Aura ghosts Earth and BystonWell Treaty Zambot 3 Ending Combination Aura Bern survives No ships ending Hyper Todd Sho uses Dunbine Zeta Gundam Ending Shott ironic death Aura Battlers leave Earth Aura Road Sealed Mobile Suit Gundam Ending Zelana destroyed Return to Fairyland Upper Earth Amnesia Todd's Selkie Returns Marvel's Selkie Returns Dunbine destroyed Billbine destroyed Marvel goes home Sho stays in Byston Well Drake ironic death Rimul finally escapes Aura ghosts Earth and BystonWell Treaty Zambot 3 Ending Combination Aura Bern survives No ships ending Hyper Todd Sho uses Dunbine Zeta Gundam Ending Shott ironic death Aura Battlers leave Earth Aura Road Sealed Mobile Suit Gundam Ending Zelana destroyed Return to Fairyland Upper Earth Amnesia Todd's Selkie Returns Marvel's Selkie Returns Dunbine destroyed Billbine destroyed Marvel goes home Sho stays in Byston Well Drake ironic death Rimul finally escapes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Aura
ghosts
Earth and
BystonWell
Treaty
Zambot 3 Ending
Combination Aura
Bern survives
No ships ending
Hyper Todd
Sho
uses Dunbine
Zeta Gundam Ending
Shott ironic death
Aura Battlers leave Earth
Aura Road
Sealed
Mobile Suit Gundam Ending
Zelana
destroyed
Return to Fairyland
Upper
Earth Amnesia
Todd's Selkie Returns
Marvel's Selkie Returns
Dunbine
destroyed
Billbine destroyed
Marvel
goes home
Sho stays
in
Byston Well
Drake
ironic death
Rimul
finally
escapes