range extrema quadratic function absolute minimum linear function x- intercept square root function vertical shift down Symmetry relative minimum vertical stretch y- intercept positive interval shifts to the right vertical shift up axis of symmetry domain absolute maximum cubic function horizontal shift to the left vertical compression horizontal shift to the right negative interval origin increasing interval parent function decreasing interval reflects across the x-axis shifts to the left range extrema quadratic function absolute minimum linear function x- intercept square root function vertical shift down Symmetry relative minimum vertical stretch y- intercept positive interval shifts to the right vertical shift up axis of symmetry domain absolute maximum cubic function horizontal shift to the left vertical compression horizontal shift to the right negative interval origin increasing interval parent function decreasing interval reflects across the x-axis shifts to the left
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
range
extrema
quadratic function
absolute minimum
linear function
x-intercept
square root function
vertical shift down
Symmetry
relative minimum
vertical stretch
y-intercept
positive interval
shifts to the right
vertical shift up
axis of symmetry
domain
absolute maximum
cubic function
horizontal shift to the left
vertical compression
horizontal shift to the right
negative interval
origin
increasing interval
parent function
decreasing interval
reflects across the x-axis
shifts to the left