No changes to Addle AST changes are meh Sage has intricate abilities WAR gets oGCD fillers similar to DRK SMN gains a golden bahamut phase in its rotation Provoke/shirk/tank stance function the same RDM becomes fun P. ranged have amplified RNG elements BRD gets cool skills unlike Apex Arrow Ninja gains new oGCDs on a short cooldown PLD gets a giga raid wide clemency WHM has more movement abilities P. ranged see substantial changes MCH has a new combo SAM becomes even more complex DRG animation locks reworked SCH becomes fun BLM barely changes DNC gets a new dance for buffing the party DRK regains Dark Arts Feint rework pepelaugh MNK has reduced positional reqs All casters can rez GNB gets a new cartridge spender No changes to Addle AST changes are meh Sage has intricate abilities WAR gets oGCD fillers similar to DRK SMN gains a golden bahamut phase in its rotation Provoke/shirk/tank stance function the same RDM becomes fun P. ranged have amplified RNG elements BRD gets cool skills unlike Apex Arrow Ninja gains new oGCDs on a short cooldown PLD gets a giga raid wide clemency WHM has more movement abilities P. ranged see substantial changes MCH has a new combo SAM becomes even more complex DRG animation locks reworked SCH becomes fun BLM barely changes DNC gets a new dance for buffing the party DRK regains Dark Arts Feint rework pepelaugh MNK has reduced positional reqs All casters can rez GNB gets a new cartridge spender
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No changes to Addle
AST changes are meh
Sage has intricate abilities
WAR gets oGCD fillers similar to DRK
SMN gains a golden bahamut phase in its rotation
Provoke/shirk/tank stance function the same
RDM becomes fun
P. ranged have amplified RNG elements
BRD gets cool skills unlike Apex Arrow
Ninja gains new oGCDs on a short cooldown
PLD gets a giga raid wide clemency
WHM has more movement abilities
P. ranged see substantial changes
MCH has a new combo
SAM becomes even more complex
DRG animation locks reworked
SCH becomes fun
BLM barely changes
DNC gets a new dance for buffing the party
DRK regains Dark Arts
Feint rework pepelaugh
MNK has reduced positional reqs
All casters can rez
GNB gets a new cartridge spender