Billbine destroyed Bern survives Zeta Gundam Ending Sho stays in Byston Well No ships ending Mobile Suit Gundam Ending Combination Aura Aura ghosts Hyper Todd Todd's Selkie Returns Earth and BystonWell Treaty Aura Road Sealed Drake ironic death Upper Earth Amnesia Aura Battlers leave Earth Dunbine destroyed Zelana destroyed Shott ironic death Marvel goes home Marvel's Selkie Returns Rimul finally escapes Sho uses Dunbine Return to Fairyland Zambot 3 Ending Billbine destroyed Bern survives Zeta Gundam Ending Sho stays in Byston Well No ships ending Mobile Suit Gundam Ending Combination Aura Aura ghosts Hyper Todd Todd's Selkie Returns Earth and BystonWell Treaty Aura Road Sealed Drake ironic death Upper Earth Amnesia Aura Battlers leave Earth Dunbine destroyed Zelana destroyed Shott ironic death Marvel goes home Marvel's Selkie Returns Rimul finally escapes Sho uses Dunbine Return to Fairyland Zambot 3 Ending
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Billbine destroyed
Bern survives
Zeta Gundam Ending
Sho stays
in
Byston Well
No ships ending
Mobile Suit Gundam Ending
Combination Aura
Aura
ghosts
Hyper Todd
Todd's Selkie Returns
Earth and
BystonWell
Treaty
Aura Road
Sealed
Drake
ironic death
Upper
Earth Amnesia
Aura Battlers leave Earth
Dunbine
destroyed
Zelana
destroyed
Shott ironic death
Marvel
goes home
Marvel's Selkie Returns
Rimul
finally
escapes
Sho
uses Dunbine
Return to Fairyland
Zambot 3 Ending