ManVs.SelfCentralCharacterSettingThematicStatementDramaticIronyVerbalIronyDirectCharacterizationStaticCharacterThematicConceptManVs.SocietyManVs.NatureProtagonistConflictFallingActionClimaxIndirectCharacterizationArchetypeMinorCharacterMotiveSituationalIronyAntagonistThemeRisingActionInternalConflictResolutionManVs.ManExpositionExternalConflictDynamicCharacterToneManVs.SelfCentralCharacterSettingThematicStatementDramaticIronyVerbalIronyDirectCharacterizationStaticCharacterThematicConceptManVs.SocietyManVs.NatureProtagonistConflictFallingActionClimaxIndirectCharacterizationArchetypeMinorCharacterMotiveSituationalIronyAntagonistThemeRisingActionInternalConflictResolutionManVs.ManExpositionExternalConflictDynamicCharacterTone

Unit 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man Vs. Self
  2. Central Character
  3. Setting
  4. Thematic Statement
  5. Dramatic Irony
  6. Verbal Irony
  7. Direct Characterization
  8. Static Character
  9. Thematic Concept
  10. Man Vs. Society
  11. Man Vs. Nature
  12. Protagonist
  13. Conflict
  14. Falling Action
  15. Climax
  16. Indirect Characterization
  17. Archetype
  18. Minor Character
  19. Motive
  20. Situational Irony
  21. Antagonist
  22. Theme
  23. Rising Action
  24. Internal Conflict
  25. Resolution
  26. Man Vs. Man
  27. Exposition
  28. External Conflict
  29. Dynamic Character
  30. Tone