Dramatic Irony Man Vs. Man Situational Irony Minor Character Resolution Indirect Characterization Rising Action Tone Conflict Antagonist Motive Internal Conflict Direct Characterization Thematic Concept External Conflict Static Character Thematic Statement Climax Archetype Setting Man Vs. Self Theme Central Character Verbal Irony Man Vs. Society Protagonist Exposition Man Vs. Nature Falling Action Dynamic Character Dramatic Irony Man Vs. Man Situational Irony Minor Character Resolution Indirect Characterization Rising Action Tone Conflict Antagonist Motive Internal Conflict Direct Characterization Thematic Concept External Conflict Static Character Thematic Statement Climax Archetype Setting Man Vs. Self Theme Central Character Verbal Irony Man Vs. Society Protagonist Exposition Man Vs. Nature Falling Action Dynamic Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Man Vs. Man
Situational Irony
Minor Character
Resolution
Indirect Characterization
Rising Action
Tone
Conflict
Antagonist
Motive
Internal Conflict
Direct Characterization
Thematic Concept
External Conflict
Static Character
Thematic Statement
Climax
Archetype
Setting
Man Vs. Self
Theme
Central Character
Verbal Irony
Man Vs. Society
Protagonist
Exposition
Man Vs. Nature
Falling Action
Dynamic Character