SettingAntagonistExpositionStaticCharacterResolutionAppearanceStockcharacterClimaxMr.BobinskyTheOtherMotherThoughtsandFeelingsCoralineDynamicCharacterSpeechFlatCharacterMainCharacterMrs.Spink andForcibleMinorCharacterProtagonistRoundCharacterActionTheCatIndirectCharacterizationDirectCharacterizationSettingAntagonistExpositionStaticCharacterResolutionAppearanceStockcharacterClimaxMr.BobinskyTheOtherMotherThoughtsandFeelingsCoralineDynamicCharacterSpeechFlatCharacterMainCharacterMrs.Spink andForcibleMinorCharacterProtagonistRoundCharacterActionTheCatIndirectCharacterizationDirectCharacterization

Elements of a Story : Coraline - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Antagonist
  3. Exposition
  4. Static Character
  5. Resolution
  6. Appearance
  7. Stock character
  8. Climax
  9. Mr. Bobinsky
  10. The Other Mother
  11. Thoughts and Feelings
  12. Coraline
  13. Dynamic Character
  14. Speech
  15. Flat Character
  16. Main Character
  17. Mrs. Spink and Forcible
  18. Minor Character
  19. Protagonist
  20. Round Character
  21. Action
  22. The Cat
  23. Indirect Characterization
  24. Direct Characterization