(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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The method and practice of teaching adult learners
Andragogy
Under what circumstances will performance occur? Aided or unaided? If aided, how?
Condition
Formative and summative looks in to how an instructional project went
Evaluation
What is intended? What will they be able to do?
Behavior
Learning theory based on observable behavior
Behaviorism.
An instructional design model
ADDIE
Adult learning by observing and modeling the behaviors, attitudes, and emotional reactions of others
Social Learning Theory
What is good enough? How fast? How well? With what results? To what standard?
Degree
This methodology explores how the brain learns best
Accelerated Learning
For whom is the program intended? Who will be changed as a result of the experience?
Audience
When adults learn through aha moments
Transformative Learning
Educational philosophy which holds that learners construct their own knowledge
Constructivism
A deeper look in to performance and needs when determining instructional models
Analysis
A mnemonic to help remember the vital components of objectives
ABCD
a structured form of group work where students pursue common goals while being assessed individually
Cooperative Learning
instructional method inwhich students work together in small groups toward a common goal
Collaborative Learning
where you turn your design into workbooks, e learning, and stand-up training
Development
any instructional method that engages students in the learning process
Active Learning
an instructional method where relevant problems are introduced at the beginning of the instruction cycle and used to provide the context and motivation for the learning that follows
Problem-based Learning
Adult learning by making sense of experiences
Experiential Learning
drafting instructional objectives, drafting test items for measuring performance, specifying instructional strategies, and selecting media
Design
Techniques we use to deliver training
Instructional Method
A key theory that addresses motivation in the design process
ARCS
Delivering the instruction to the learners
Implementation