DramaticIronyManVs.ManSituationalIronyMinorCharacterResolutionIndirectCharacterizationRisingActionToneConflictAntagonistMotiveInternalConflictDirectCharacterizationThematicConceptExternalConflictStaticCharacterThematicStatementClimaxArchetypeSettingManVs.SelfThemeCentralCharacterVerbalIronyManVs.SocietyProtagonistExpositionManVs.NatureFallingActionDynamicCharacterDramaticIronyManVs.ManSituationalIronyMinorCharacterResolutionIndirectCharacterizationRisingActionToneConflictAntagonistMotiveInternalConflictDirectCharacterizationThematicConceptExternalConflictStaticCharacterThematicStatementClimaxArchetypeSettingManVs.SelfThemeCentralCharacterVerbalIronyManVs.SocietyProtagonistExpositionManVs.NatureFallingActionDynamicCharacter

Unit 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Dramatic Irony
  2. Man Vs. Man
  3. Situational Irony
  4. Minor Character
  5. Resolution
  6. Indirect Characterization
  7. Rising Action
  8. Tone
  9. Conflict
  10. Antagonist
  11. Motive
  12. Internal Conflict
  13. Direct Characterization
  14. Thematic Concept
  15. External Conflict
  16. Static Character
  17. Thematic Statement
  18. Climax
  19. Archetype
  20. Setting
  21. Man Vs. Self
  22. Theme
  23. Central Character
  24. Verbal Irony
  25. Man Vs. Society
  26. Protagonist
  27. Exposition
  28. Man Vs. Nature
  29. Falling Action
  30. Dynamic Character