clientdesyncpkaanimationsstuck playingforeverVV freezingthe game for20 secondsdrinkingalcoholblacks outthe screenobliterated byan object hittingyou a thousandtimes a second.eratticshuttlematrixbehavioraccumulating5+ actionbuttons youshouldn'thaveRubber-bandinga mapperjust forgotto do it.buggedcharacterspritesaghostinventorydoesn'tworkdyingfromnothingLemon Nadepotencygoing past100mis-rotatedlightspinghigherthan10,000mixingchemscreatesashpermanentlystuck in critmemoryleakagebetweenroundsthe 'bug' is justanunimplementedfeatureFoodprocessordisappearsspacedoesn'thurt youatmossystemdone brokedagaincargo shuttlephasesthrough wallwhen itleaves/arrivesNPCscollectingin cornersof the mapghoststuck inbodyclientdesyncpkaanimationsstuck playingforeverVV freezingthe game for20 secondsdrinkingalcoholblacks outthe screenobliterated byan object hittingyou a thousandtimes a second.eratticshuttlematrixbehavioraccumulating5+ actionbuttons youshouldn'thaveRubber-bandinga mapperjust forgotto do it.buggedcharacterspritesaghostinventorydoesn'tworkdyingfromnothingLemon Nadepotencygoing past100mis-rotatedlightspinghigherthan10,000mixingchemscreatesashpermanentlystuck in critmemoryleakagebetweenroundsthe 'bug' is justanunimplementedfeatureFoodprocessordisappearsspacedoesn'thurt youatmossystemdone brokedagaincargo shuttlephasesthrough wallwhen itleaves/arrivesNPCscollectingin cornersof the mapghoststuck inbody

Unitystation bug test bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
B
5
N
6
O
7
N
8
N
9
G
10
B
11
O
12
G
13
G
14
G
15
G
16
N
17
I
18
O
19
I
20
O
21
B
22
O
23
I
24
B
25
N
  1. I-client desync
  2. I-pka animations stuck playing forever
  3. B-VV freezing the game for 20 seconds
  4. B-drinking alcohol blacks out the screen
  5. N-obliterated by an object hitting you a thousand times a second.
  6. O-erattic shuttle matrix behavior
  7. N-accumulating 5+ action buttons you shouldn't have
  8. N-Rubber-banding
  9. G-a mapper just forgot to do it.
  10. B-bugged character sprites
  11. O-aghost inventory doesn't work
  12. G-dying from nothing
  13. G-Lemon Nade potency going past 100
  14. G-mis-rotated lights
  15. G-ping higher than 10,000
  16. N-mixing chems creates ash
  17. I-permanently stuck in crit
  18. O-memory leakage between rounds
  19. I-the 'bug' is just an unimplemented feature
  20. O-Food processor disappears
  21. B-space doesn't hurt you
  22. O-atmos system done broked again
  23. I-cargo shuttle phases through wall when it leaves/arrives
  24. B-NPCs collecting in corners of the map
  25. N-ghost stuck in body