ASPIREMINDMAPRECORDKEYPOINTSOUTLINECORNELLNOTESMATHCENTERREVIEWREWARDYOURSELFOFFICEHOURSREFLECTSIGNALSSKIMRECITECHUNKDIAGRAMSSLEEPSTUDYGUIDEMNEUMONICSSQ4RTAKEBREAKSTRUEORFALSESQ3RCOMPARENOTESDISTRACTIONSFILL INTHEBLANKOFFICE OFDISABILITYSERVICESSTUDYENVIRONMENTCOLORCODINGWRITINGCENTERSHORTANSWERFree!SHORTHANDESSAYREDUCERELEVENTEXAMPLESSCHEDULEASPIREMINDMAPRECORDKEYPOINTSOUTLINECORNELLNOTESMATHCENTERREVIEWREWARDYOURSELFOFFICEHOURSREFLECTSIGNALSSKIMRECITECHUNKDIAGRAMSSLEEPSTUDYGUIDEMNEUMONICSSQ4RTAKEBREAKSTRUEORFALSESQ3RCOMPARENOTESDISTRACTIONSFILL INTHEBLANKOFFICE OFDISABILITYSERVICESSTUDYENVIRONMENTCOLORCODINGWRITINGCENTERSHORTANSWERFree!SHORTHANDESSAYREDUCERELEVENTEXAMPLESSCHEDULE

ACADEMIC SUCCESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ASPIRE
  2. MINDMAP
  3. RECORD
  4. KEY POINTS
  5. OUTLINE
  6. CORNELL NOTES
  7. MATH CENTER
  8. REVIEW
  9. REWARD YOURSELF
  10. OFFICE HOURS
  11. REFLECT
  12. SIGNALS
  13. SKIM
  14. RECITE
  15. CHUNK
  16. DIAGRAMS
  17. SLEEP
  18. STUDY GUIDE
  19. MNEUMONICS
  20. SQ4R
  21. TAKE BREAKS
  22. TRUE OR FALSE
  23. SQ3R
  24. COMPARE NOTES
  25. DISTRACTIONS
  26. FILL IN THE BLANK
  27. OFFICE OF DISABILITY SERVICES
  28. STUDY ENVIRONMENT
  29. COLOR CODING
  30. WRITING CENTER
  31. SHORT ANSWER
  32. Free!
  33. SHORTHAND
  34. ESSAY
  35. REDUCE
  36. RELEVENT EXAMPLES
  37. SCHEDULE