Businessis opento ideasNotspeakingupCompromise ofquality due toimposeddeadlines,scope andresourcesDifficulty incoordinationSprintgoalshould bein placeIgnoreproblemsBO/POspecifyingsolutionsNeed torethinkfew waysof workingDefinition ofDone/Acceptancecriteria is inplaceBusinessexpectationsare clearEffectivecommunication& collaborationEffectiveworkflowStretchinggoals tothe sprintForgettingArtifacts/Tools/DocumentsChallengingworkenvironmentPlanningeveryiterationNotpayingattentionEffectiveestimationLearningculture isrespectedTestingleft to theend of thesprintProblemSolving inDailyScrumTalkingtoomuchOvercommittingorunderestimatingAutomationofmonitoringBusinessis opento ideasNotspeakingupCompromise ofquality due toimposeddeadlines,scope andresourcesDifficulty incoordinationSprintgoalshould bein placeIgnoreproblemsBO/POspecifyingsolutionsNeed torethinkfew waysof workingDefinition ofDone/Acceptancecriteria is inplaceBusinessexpectationsare clearEffectivecommunication& collaborationEffectiveworkflowStretchinggoals tothe sprintForgettingArtifacts/Tools/DocumentsChallengingworkenvironmentPlanningeveryiterationNotpayingattentionEffectiveestimationLearningculture isrespectedTestingleft to theend of thesprintProblemSolving inDailyScrumTalkingtoomuchOvercommittingorunderestimatingAutomationofmonitoring

Retrospective Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Business is open to ideas
  2. Not speaking up
  3. Compromise of quality due to imposed deadlines, scope and resources
  4. Difficulty in coordination
  5. Sprint goal should be in place
  6. Ignore problems
  7. BO/PO specifying solutions
  8. Need to rethink few ways of working
  9. Definition of Done/ Acceptance criteria is in place
  10. Business expectations are clear
  11. Effective communication & collaboration
  12. Effective workflow
  13. Stretching goals to the sprint
  14. Forgetting Artifacts/Tools/Documents
  15. Challenging work environment
  16. Planning every iteration
  17. Not paying attention
  18. Effective estimation
  19. Learning culture is respected
  20. Testing left to the end of the sprint
  21. Problem Solving in Daily Scrum
  22. Talking too much
  23. Overcommitting or underestimating
  24. Automation of monitoring