Succeed Pro,reroll one diefrom pool of2+ dice - thenfailKnock down2+ playerswith aTTM/KTMactionBreakarmour witha Stiletto(PtN)Have thewindScatterthe ballFail to breakarmourbecause youcan’t useMighty BlowPerform asuperbThrow Team-Mate actionScore atouchdownwith a playerwho has arandom skillPlayersent offat kick-offThrow awildlyinaccuratepassSucceedArgue theCall on a5+Fall downa trapdoor (PtN)Remove ownplayer byrolling 1 forTTM/KTMJumpoverproneUse 2+rerolls ina turnFail to spenda BrilliantCoachingReroll byend of driveTurnoveraftersuccessfulArgue theCallSucceed Pro,reroll one diefrom pool of2+ dice - thenfailKnock down2+ playerswith aTTM/KTMactionBreakarmour witha Stiletto(PtN)Have thewindScatterthe ballFail to breakarmourbecause youcan’t useMighty BlowPerform asuperbThrow Team-Mate actionScore atouchdownwith a playerwho has arandom skillPlayersent offat kick-offThrow awildlyinaccuratepassSucceedArgue theCall on a5+Fall downa trapdoor (PtN)Remove ownplayer byrolling 1 forTTM/KTMJumpoverproneUse 2+rerolls ina turnFail to spenda BrilliantCoachingReroll byend of driveTurnoveraftersuccessfulArgue theCall

Joråbowl 2021 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Succeed Pro, reroll one die from pool of 2+ dice - then fail
  2. Knock down 2+ players with a TTM/KTM action
  3. Break armour with a Stiletto (PtN)
  4. Have the wind Scatter the ball
  5. Fail to break armour because you can’t use Mighty Blow
  6. Perform a superb Throw Team-Mate action
  7. Score a touchdown with a player who has a random skill
  8. Player sent off at kick-off
  9. Throw a wildly inaccurate pass
  10. Succeed Argue the Call on a 5+
  11. Fall down a trap door (PtN)
  12. Remove own player by rolling 1 for TTM/KTM
  13. Jump over prone
  14. Use 2+ rerolls in a turn
  15. Fail to spend a Brilliant Coaching Reroll by end of drive
  16. Turnover after successful Argue the Call