ManVs.SocietyArchetypeMotiveConflictManVs.SelfDramaticIronyExpositionIndirectCharacterizationManVs.NatureThematicStatementExternalConflictStaticCharacterFallingActionCentralCharacterResolutionSituationalIronyDynamicCharacterProtagonistClimaxManVs.ManSettingDirectCharacterizationVerbalIronyRisingActionInternalConflictThemeThematicConceptAntagonistToneMinorCharacterManVs.SocietyArchetypeMotiveConflictManVs.SelfDramaticIronyExpositionIndirectCharacterizationManVs.NatureThematicStatementExternalConflictStaticCharacterFallingActionCentralCharacterResolutionSituationalIronyDynamicCharacterProtagonistClimaxManVs.ManSettingDirectCharacterizationVerbalIronyRisingActionInternalConflictThemeThematicConceptAntagonistToneMinorCharacter

Unit 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man Vs. Society
  2. Archetype
  3. Motive
  4. Conflict
  5. Man Vs. Self
  6. Dramatic Irony
  7. Exposition
  8. Indirect Characterization
  9. Man Vs. Nature
  10. Thematic Statement
  11. External Conflict
  12. Static Character
  13. Falling Action
  14. Central Character
  15. Resolution
  16. Situational Irony
  17. Dynamic Character
  18. Protagonist
  19. Climax
  20. Man Vs. Man
  21. Setting
  22. Direct Characterization
  23. Verbal Irony
  24. Rising Action
  25. Internal Conflict
  26. Theme
  27. Thematic Concept
  28. Antagonist
  29. Tone
  30. Minor Character