Feint rework pepelaugh MCH has a new combo GNB gets a new cartridge spender WHM has more movement abilities BRD gets cool skills unlike Apex Arrow Provoke/shirk/tank stance function the same AST changes are meh Ninja gains new oGCDs on a short cooldown RDM becomes fun SCH becomes fun No changes to Addle P. ranged have amplified RNG elements DNC gets a new dance for buffing the party WAR gets oGCD fillers similar to DRK All casters can rez MNK has reduced positional reqs BLM barely changes DRK regains Dark Arts P. ranged see substantial changes SMN gains a golden bahamut phase in its rotation DRG animation locks reworked PLD gets a giga raid wide clemency SAM becomes even more complex Sage has intricate abilities Feint rework pepelaugh MCH has a new combo GNB gets a new cartridge spender WHM has more movement abilities BRD gets cool skills unlike Apex Arrow Provoke/shirk/tank stance function the same AST changes are meh Ninja gains new oGCDs on a short cooldown RDM becomes fun SCH becomes fun No changes to Addle P. ranged have amplified RNG elements DNC gets a new dance for buffing the party WAR gets oGCD fillers similar to DRK All casters can rez MNK has reduced positional reqs BLM barely changes DRK regains Dark Arts P. ranged see substantial changes SMN gains a golden bahamut phase in its rotation DRG animation locks reworked PLD gets a giga raid wide clemency SAM becomes even more complex Sage has intricate abilities
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Feint rework pepelaugh
MCH has a new combo
GNB gets a new cartridge spender
WHM has more movement abilities
BRD gets cool skills unlike Apex Arrow
Provoke/shirk/tank stance function the same
AST changes are meh
Ninja gains new oGCDs on a short cooldown
RDM becomes fun
SCH becomes fun
No changes to Addle
P. ranged have amplified RNG elements
DNC gets a new dance for buffing the party
WAR gets oGCD fillers similar to DRK
All casters can rez
MNK has reduced positional reqs
BLM barely changes
DRK regains Dark Arts
P. ranged see substantial changes
SMN gains a golden bahamut phase in its rotation
DRG animation locks reworked
PLD gets a giga raid wide clemency
SAM becomes even more complex
Sage has intricate abilities