AntagonistMr.BobinskyIndirectCharacterizationStockcharacterThoughtsandFeelingsMrs.Spink andForcibleCoralineStaticCharacterTheOtherMotherResolutionMainCharacterProtagonistDynamicCharacterFlatCharacterMinorCharacterSpeechActionRoundCharacterTheCatExpositionClimaxDirectCharacterizationAppearanceSettingAntagonistMr.BobinskyIndirectCharacterizationStockcharacterThoughtsandFeelingsMrs.Spink andForcibleCoralineStaticCharacterTheOtherMotherResolutionMainCharacterProtagonistDynamicCharacterFlatCharacterMinorCharacterSpeechActionRoundCharacterTheCatExpositionClimaxDirectCharacterizationAppearanceSetting

Elements of a Story : Coraline - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Mr. Bobinsky
  3. Indirect Characterization
  4. Stock character
  5. Thoughts and Feelings
  6. Mrs. Spink and Forcible
  7. Coraline
  8. Static Character
  9. The Other Mother
  10. Resolution
  11. Main Character
  12. Protagonist
  13. Dynamic Character
  14. Flat Character
  15. Minor Character
  16. Speech
  17. Action
  18. Round Character
  19. The Cat
  20. Exposition
  21. Climax
  22. Direct Characterization
  23. Appearance
  24. Setting