Kill amonsterwith amonsterRoll a 6onredeployFightArchaonUnbind aspell withbox carsWin thetournamentKill a herowith abattlelineWipe anarmy offthe board.Friendlyunit diesto spellsEnd thegame withonly oneunit.Successfullycast a spellwith boxcars.Lose to thetournamentwinnerDestroy anopponentsfactionterrainMake a12”charge.Lose a gamewith morepieces thanyouropponent.Fight thesamearmyWin a gamewith morethan halfyour armydead.FightTeclisLose a unitbeforeyour firstturn.Opponentsays “Youcan’t dothat”Fail achargethat lessthan 6”Use atriumphOpponentsaves allhis woundrolls.Fight afriendMiss withall attackswith aunit.Kill amonsterwith amonsterRoll a 6onredeployFightArchaonUnbind aspell withbox carsWin thetournamentKill a herowith abattlelineWipe anarmy offthe board.Friendlyunit diesto spellsEnd thegame withonly oneunit.Successfullycast a spellwith boxcars.Lose to thetournamentwinnerDestroy anopponentsfactionterrainMake a12”charge.Lose a gamewith morepieces thanyouropponent.Fight thesamearmyWin a gamewith morethan halfyour armydead.FightTeclisLose a unitbeforeyour firstturn.Opponentsays “Youcan’t dothat”Fail achargethat lessthan 6”Use atriumphOpponentsaves allhis woundrolls.Fight afriendMiss withall attackswith aunit.

Tournament Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Kill a monster with a monster
  2. Roll a 6 on redeploy
  3. Fight Archaon
  4. Unbind a spell with box cars
  5. Win the tournament
  6. Kill a hero with a battleline
  7. Wipe an army off the board.
  8. Friendly unit dies to spells
  9. End the game with only one unit.
  10. Successfully cast a spell with box cars.
  11. Lose to the tournament winner
  12. Destroy an opponents faction terrain
  13. Make a 12” charge.
  14. Lose a game with more pieces than your opponent.
  15. Fight the same army
  16. Win a game with more than half your army dead.
  17. Fight Teclis
  18. Lose a unit before your first turn.
  19. Opponent says “You can’t do that”
  20. Fail a charge that less than 6”
  21. Use a triumph
  22. Opponent saves all his wound rolls.
  23. Fight a friend
  24. Miss with all attacks with a unit.