Knock down2+ playerswith aTTM/KTMactionSucceedArgue theCall on a5+Score atouchdownwith a playerwho has arandom skillFail to spenda BrilliantCoachingReroll byend of drivePlayersent offat kick-offUse 2+rerolls ina turnPerform asuperbThrow Team-Mate actionJumpoverproneThrow awildlyinaccuratepassSucceed Pro,reroll one diefrom pool of2+ dice - thenfailHave thewindScatterthe ballBreakarmour witha Stiletto(PtN)Fall downa trapdoor (PtN)TurnoveraftersuccessfulArgue theCallFail to breakarmourbecause youcan’t useMighty BlowRemove ownplayer byrolling 1 forTTM/KTMKnock down2+ playerswith aTTM/KTMactionSucceedArgue theCall on a5+Score atouchdownwith a playerwho has arandom skillFail to spenda BrilliantCoachingReroll byend of drivePlayersent offat kick-offUse 2+rerolls ina turnPerform asuperbThrow Team-Mate actionJumpoverproneThrow awildlyinaccuratepassSucceed Pro,reroll one diefrom pool of2+ dice - thenfailHave thewindScatterthe ballBreakarmour witha Stiletto(PtN)Fall downa trapdoor (PtN)TurnoveraftersuccessfulArgue theCallFail to breakarmourbecause youcan’t useMighty BlowRemove ownplayer byrolling 1 forTTM/KTM

Joråbowl 2021 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knock down 2+ players with a TTM/KTM action
  2. Succeed Argue the Call on a 5+
  3. Score a touchdown with a player who has a random skill
  4. Fail to spend a Brilliant Coaching Reroll by end of drive
  5. Player sent off at kick-off
  6. Use 2+ rerolls in a turn
  7. Perform a superb Throw Team-Mate action
  8. Jump over prone
  9. Throw a wildly inaccurate pass
  10. Succeed Pro, reroll one die from pool of 2+ dice - then fail
  11. Have the wind Scatter the ball
  12. Break armour with a Stiletto (PtN)
  13. Fall down a trap door (PtN)
  14. Turnover after successful Argue the Call
  15. Fail to break armour because you can’t use Mighty Blow
  16. Remove own player by rolling 1 for TTM/KTM