SettingProtagonistFlatCharacterTheCatStockcharacterResolutionExpositionSpeechCoralineMainCharacterAppearanceMrs.Spink andForcibleMinorCharacterThoughtsandFeelingsAntagonistActionIndirectCharacterizationClimaxTheOtherMotherRoundCharacterStaticCharacterMr.BobinskyDirectCharacterizationDynamicCharacterSettingProtagonistFlatCharacterTheCatStockcharacterResolutionExpositionSpeechCoralineMainCharacterAppearanceMrs.Spink andForcibleMinorCharacterThoughtsandFeelingsAntagonistActionIndirectCharacterizationClimaxTheOtherMotherRoundCharacterStaticCharacterMr.BobinskyDirectCharacterizationDynamicCharacter

Elements of a Story : Coraline - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Protagonist
  3. Flat Character
  4. The Cat
  5. Stock character
  6. Resolution
  7. Exposition
  8. Speech
  9. Coraline
  10. Main Character
  11. Appearance
  12. Mrs. Spink and Forcible
  13. Minor Character
  14. Thoughts and Feelings
  15. Antagonist
  16. Action
  17. Indirect Characterization
  18. Climax
  19. The Other Mother
  20. Round Character
  21. Static Character
  22. Mr. Bobinsky
  23. Direct Characterization
  24. Dynamic Character