warehousestarvationtrudgedpoint ofview3rdPersonPOVThemeexpositionfallingaction2ndPersonPOVautomobilesabandonedpriorknowledgeexhausteddistressscrapspredictionrisingaction1stPersonPOVplotbiscuitsettingcharactersignoretimidlysippedclimaxmildlyconflictcharactertraitsgrudginglyresolutioncoughicicleswarehousestarvationtrudgedpoint ofview3rdPersonPOVThemeexpositionfallingaction2ndPersonPOVautomobilesabandonedpriorknowledgeexhausteddistressscrapspredictionrisingaction1stPersonPOVplotbiscuitsettingcharactersignoretimidlysippedclimaxmildlyconflictcharactertraitsgrudginglyresolutioncoughicicles

Story Elements & "Stray" Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. warehouse
  2. starvation
  3. trudged
  4. point of view
  5. 3rd Person POV
  6. Theme
  7. exposition
  8. falling action
  9. 2nd Person POV
  10. automobiles
  11. abandoned
  12. prior knowledge
  13. exhausted
  14. distress
  15. scraps
  16. prediction
  17. rising action
  18. 1st Person POV
  19. plot
  20. biscuit
  21. setting
  22. characters
  23. ignore
  24. timidly
  25. sipped
  26. climax
  27. mildly
  28. conflict
  29. character traits
  30. grudgingly
  31. resolution
  32. cough
  33. icicles