AntagonistDirectCharacterizationIndirectCharacterizationStockcharacterThoughtsandFeelingsMinorCharacterProtagonistActionMrs.Spink andForcibleMainCharacterTheOtherMotherCoralineMr.BobinskyRoundCharacterTheCatAppearanceFlatCharacterDynamicCharacterExpositionSettingStaticCharacterResolutionSpeechClimaxAntagonistDirectCharacterizationIndirectCharacterizationStockcharacterThoughtsandFeelingsMinorCharacterProtagonistActionMrs.Spink andForcibleMainCharacterTheOtherMotherCoralineMr.BobinskyRoundCharacterTheCatAppearanceFlatCharacterDynamicCharacterExpositionSettingStaticCharacterResolutionSpeechClimax

Elements of a Story : Coraline - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Direct Characterization
  3. Indirect Characterization
  4. Stock character
  5. Thoughts and Feelings
  6. Minor Character
  7. Protagonist
  8. Action
  9. Mrs. Spink and Forcible
  10. Main Character
  11. The Other Mother
  12. Coraline
  13. Mr. Bobinsky
  14. Round Character
  15. The Cat
  16. Appearance
  17. Flat Character
  18. Dynamic Character
  19. Exposition
  20. Setting
  21. Static Character
  22. Resolution
  23. Speech
  24. Climax