Friendlyunit diesto spellsMiss withall attackswith aunit.End thegame withonly oneunit.Roll a 6onredeployUnbind aspell withbox carsSuccessfullycast a spellwith boxcars.Win thetournamentLose a gamewith morepieces thanyouropponent.Fight afriendFight thesamearmyLose to thetournamentwinnerWin a gamewith morethan halfyour armydead.Use atriumphMake a12”charge.Lose a unitbeforeyour firstturn.Destroy anopponentsfactionterrainOpponentsays “Youcan’t dothat”Wipe anarmy offthe board.FightArchaonFail achargethat lessthan 6”Kill amonsterwith amonsterKill a herowith abattlelineOpponentsaves allhis woundrolls.FightTeclisFriendlyunit diesto spellsMiss withall attackswith aunit.End thegame withonly oneunit.Roll a 6onredeployUnbind aspell withbox carsSuccessfullycast a spellwith boxcars.Win thetournamentLose a gamewith morepieces thanyouropponent.Fight afriendFight thesamearmyLose to thetournamentwinnerWin a gamewith morethan halfyour armydead.Use atriumphMake a12”charge.Lose a unitbeforeyour firstturn.Destroy anopponentsfactionterrainOpponentsays “Youcan’t dothat”Wipe anarmy offthe board.FightArchaonFail achargethat lessthan 6”Kill amonsterwith amonsterKill a herowith abattlelineOpponentsaves allhis woundrolls.FightTeclis

Tournament Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Friendly unit dies to spells
  2. Miss with all attacks with a unit.
  3. End the game with only one unit.
  4. Roll a 6 on redeploy
  5. Unbind a spell with box cars
  6. Successfully cast a spell with box cars.
  7. Win the tournament
  8. Lose a game with more pieces than your opponent.
  9. Fight a friend
  10. Fight the same army
  11. Lose to the tournament winner
  12. Win a game with more than half your army dead.
  13. Use a triumph
  14. Make a 12” charge.
  15. Lose a unit before your first turn.
  16. Destroy an opponents faction terrain
  17. Opponent says “You can’t do that”
  18. Wipe an army off the board.
  19. Fight Archaon
  20. Fail a charge that less than 6”
  21. Kill a monster with a monster
  22. Kill a hero with a battleline
  23. Opponent saves all his wound rolls.
  24. Fight Teclis