Antagonist Motive Falling Action Verbal Irony External Conflict Man Vs. Self Indirect Characterization Exposition Conflict Situational Irony Static Character Resolution Man Vs. Society Archetype Tone Climax Protagonist Dramatic Irony Dynamic Character Direct Characterization Central Character Man Vs. Man Man Vs. Nature Thematic Statement Rising Action Internal Conflict Theme Thematic Concept Setting Minor Character Antagonist Motive Falling Action Verbal Irony External Conflict Man Vs. Self Indirect Characterization Exposition Conflict Situational Irony Static Character Resolution Man Vs. Society Archetype Tone Climax Protagonist Dramatic Irony Dynamic Character Direct Characterization Central Character Man Vs. Man Man Vs. Nature Thematic Statement Rising Action Internal Conflict Theme Thematic Concept Setting Minor Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Motive
Falling Action
Verbal Irony
External Conflict
Man Vs. Self
Indirect Characterization
Exposition
Conflict
Situational Irony
Static Character
Resolution
Man Vs. Society
Archetype
Tone
Climax
Protagonist
Dramatic Irony
Dynamic Character
Direct Characterization
Central Character
Man Vs. Man
Man Vs. Nature
Thematic Statement
Rising Action
Internal Conflict
Theme
Thematic Concept
Setting
Minor Character