ignorescrapspriorknowledgeiciclessettingcharactertraitswarehousefallingactioncharactersexhausteddistressrisingactionpredictionconflict1stPersonPOVexpositiongrudginglyautomobilesmildlytrudgedsippedbiscuittimidly3rdPersonPOVabandonedThemecoughclimax2ndPersonPOVplotstarvationresolutionpoint ofviewignorescrapspriorknowledgeiciclessettingcharactertraitswarehousefallingactioncharactersexhausteddistressrisingactionpredictionconflict1stPersonPOVexpositiongrudginglyautomobilesmildlytrudgedsippedbiscuittimidly3rdPersonPOVabandonedThemecoughclimax2ndPersonPOVplotstarvationresolutionpoint ofview

Story Elements & "Stray" Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  1. ignore
  2. scraps
  3. prior knowledge
  4. icicles
  5. setting
  6. character traits
  7. warehouse
  8. falling action
  9. characters
  10. exhausted
  11. distress
  12. rising action
  13. prediction
  14. conflict
  15. 1st Person POV
  16. exposition
  17. grudgingly
  18. automobiles
  19. mildly
  20. trudged
  21. sipped
  22. biscuit
  23. timidly
  24. 3rd Person POV
  25. abandoned
  26. Theme
  27. cough
  28. climax
  29. 2nd Person POV
  30. plot
  31. starvation
  32. resolution
  33. point of view