DIAGRAMSSQ4RCOMPARENOTESSKIMASPIRERECITETAKEBREAKSSHORTANSWERCHUNKSIGNALSRECORDMATHCENTERSQ3ROFFICE OFDISABILITYSERVICESREVIEWREFLECTRELEVENTEXAMPLESSTUDYGUIDEDISTRACTIONSTRUEORFALSEREDUCECOLORCODINGMINDMAPFree!SHORTHANDSCHEDULEESSAYWRITINGCENTERSTUDYENVIRONMENTKEYPOINTSOFFICEHOURSREWARDYOURSELFMNEUMONICSOUTLINEFILL INTHEBLANKCORNELLNOTESSLEEPDIAGRAMSSQ4RCOMPARENOTESSKIMASPIRERECITETAKEBREAKSSHORTANSWERCHUNKSIGNALSRECORDMATHCENTERSQ3ROFFICE OFDISABILITYSERVICESREVIEWREFLECTRELEVENTEXAMPLESSTUDYGUIDEDISTRACTIONSTRUEORFALSEREDUCECOLORCODINGMINDMAPFree!SHORTHANDSCHEDULEESSAYWRITINGCENTERSTUDYENVIRONMENTKEYPOINTSOFFICEHOURSREWARDYOURSELFMNEUMONICSOUTLINEFILL INTHEBLANKCORNELLNOTESSLEEP

ACADEMIC SUCCESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DIAGRAMS
  2. SQ4R
  3. COMPARE NOTES
  4. SKIM
  5. ASPIRE
  6. RECITE
  7. TAKE BREAKS
  8. SHORT ANSWER
  9. CHUNK
  10. SIGNALS
  11. RECORD
  12. MATH CENTER
  13. SQ3R
  14. OFFICE OF DISABILITY SERVICES
  15. REVIEW
  16. REFLECT
  17. RELEVENT EXAMPLES
  18. STUDY GUIDE
  19. DISTRACTIONS
  20. TRUE OR FALSE
  21. REDUCE
  22. COLOR CODING
  23. MINDMAP
  24. Free!
  25. SHORTHAND
  26. SCHEDULE
  27. ESSAY
  28. WRITING CENTER
  29. STUDY ENVIRONMENT
  30. KEY POINTS
  31. OFFICE HOURS
  32. REWARD YOURSELF
  33. MNEUMONICS
  34. OUTLINE
  35. FILL IN THE BLANK
  36. CORNELL NOTES
  37. SLEEP