SHORTHANDTAKEBREAKSTRUEORFALSEREDUCESHORTANSWERWRITINGCENTEROUTLINEASPIREMATHCENTERFILL INTHEBLANKOFFICEHOURSRECORDRECITEFree!SCHEDULEDISTRACTIONSCORNELLNOTESSKIMRELEVENTEXAMPLESSTUDYGUIDECOLORCODINGMINDMAPDIAGRAMSCHUNKREVIEWMNEUMONICSSIGNALSSQ3RKEYPOINTSSTUDYENVIRONMENTCOMPARENOTESREWARDYOURSELFREFLECTSLEEPESSAYOFFICE OFDISABILITYSERVICESSQ4RSHORTHANDTAKEBREAKSTRUEORFALSEREDUCESHORTANSWERWRITINGCENTEROUTLINEASPIREMATHCENTERFILL INTHEBLANKOFFICEHOURSRECORDRECITEFree!SCHEDULEDISTRACTIONSCORNELLNOTESSKIMRELEVENTEXAMPLESSTUDYGUIDECOLORCODINGMINDMAPDIAGRAMSCHUNKREVIEWMNEUMONICSSIGNALSSQ3RKEYPOINTSSTUDYENVIRONMENTCOMPARENOTESREWARDYOURSELFREFLECTSLEEPESSAYOFFICE OFDISABILITYSERVICESSQ4R

ACADEMIC SUCCESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SHORTHAND
  2. TAKE BREAKS
  3. TRUE OR FALSE
  4. REDUCE
  5. SHORT ANSWER
  6. WRITING CENTER
  7. OUTLINE
  8. ASPIRE
  9. MATH CENTER
  10. FILL IN THE BLANK
  11. OFFICE HOURS
  12. RECORD
  13. RECITE
  14. Free!
  15. SCHEDULE
  16. DISTRACTIONS
  17. CORNELL NOTES
  18. SKIM
  19. RELEVENT EXAMPLES
  20. STUDY GUIDE
  21. COLOR CODING
  22. MINDMAP
  23. DIAGRAMS
  24. CHUNK
  25. REVIEW
  26. MNEUMONICS
  27. SIGNALS
  28. SQ3R
  29. KEY POINTS
  30. STUDY ENVIRONMENT
  31. COMPARE NOTES
  32. REWARD YOURSELF
  33. REFLECT
  34. SLEEP
  35. ESSAY
  36. OFFICE OF DISABILITY SERVICES
  37. SQ4R