Feint rework pepelaugh SMN gains a golden bahamut phase in its rotation DNC gets a new dance for buffing the party Ninja gains new oGCDs on a short cooldown MCH has a new combo SCH becomes fun BLM barely changes BRD gets cool skills unlike Apex Arrow Provoke/shirk/tank stance function the same AST changes are meh No changes to Addle RDM becomes fun DRK regains Dark Arts PLD gets a giga raid wide clemency P. ranged have amplified RNG elements MNK has reduced positional reqs DRG animation locks reworked P. ranged see substantial changes All casters can rez SAM becomes even more complex GNB gets a new cartridge spender WHM has more movement abilities Sage has intricate abilities WAR gets oGCD fillers similar to DRK Feint rework pepelaugh SMN gains a golden bahamut phase in its rotation DNC gets a new dance for buffing the party Ninja gains new oGCDs on a short cooldown MCH has a new combo SCH becomes fun BLM barely changes BRD gets cool skills unlike Apex Arrow Provoke/shirk/tank stance function the same AST changes are meh No changes to Addle RDM becomes fun DRK regains Dark Arts PLD gets a giga raid wide clemency P. ranged have amplified RNG elements MNK has reduced positional reqs DRG animation locks reworked P. ranged see substantial changes All casters can rez SAM becomes even more complex GNB gets a new cartridge spender WHM has more movement abilities Sage has intricate abilities WAR gets oGCD fillers similar to DRK
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Feint rework pepelaugh
SMN gains a golden bahamut phase in its rotation
DNC gets a new dance for buffing the party
Ninja gains new oGCDs on a short cooldown
MCH has a new combo
SCH becomes fun
BLM barely changes
BRD gets cool skills unlike Apex Arrow
Provoke/shirk/tank stance function the same
AST changes are meh
No changes to Addle
RDM becomes fun
DRK regains Dark Arts
PLD gets a giga raid wide clemency
P. ranged have amplified RNG elements
MNK has reduced positional reqs
DRG animation locks reworked
P. ranged see substantial changes
All casters can rez
SAM becomes even more complex
GNB gets a new cartridge spender
WHM has more movement abilities
Sage has intricate abilities
WAR gets oGCD fillers similar to DRK