2ndPersonPOVautomobilesexhaustedcharactersexpositionclimaxmildlypredictionabandonedstarvationfallingactioncharactertraitsThemesippedpriorknowledgepoint ofviewwarehouseplotconflictscrapsdistressignoretrudgedcoughbiscuit1stPersonPOVtimidlyrisingaction3rdPersonPOVresolutiongrudginglyiciclessetting2ndPersonPOVautomobilesexhaustedcharactersexpositionclimaxmildlypredictionabandonedstarvationfallingactioncharactertraitsThemesippedpriorknowledgepoint ofviewwarehouseplotconflictscrapsdistressignoretrudgedcoughbiscuit1stPersonPOVtimidlyrisingaction3rdPersonPOVresolutiongrudginglyiciclessetting

Story Elements & "Stray" Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2nd Person POV
  2. automobiles
  3. exhausted
  4. characters
  5. exposition
  6. climax
  7. mildly
  8. prediction
  9. abandoned
  10. starvation
  11. falling action
  12. character traits
  13. Theme
  14. sipped
  15. prior knowledge
  16. point of view
  17. warehouse
  18. plot
  19. conflict
  20. scraps
  21. distress
  22. ignore
  23. trudged
  24. cough
  25. biscuit
  26. 1st Person POV
  27. timidly
  28. rising action
  29. 3rd Person POV
  30. resolution
  31. grudgingly
  32. icicles
  33. setting