Playersent offat kick-offScore atouchdownwith a playerwho has arandom skillHave thewindScatterthe ballTurnoveraftersuccessfulArgue theCallJumpoverproneKnock down2+ playerswith aTTM/KTMactionThrow awildlyinaccuratepassFail to spenda BrilliantCoachingReroll byend of driveBreakarmour witha Stiletto(PtN)Succeed Pro,reroll one diefrom pool of2+ dice - thenfailFall downa trapdoor (PtN)Perform asuperbThrow Team-Mate actionUse 2+rerolls ina turnFail to breakarmourbecause youcan’t useMighty BlowSucceedArgue theCall on a5+Remove ownplayer byrolling 1 forTTM/KTMPlayersent offat kick-offScore atouchdownwith a playerwho has arandom skillHave thewindScatterthe ballTurnoveraftersuccessfulArgue theCallJumpoverproneKnock down2+ playerswith aTTM/KTMactionThrow awildlyinaccuratepassFail to spenda BrilliantCoachingReroll byend of driveBreakarmour witha Stiletto(PtN)Succeed Pro,reroll one diefrom pool of2+ dice - thenfailFall downa trapdoor (PtN)Perform asuperbThrow Team-Mate actionUse 2+rerolls ina turnFail to breakarmourbecause youcan’t useMighty BlowSucceedArgue theCall on a5+Remove ownplayer byrolling 1 forTTM/KTM

Joråbowl 2021 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player sent off at kick-off
  2. Score a touchdown with a player who has a random skill
  3. Have the wind Scatter the ball
  4. Turnover after successful Argue the Call
  5. Jump over prone
  6. Knock down 2+ players with a TTM/KTM action
  7. Throw a wildly inaccurate pass
  8. Fail to spend a Brilliant Coaching Reroll by end of drive
  9. Break armour with a Stiletto (PtN)
  10. Succeed Pro, reroll one die from pool of 2+ dice - then fail
  11. Fall down a trap door (PtN)
  12. Perform a superb Throw Team-Mate action
  13. Use 2+ rerolls in a turn
  14. Fail to break armour because you can’t use Mighty Blow
  15. Succeed Argue the Call on a 5+
  16. Remove own player by rolling 1 for TTM/KTM