FightArchaonUnbind aspell withbox carsFight thesamearmyOpponentsays “Youcan’t dothat”FightTeclisOpponentsaves allhis woundrolls.Destroy anopponentsfactionterrainFight afriendLose a unitbeforeyour firstturn.Win thetournamentMake a12”charge.Kill amonsterwith amonsterKill a herowith abattlelineWin a gamewith morethan halfyour armydead.Miss withall attackswith aunit.End thegame withonly oneunit.Wipe anarmy offthe board.Roll a 6onredeployLose a gamewith morepieces thanyouropponent.Use atriumphFriendlyunit diesto spellsFail achargethat lessthan 6”Successfullycast a spellwith boxcars.Lose to thetournamentwinnerFightArchaonUnbind aspell withbox carsFight thesamearmyOpponentsays “Youcan’t dothat”FightTeclisOpponentsaves allhis woundrolls.Destroy anopponentsfactionterrainFight afriendLose a unitbeforeyour firstturn.Win thetournamentMake a12”charge.Kill amonsterwith amonsterKill a herowith abattlelineWin a gamewith morethan halfyour armydead.Miss withall attackswith aunit.End thegame withonly oneunit.Wipe anarmy offthe board.Roll a 6onredeployLose a gamewith morepieces thanyouropponent.Use atriumphFriendlyunit diesto spellsFail achargethat lessthan 6”Successfullycast a spellwith boxcars.Lose to thetournamentwinner

Tournament Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Fight Archaon
  2. Unbind a spell with box cars
  3. Fight the same army
  4. Opponent says “You can’t do that”
  5. Fight Teclis
  6. Opponent saves all his wound rolls.
  7. Destroy an opponents faction terrain
  8. Fight a friend
  9. Lose a unit before your first turn.
  10. Win the tournament
  11. Make a 12” charge.
  12. Kill a monster with a monster
  13. Kill a hero with a battleline
  14. Win a game with more than half your army dead.
  15. Miss with all attacks with a unit.
  16. End the game with only one unit.
  17. Wipe an army off the board.
  18. Roll a 6 on redeploy
  19. Lose a game with more pieces than your opponent.
  20. Use a triumph
  21. Friendly unit dies to spells
  22. Fail a charge that less than 6”
  23. Successfully cast a spell with box cars.
  24. Lose to the tournament winner