DegreeWhat is goodenough? Howfast? How well?With whatresults? To whatstandard?Developmentwhere you turnyour design intoworkbooks, elearning, andstand-up trainingCooperativeLearninga structured form ofgroup work wherestudents pursuecommon goalswhile beingassessedindividuallyActiveLearningany instructionalmethod thatengages studentsin the learningprocessExperientialLearningAdultlearning bymakingsense ofexperiencesAcceleratedLearningThismethodologyexplores howthe brainlearns bestAndragogyThe methodand practiceof teachingadultlearnersInstructionalMethodTechniqueswe use todelivertrainingProblem-basedLearningan instructional methodwhere relevant problemsare introduced at thebeginning of the instructioncycle and used to providethe context and motivationfor the learning that followsSocialLearningTheoryAdult learning byobserving andmodeling thebehaviors, attitudes,and emotionalreactions of othersAudienceFor whom is theprogram intended?Who will bechanged as aresult of theexperience?TransformativeLearningWhen adultslearnthrough ahamomentsABCDA mnemonic tohelp rememberthe vitalcomponents ofobjectivesImplementationDeliveringtheinstruction tothe learnersAnalysisA deeper look in toperformance andneeds whendetermininginstructionalmodelsBehaviorWhat isintended?What willthey be ableto do?CollaborativeLearninginstructionalmethod inwhichstudents worktogether in smallgroups toward acommon goalConditionUnder whatcircumstances willperformanceoccur? Aided orunaided? If aided,how?EvaluationFormative andsummative looksin to how aninstructionalproject wentBehaviorism.Learningtheory basedonobservablebehaviorDesigndrafting instructionalobjectives, drafting testitems for measuringperformance,specifying instructionalstrategies, andselecting mediaADDIEAninstructionaldesignmodelARCSA key theorythat addressesmotivation inthe designprocessConstructivismEducationalphilosophywhich holds thatlearnersconstruct theirown knowledgeDegreeWhat is goodenough? Howfast? How well?With whatresults? To whatstandard?Developmentwhere you turnyour design intoworkbooks, elearning, andstand-up trainingCooperativeLearninga structured form ofgroup work wherestudents pursuecommon goalswhile beingassessedindividuallyActiveLearningany instructionalmethod thatengages studentsin the learningprocessExperientialLearningAdultlearning bymakingsense ofexperiencesAcceleratedLearningThismethodologyexplores howthe brainlearns bestAndragogyThe methodand practiceof teachingadultlearnersInstructionalMethodTechniqueswe use todelivertrainingProblem-basedLearningan instructional methodwhere relevant problemsare introduced at thebeginning of the instructioncycle and used to providethe context and motivationfor the learning that followsSocialLearningTheoryAdult learning byobserving andmodeling thebehaviors, attitudes,and emotionalreactions of othersAudienceFor whom is theprogram intended?Who will bechanged as aresult of theexperience?TransformativeLearningWhen adultslearnthrough ahamomentsABCDA mnemonic tohelp rememberthe vitalcomponents ofobjectivesImplementationDeliveringtheinstruction tothe learnersAnalysisA deeper look in toperformance andneeds whendetermininginstructionalmodelsBehaviorWhat isintended?What willthey be ableto do?CollaborativeLearninginstructionalmethod inwhichstudents worktogether in smallgroups toward acommon goalConditionUnder whatcircumstances willperformanceoccur? Aided orunaided? If aided,how?EvaluationFormative andsummative looksin to how aninstructionalproject wentBehaviorism.Learningtheory basedonobservablebehaviorDesigndrafting instructionalobjectives, drafting testitems for measuringperformance,specifying instructionalstrategies, andselecting mediaADDIEAninstructionaldesignmodelARCSA key theorythat addressesmotivation inthe designprocessConstructivismEducationalphilosophywhich holds thatlearnersconstruct theirown knowledge

TRDV 400 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. What is good enough? How fast? How well? With what results? To what standard?
    Degree
  2. where you turn your design into workbooks, e learning, and stand-up training
    Development
  3. a structured form of group work where students pursue common goals while being assessed individually
    Cooperative Learning
  4. any instructional method that engages students in the learning process
    Active Learning
  5. Adult learning by making sense of experiences
    Experiential Learning
  6. This methodology explores how the brain learns best
    Accelerated Learning
  7. The method and practice of teaching adult learners
    Andragogy
  8. Techniques we use to deliver training
    Instructional Method
  9. an instructional method where relevant problems are introduced at the beginning of the instruction cycle and used to provide the context and motivation for the learning that follows
    Problem-based Learning
  10. Adult learning by observing and modeling the behaviors, attitudes, and emotional reactions of others
    Social Learning Theory
  11. For whom is the program intended? Who will be changed as a result of the experience?
    Audience
  12. When adults learn through aha moments
    Transformative Learning
  13. A mnemonic to help remember the vital components of objectives
    ABCD
  14. Delivering the instruction to the learners
    Implementation
  15. A deeper look in to performance and needs when determining instructional models
    Analysis
  16. What is intended? What will they be able to do?
    Behavior
  17. instructional method inwhich students work together in small groups toward a common goal
    Collaborative Learning
  18. Under what circumstances will performance occur? Aided or unaided? If aided, how?
    Condition
  19. Formative and summative looks in to how an instructional project went
    Evaluation
  20. Learning theory based on observable behavior
    Behaviorism.
  21. drafting instructional objectives, drafting test items for measuring performance, specifying instructional strategies, and selecting media
    Design
  22. An instructional design model
    ADDIE
  23. A key theory that addresses motivation in the design process
    ARCS
  24. Educational philosophy which holds that learners construct their own knowledge
    Constructivism