Static Character Antagonist Situational Irony Theme Thematic Concept Conflict Falling Action Indirect Characterization Central Character Verbal Irony Man Vs. Man Direct Characterization Protagonist Man Vs. Nature Setting Resolution Man Vs. Self Dramatic Irony External Conflict Thematic Statement Minor Character Climax Tone Man Vs. Society Motive Rising Action Dynamic Character Internal Conflict Exposition Archetype Static Character Antagonist Situational Irony Theme Thematic Concept Conflict Falling Action Indirect Characterization Central Character Verbal Irony Man Vs. Man Direct Characterization Protagonist Man Vs. Nature Setting Resolution Man Vs. Self Dramatic Irony External Conflict Thematic Statement Minor Character Climax Tone Man Vs. Society Motive Rising Action Dynamic Character Internal Conflict Exposition Archetype
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Static Character
Antagonist
Situational Irony
Theme
Thematic Concept
Conflict
Falling Action
Indirect Characterization
Central Character
Verbal Irony
Man Vs. Man
Direct Characterization
Protagonist
Man Vs. Nature
Setting
Resolution
Man Vs. Self
Dramatic Irony
External Conflict
Thematic Statement
Minor Character
Climax
Tone
Man Vs. Society
Motive
Rising Action
Dynamic Character
Internal Conflict
Exposition
Archetype