risingactionThemeplotconflictignoreautomobiles2ndPersonPOVresolutiondistress1stPersonPOVcharactersbiscuitabandonedpredictionstarvationwarehouseexhausted3rdPersonPOVfallingactioncoughmildlytrudgedcharactertraitsgrudginglyclimaxsettingsippedpoint ofviewpriorknowledgeiciclesexpositiontimidlyscrapsrisingactionThemeplotconflictignoreautomobiles2ndPersonPOVresolutiondistress1stPersonPOVcharactersbiscuitabandonedpredictionstarvationwarehouseexhausted3rdPersonPOVfallingactioncoughmildlytrudgedcharactertraitsgrudginglyclimaxsettingsippedpoint ofviewpriorknowledgeiciclesexpositiontimidlyscraps

Story Elements & "Stray" Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. rising action
  2. Theme
  3. plot
  4. conflict
  5. ignore
  6. automobiles
  7. 2nd Person POV
  8. resolution
  9. distress
  10. 1st Person POV
  11. characters
  12. biscuit
  13. abandoned
  14. prediction
  15. starvation
  16. warehouse
  17. exhausted
  18. 3rd Person POV
  19. falling action
  20. cough
  21. mildly
  22. trudged
  23. character traits
  24. grudgingly
  25. climax
  26. setting
  27. sipped
  28. point of view
  29. prior knowledge
  30. icicles
  31. exposition
  32. timidly
  33. scraps