Direct Characterization Motive Verbal Irony Man Vs. Man Tone Static Character Dramatic Irony Central Character Resolution Thematic Concept External Conflict Internal Conflict Man Vs. Society Theme Dynamic Character Man Vs. Self Protagonist Exposition Archetype Climax Indirect Characterization Minor Character Antagonist Situational Irony Setting Man Vs. Nature Rising Action Thematic Statement Falling Action Conflict Direct Characterization Motive Verbal Irony Man Vs. Man Tone Static Character Dramatic Irony Central Character Resolution Thematic Concept External Conflict Internal Conflict Man Vs. Society Theme Dynamic Character Man Vs. Self Protagonist Exposition Archetype Climax Indirect Characterization Minor Character Antagonist Situational Irony Setting Man Vs. Nature Rising Action Thematic Statement Falling Action Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct Characterization
Motive
Verbal Irony
Man Vs. Man
Tone
Static Character
Dramatic Irony
Central Character
Resolution
Thematic Concept
External Conflict
Internal Conflict
Man Vs. Society
Theme
Dynamic Character
Man Vs. Self
Protagonist
Exposition
Archetype
Climax
Indirect Characterization
Minor Character
Antagonist
Situational Irony
Setting
Man Vs. Nature
Rising Action
Thematic Statement
Falling Action
Conflict