Wipe anarmy offthe board.Make a12”charge.Kill a herowith abattlelineFriendlyunit diesto spellsFightArchaonWin thetournamentFight thesamearmyLose a gamewith morepieces thanyouropponent.Destroy anopponentsfactionterrainRoll a 6onredeployEnd thegame withonly oneunit.Kill amonsterwith amonsterSuccessfullycast a spellwith boxcars.Win a gamewith morethan halfyour armydead.Unbind aspell withbox carsLose a unitbeforeyour firstturn.Miss withall attackswith aunit.Opponentsays “Youcan’t dothat”Lose to thetournamentwinnerOpponentsaves allhis woundrolls.Fight afriendUse atriumphFightTeclisFail achargethat lessthan 6”Wipe anarmy offthe board.Make a12”charge.Kill a herowith abattlelineFriendlyunit diesto spellsFightArchaonWin thetournamentFight thesamearmyLose a gamewith morepieces thanyouropponent.Destroy anopponentsfactionterrainRoll a 6onredeployEnd thegame withonly oneunit.Kill amonsterwith amonsterSuccessfullycast a spellwith boxcars.Win a gamewith morethan halfyour armydead.Unbind aspell withbox carsLose a unitbeforeyour firstturn.Miss withall attackswith aunit.Opponentsays “Youcan’t dothat”Lose to thetournamentwinnerOpponentsaves allhis woundrolls.Fight afriendUse atriumphFightTeclisFail achargethat lessthan 6”

Tournament Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wipe an army off the board.
  2. Make a 12” charge.
  3. Kill a hero with a battleline
  4. Friendly unit dies to spells
  5. Fight Archaon
  6. Win the tournament
  7. Fight the same army
  8. Lose a game with more pieces than your opponent.
  9. Destroy an opponents faction terrain
  10. Roll a 6 on redeploy
  11. End the game with only one unit.
  12. Kill a monster with a monster
  13. Successfully cast a spell with box cars.
  14. Win a game with more than half your army dead.
  15. Unbind a spell with box cars
  16. Lose a unit before your first turn.
  17. Miss with all attacks with a unit.
  18. Opponent says “You can’t do that”
  19. Lose to the tournament winner
  20. Opponent saves all his wound rolls.
  21. Fight a friend
  22. Use a triumph
  23. Fight Teclis
  24. Fail a charge that less than 6”