RECORDDIAGRAMSSCHEDULEKEYPOINTSFree!COMPARENOTESSKIMSIGNALSSHORTHANDOFFICEHOURSFILL INTHEBLANKSTUDYGUIDEWRITINGCENTERREDUCESHORTANSWERSLEEPCHUNKSQ4RREVIEWMINDMAPESSAYREFLECTSQ3RTRUEORFALSECORNELLNOTESDISTRACTIONSOFFICE OFDISABILITYSERVICESMATHCENTERRELEVENTEXAMPLESMNEUMONICSCOLORCODINGOUTLINEREWARDYOURSELFTAKEBREAKSRECITEASPIRESTUDYENVIRONMENTRECORDDIAGRAMSSCHEDULEKEYPOINTSFree!COMPARENOTESSKIMSIGNALSSHORTHANDOFFICEHOURSFILL INTHEBLANKSTUDYGUIDEWRITINGCENTERREDUCESHORTANSWERSLEEPCHUNKSQ4RREVIEWMINDMAPESSAYREFLECTSQ3RTRUEORFALSECORNELLNOTESDISTRACTIONSOFFICE OFDISABILITYSERVICESMATHCENTERRELEVENTEXAMPLESMNEUMONICSCOLORCODINGOUTLINEREWARDYOURSELFTAKEBREAKSRECITEASPIRESTUDYENVIRONMENT

ACADEMIC SUCCESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RECORD
  2. DIAGRAMS
  3. SCHEDULE
  4. KEY POINTS
  5. Free!
  6. COMPARE NOTES
  7. SKIM
  8. SIGNALS
  9. SHORTHAND
  10. OFFICE HOURS
  11. FILL IN THE BLANK
  12. STUDY GUIDE
  13. WRITING CENTER
  14. REDUCE
  15. SHORT ANSWER
  16. SLEEP
  17. CHUNK
  18. SQ4R
  19. REVIEW
  20. MINDMAP
  21. ESSAY
  22. REFLECT
  23. SQ3R
  24. TRUE OR FALSE
  25. CORNELL NOTES
  26. DISTRACTIONS
  27. OFFICE OF DISABILITY SERVICES
  28. MATH CENTER
  29. RELEVENT EXAMPLES
  30. MNEUMONICS
  31. COLOR CODING
  32. OUTLINE
  33. REWARD YOURSELF
  34. TAKE BREAKS
  35. RECITE
  36. ASPIRE
  37. STUDY ENVIRONMENT