WavelengthCircuitMagneticpoleAbsorbKineticenergyReactAmplitudeLightyearCompoundmachineInductionPhotonsVolumeMotionTroughPotentialenergyCurrentInsulatorSimplemachineDopplereffectMassEvaporationForceElementNetforceChargeCrestCompoundConductionSolutionFrictionConductorWorkChemicalchangeDiffractionMagneticfieldAtomFulcrumVelocityConvectionCondensationSpeedMixtureRefractionBalanceInertiaGravityPureSubstancePhysicalchangeWavelengthCircuitMagneticpoleAbsorbKineticenergyReactAmplitudeLightyearCompoundmachineInductionPhotonsVolumeMotionTroughPotentialenergyCurrentInsulatorSimplemachineDopplereffectMassEvaporationForceElementNetforceChargeCrestCompoundConductionSolutionFrictionConductorWorkChemicalchangeDiffractionMagneticfieldAtomFulcrumVelocityConvectionCondensationSpeedMixtureRefractionBalanceInertiaGravityPureSubstancePhysicalchange

Physics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wavelength
  2. Circuit
  3. Magnetic pole
  4. Absorb
  5. Kinetic energy
  6. React
  7. Amplitude
  8. Light year
  9. Compound machine
  10. Induction
  11. Photons
  12. Volume
  13. Motion
  14. Trough
  15. Potential energy
  16. Current
  17. Insulator
  18. Simple machine
  19. Doppler effect
  20. Mass
  21. Evaporation
  22. Force
  23. Element
  24. Net force
  25. Charge
  26. Crest
  27. Compound
  28. Conduction
  29. Solution
  30. Friction
  31. Conductor
  32. Work
  33. Chemical change
  34. Diffraction
  35. Magnetic field
  36. Atom
  37. Fulcrum
  38. Velocity
  39. Convection
  40. Condensation
  41. Speed
  42. Mixture
  43. Refraction
  44. Balance
  45. Inertia
  46. Gravity
  47. Pure Substance
  48. Physical change