Zambot 3 Ending Rimul finally escapes Bern survives Earth and BystonWell Treaty No ships ending Mobile Suit Gundam Ending Todd's Selkie Returns Sho stays in Byston Well Shott ironic death Dunbine destroyed Combination Aura Aura Road Sealed Billbine destroyed Aura Battlers leave Earth Marvel's Selkie Returns Upper Earth Amnesia Drake ironic death Zeta Gundam Ending Zelana destroyed Marvel goes home Sho uses Dunbine Aura ghosts Return to Fairyland Hyper Todd Zambot 3 Ending Rimul finally escapes Bern survives Earth and BystonWell Treaty No ships ending Mobile Suit Gundam Ending Todd's Selkie Returns Sho stays in Byston Well Shott ironic death Dunbine destroyed Combination Aura Aura Road Sealed Billbine destroyed Aura Battlers leave Earth Marvel's Selkie Returns Upper Earth Amnesia Drake ironic death Zeta Gundam Ending Zelana destroyed Marvel goes home Sho uses Dunbine Aura ghosts Return to Fairyland Hyper Todd
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Zambot 3 Ending
Rimul
finally
escapes
Bern survives
Earth and
BystonWell
Treaty
No ships ending
Mobile Suit Gundam Ending
Todd's Selkie Returns
Sho stays
in
Byston Well
Shott ironic death
Dunbine
destroyed
Combination Aura
Aura Road
Sealed
Billbine destroyed
Aura Battlers leave Earth
Marvel's Selkie Returns
Upper
Earth Amnesia
Drake
ironic death
Zeta Gundam Ending
Zelana
destroyed
Marvel
goes home
Sho
uses Dunbine
Aura
ghosts
Return to Fairyland
Hyper Todd