A marblegets aback-to-back winAllmarblesdie on amapTwo marblesgets stuckbehind/interrain in thesame map a marble dieson an equal toor under 20%eliminationrate mapThe samemarble diesthree timesin a rowA marbleloses alead to afunnelA marblecompletes ahigher than orequal to 80%elim rate mapA marblelands after acannon/jumpSomeonegets newworld recordfor communitymapA marbledies closeto thefinishA marblegets aback-to-back winAllmarblesdie on amapTwo marblesgets stuckbehind/interrain in thesame map a marble dieson an equal toor under 20%eliminationrate mapThe samemarble diesthree timesin a rowA marbleloses alead to afunnelA marblecompletes ahigher than orequal to 80%elim rate mapA marblelands after acannon/jumpSomeonegets newworld recordfor communitymapA marbledies closeto thefinish

Marbles On Stream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A marble gets a back-to-back win
  2. All marbles die on a map
  3. Two marbles gets stuck behind/in terrain in the same map
  4. a marble dies on an equal to or under 20% elimination rate map
  5. The same marble dies three times in a row
  6. A marble loses a lead to a funnel
  7. A marble completes a higher than or equal to 80% elim rate map
  8. A marble lands after a cannon/jump
  9. Someone gets new world record for community map
  10. A marble dies close to the finish