Exposition External Conflict Theme Protagonist Climax Man Vs. Self Motive Man Vs. Man Tone Setting Thematic Concept Central Character Dramatic Irony Falling Action Antagonist Man Vs. Society Situational Irony Minor Character Thematic Statement Conflict Rising Action Static Character Internal Conflict Indirect Characterization Archetype Direct Characterization Man Vs. Nature Dynamic Character Resolution Verbal Irony Exposition External Conflict Theme Protagonist Climax Man Vs. Self Motive Man Vs. Man Tone Setting Thematic Concept Central Character Dramatic Irony Falling Action Antagonist Man Vs. Society Situational Irony Minor Character Thematic Statement Conflict Rising Action Static Character Internal Conflict Indirect Characterization Archetype Direct Characterization Man Vs. Nature Dynamic Character Resolution Verbal Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
External Conflict
Theme
Protagonist
Climax
Man Vs. Self
Motive
Man Vs. Man
Tone
Setting
Thematic Concept
Central Character
Dramatic Irony
Falling Action
Antagonist
Man Vs. Society
Situational Irony
Minor Character
Thematic Statement
Conflict
Rising Action
Static Character
Internal Conflict
Indirect Characterization
Archetype
Direct Characterization
Man Vs. Nature
Dynamic Character
Resolution
Verbal Irony