SucceedArgue theCall on a5+Throw awildlyinaccuratepassFail to breakarmourbecause youcan’t useMighty BlowJumpoverproneKnock down2+ playerswith aTTM/KTMactionFall downa trapdoor (PtN)Succeed Pro,reroll one diefrom pool of2+ dice - thenfailFail to spenda BrilliantCoachingReroll byend of driveBreakarmour witha Stiletto(PtN)Playersent offat kick-offPerform asuperbThrow Team-Mate actionHave thewindScatterthe ballScore atouchdownwith a playerwho has arandom skillTurnoveraftersuccessfulArgue theCallUse 2+rerolls ina turnRemove ownplayer byrolling 1 forTTM/KTMSucceedArgue theCall on a5+Throw awildlyinaccuratepassFail to breakarmourbecause youcan’t useMighty BlowJumpoverproneKnock down2+ playerswith aTTM/KTMactionFall downa trapdoor (PtN)Succeed Pro,reroll one diefrom pool of2+ dice - thenfailFail to spenda BrilliantCoachingReroll byend of driveBreakarmour witha Stiletto(PtN)Playersent offat kick-offPerform asuperbThrow Team-Mate actionHave thewindScatterthe ballScore atouchdownwith a playerwho has arandom skillTurnoveraftersuccessfulArgue theCallUse 2+rerolls ina turnRemove ownplayer byrolling 1 forTTM/KTM

Joråbowl 2021 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Succeed Argue the Call on a 5+
  2. Throw a wildly inaccurate pass
  3. Fail to break armour because you can’t use Mighty Blow
  4. Jump over prone
  5. Knock down 2+ players with a TTM/KTM action
  6. Fall down a trap door (PtN)
  7. Succeed Pro, reroll one die from pool of 2+ dice - then fail
  8. Fail to spend a Brilliant Coaching Reroll by end of drive
  9. Break armour with a Stiletto (PtN)
  10. Player sent off at kick-off
  11. Perform a superb Throw Team-Mate action
  12. Have the wind Scatter the ball
  13. Score a touchdown with a player who has a random skill
  14. Turnover after successful Argue the Call
  15. Use 2+ rerolls in a turn
  16. Remove own player by rolling 1 for TTM/KTM