No changes to Addle P. ranged have amplified RNG elements DRK regains Dark Arts MNK has reduced positional reqs P. ranged see substantial changes DRG animation locks reworked Ninja gains new oGCDs on a short cooldown RDM becomes fun SAM becomes even more complex PLD gets a giga raid wide clemency SCH becomes fun Provoke/shirk/tank stance function the same BRD gets cool skills unlike Apex Arrow BLM barely changes Feint rework pepelaugh WAR gets oGCD fillers similar to DRK All casters can rez GNB gets a new cartridge spender DNC gets a new dance for buffing the party WHM has more movement abilities MCH has a new combo Sage has intricate abilities AST changes are meh SMN gains a golden bahamut phase in its rotation No changes to Addle P. ranged have amplified RNG elements DRK regains Dark Arts MNK has reduced positional reqs P. ranged see substantial changes DRG animation locks reworked Ninja gains new oGCDs on a short cooldown RDM becomes fun SAM becomes even more complex PLD gets a giga raid wide clemency SCH becomes fun Provoke/shirk/tank stance function the same BRD gets cool skills unlike Apex Arrow BLM barely changes Feint rework pepelaugh WAR gets oGCD fillers similar to DRK All casters can rez GNB gets a new cartridge spender DNC gets a new dance for buffing the party WHM has more movement abilities MCH has a new combo Sage has intricate abilities AST changes are meh SMN gains a golden bahamut phase in its rotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No changes to Addle
P. ranged have amplified RNG elements
DRK regains Dark Arts
MNK has reduced positional reqs
P. ranged see substantial changes
DRG animation locks reworked
Ninja gains new oGCDs on a short cooldown
RDM becomes fun
SAM becomes even more complex
PLD gets a giga raid wide clemency
SCH becomes fun
Provoke/shirk/tank stance function the same
BRD gets cool skills unlike Apex Arrow
BLM barely changes
Feint rework pepelaugh
WAR gets oGCD fillers similar to DRK
All casters can rez
GNB gets a new cartridge spender
DNC gets a new dance for buffing the party
WHM has more movement abilities
MCH has a new combo
Sage has intricate abilities
AST changes are meh
SMN gains a golden bahamut phase in its rotation