Conflict Resolution Protagonist Dynamic Character Antagonist Thematic Concept Motive Indirect Characterization Man Vs. Society External Conflict Man Vs. Man Setting Direct Characterization Exposition Verbal Irony Dramatic Irony Rising Action Thematic Statement Climax Archetype Man Vs. Self Falling Action Situational Irony Theme Tone Static Character Man Vs. Nature Central Character Internal Conflict Minor Character Conflict Resolution Protagonist Dynamic Character Antagonist Thematic Concept Motive Indirect Characterization Man Vs. Society External Conflict Man Vs. Man Setting Direct Characterization Exposition Verbal Irony Dramatic Irony Rising Action Thematic Statement Climax Archetype Man Vs. Self Falling Action Situational Irony Theme Tone Static Character Man Vs. Nature Central Character Internal Conflict Minor Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Resolution
Protagonist
Dynamic Character
Antagonist
Thematic Concept
Motive
Indirect Characterization
Man Vs. Society
External Conflict
Man Vs. Man
Setting
Direct Characterization
Exposition
Verbal Irony
Dramatic Irony
Rising Action
Thematic Statement
Climax
Archetype
Man Vs. Self
Falling Action
Situational Irony
Theme
Tone
Static Character
Man Vs. Nature
Central Character
Internal Conflict
Minor Character