CoralineAntagonistSpeechIndirectCharacterizationFlatCharacterActionMainCharacterStockcharacterSettingMinorCharacterMrs.Spink andForcibleRoundCharacterTheOtherMotherResolutionDirectCharacterizationTheCatProtagonistAppearanceMr.BobinskyThoughtsandFeelingsDynamicCharacterStaticCharacterExpositionClimaxCoralineAntagonistSpeechIndirectCharacterizationFlatCharacterActionMainCharacterStockcharacterSettingMinorCharacterMrs.Spink andForcibleRoundCharacterTheOtherMotherResolutionDirectCharacterizationTheCatProtagonistAppearanceMr.BobinskyThoughtsandFeelingsDynamicCharacterStaticCharacterExpositionClimax

Elements of a Story : Coraline - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Coraline
  2. Antagonist
  3. Speech
  4. Indirect Characterization
  5. Flat Character
  6. Action
  7. Main Character
  8. Stock character
  9. Setting
  10. Minor Character
  11. Mrs. Spink and Forcible
  12. Round Character
  13. The Other Mother
  14. Resolution
  15. Direct Characterization
  16. The Cat
  17. Protagonist
  18. Appearance
  19. Mr. Bobinsky
  20. Thoughts and Feelings
  21. Dynamic Character
  22. Static Character
  23. Exposition
  24. Climax