distance decay space map distortion perceptual/vernacular landscape analysis relative distance absolute direction remote sensing time-space compression absolute location environmental determination satellite navigations personal interviews map projection relative location absolute distance relative direction sustainability field observations thematic map satellite imagery reference map Possibilism GIS distance decay space map distortion perceptual/vernacular landscape analysis relative distance absolute direction remote sensing time-space compression absolute location environmental determination satellite navigations personal interviews map projection relative location absolute distance relative direction sustainability field observations thematic map satellite imagery reference map Possibilism GIS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-distance decay
U-space
U-map distortion
H-perceptual/vernacular
G-landscape analysis
A-relative distance
G-absolute direction
P-remote sensing
A-time-space compression
P-absolute location
H-environmental determination
A-satellite navigations
U-personal interviews
H-map projection
H-relative location
U-absolute distance
P-relative direction
P-sustainability
H-field observations
P-thematic map
A-satellite imagery
A-reference map
U-Possibilism
G-GIS