sippedThemeexhaustedconflictgrudginglyautomobilesclimaxcharactertraitsscrapsignore1stPersonPOVplottimidlypriorknowledge2ndPersonPOVstarvationfallingactionpoint ofviewrisingactionexposition3rdPersonPOVsettingdistressmildlybiscuitcoughabandonedcharacterspredictionresolutionwarehousetrudgediciclessippedThemeexhaustedconflictgrudginglyautomobilesclimaxcharactertraitsscrapsignore1stPersonPOVplottimidlypriorknowledge2ndPersonPOVstarvationfallingactionpoint ofviewrisingactionexposition3rdPersonPOVsettingdistressmildlybiscuitcoughabandonedcharacterspredictionresolutionwarehousetrudgedicicles

Story Elements & "Stray" Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sipped
  2. Theme
  3. exhausted
  4. conflict
  5. grudgingly
  6. automobiles
  7. climax
  8. character traits
  9. scraps
  10. ignore
  11. 1st Person POV
  12. plot
  13. timidly
  14. prior knowledge
  15. 2nd Person POV
  16. starvation
  17. falling action
  18. point of view
  19. rising action
  20. exposition
  21. 3rd Person POV
  22. setting
  23. distress
  24. mildly
  25. biscuit
  26. cough
  27. abandoned
  28. characters
  29. prediction
  30. resolution
  31. warehouse
  32. trudged
  33. icicles