ThemeInternalConflictResolutionExpositionManVs.SocietyManVs.NatureManVs.SelfStaticCharacterThematicStatementAntagonistConflictProtagonistExternalConflictDramaticIronyVerbalIronySituationalIronyIndirectCharacterizationRisingActionCentralCharacterThematicConceptManVs.ManSettingToneDirectCharacterizationFallingActionDynamicCharacterArchetypeClimaxMotiveMinorCharacterThemeInternalConflictResolutionExpositionManVs.SocietyManVs.NatureManVs.SelfStaticCharacterThematicStatementAntagonistConflictProtagonistExternalConflictDramaticIronyVerbalIronySituationalIronyIndirectCharacterizationRisingActionCentralCharacterThematicConceptManVs.ManSettingToneDirectCharacterizationFallingActionDynamicCharacterArchetypeClimaxMotiveMinorCharacter

Unit 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Internal Conflict
  3. Resolution
  4. Exposition
  5. Man Vs. Society
  6. Man Vs. Nature
  7. Man Vs. Self
  8. Static Character
  9. Thematic Statement
  10. Antagonist
  11. Conflict
  12. Protagonist
  13. External Conflict
  14. Dramatic Irony
  15. Verbal Irony
  16. Situational Irony
  17. Indirect Characterization
  18. Rising Action
  19. Central Character
  20. Thematic Concept
  21. Man Vs. Man
  22. Setting
  23. Tone
  24. Direct Characterization
  25. Falling Action
  26. Dynamic Character
  27. Archetype
  28. Climax
  29. Motive
  30. Minor Character