Aura Battlers leave Earth Combination Aura Earth and BystonWell Treaty Zambot 3 Ending Shott ironic death Todd's Selkie Returns Billbine destroyed Drake ironic death Return to Fairyland Zelana destroyed Sho stays in Byston Well Marvel's Selkie Returns Aura Road Sealed Marvel goes home Zeta Gundam Ending Bern survives No ships ending Dunbine destroyed Hyper Todd Aura ghosts Rimul finally escapes Upper Earth Amnesia Sho uses Dunbine Mobile Suit Gundam Ending Aura Battlers leave Earth Combination Aura Earth and BystonWell Treaty Zambot 3 Ending Shott ironic death Todd's Selkie Returns Billbine destroyed Drake ironic death Return to Fairyland Zelana destroyed Sho stays in Byston Well Marvel's Selkie Returns Aura Road Sealed Marvel goes home Zeta Gundam Ending Bern survives No ships ending Dunbine destroyed Hyper Todd Aura ghosts Rimul finally escapes Upper Earth Amnesia Sho uses Dunbine Mobile Suit Gundam Ending
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Aura Battlers leave Earth
Combination Aura
Earth and
BystonWell
Treaty
Zambot 3 Ending
Shott ironic death
Todd's Selkie Returns
Billbine destroyed
Drake
ironic death
Return to Fairyland
Zelana
destroyed
Sho stays
in
Byston Well
Marvel's Selkie Returns
Aura Road
Sealed
Marvel
goes home
Zeta Gundam Ending
Bern survives
No ships ending
Dunbine
destroyed
Hyper Todd
Aura
ghosts
Rimul
finally
escapes
Upper
Earth Amnesia
Sho
uses Dunbine
Mobile Suit Gundam Ending