Player goesunconsciousInsightcheckLevelUPDeadParents"Howfar arethey"?Player/sbeingdumbStealthFailUmiaihas toparentDexSaveNAT20Vehn sayssomethingnot incommonSomeonediesDm doesanotheraccentVehn doesnotunderstandBardseducessomethingCopcarsDM:"Areyousure?"NPC CallsUmiai aTeiflingEldritchBlastDm:"Howdo youwant to dothis"NAT1FriendlyFireDrow/Teifling*Facepalm*Player goesunconsciousInsightcheckLevelUPDeadParents"Howfar arethey"?Player/sbeingdumbStealthFailUmiaihas toparentDexSaveNAT20Vehn sayssomethingnot incommonSomeonediesDm doesanotheraccentVehn doesnotunderstandBardseducessomethingCopcarsDM:"Areyousure?"NPC CallsUmiai aTeiflingEldritchBlastDm:"Howdo youwant to dothis"NAT1FriendlyFireDrow/Teifling*Facepalm*

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player goes unconscious
  2. Insight check
  3. Level UP
  4. Dead Parents
  5. "How far are they"?
  6. Player/s being dumb
  7. Stealth Fail
  8. Umiai has to parent
  9. Dex Save
  10. NAT 20
  11. Vehn says something not in common
  12. Someone dies
  13. Dm does another accent
  14. Vehn does not understand
  15. Bard seduces something
  16. Cop cars
  17. DM:"Are you sure?"
  18. NPC Calls Umiai a Teifling
  19. Eldritch Blast
  20. Dm:"How do you want to do this"
  21. NAT 1
  22. Friendly Fire
  23. Drow/Teifling
  24. *Facepalm*