kinestheticimagespanicretrievalfailurebi-polarpersonalityconceptshort-termaversivestimulusaggressioncomorbidityambivalentinterviewshelplessnesssymbolicprejudicerealityprinciplebiofeedbackdefensemechanismattentionextrovertedmultipleaptitudetestscattellhumanistictheoristlinguisticrelativityhypothesisprojectivetestsdefensemechanismtracedecaychunkingdiscriminationconditionedresponseintrovertedclassicalconditioningobjectivetestpartialreinforcement18" -4'anxietyexperientialprocessingretroactiveinterferenceroleconflictechoicmemorydelusionsgroupthinkfreeassociationvicariousdesensitizationlong-termautomaticprocessingparanoidhoardingobservationallearningneutrallogicalthoughtminortranquilizerseideticimagerykinestheticimagespanicretrievalfailurebi-polarpersonalityconceptshort-termaversivestimulusaggressioncomorbidityambivalentinterviewshelplessnesssymbolicprejudicerealityprinciplebiofeedbackdefensemechanismattentionextrovertedmultipleaptitudetestscattellhumanistictheoristlinguisticrelativityhypothesisprojectivetestsdefensemechanismtracedecaychunkingdiscriminationconditionedresponseintrovertedclassicalconditioningobjectivetestpartialreinforcement18" -4'anxietyexperientialprocessingretroactiveinterferenceroleconflictechoicmemorydelusionsgroupthinkfreeassociationvicariousdesensitizationlong-termautomaticprocessingparanoidhoardingobservationallearningneutrallogicalthoughtminortranquilizerseideticimagery

PSY 101 BINGO #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kinesthetic images
  2. panic
  3. retrieval failure
  4. bi-polar
  5. personality
  6. concept
  7. short-term
  8. aversive stimulus
  9. aggression
  10. comorbidity
  11. ambivalent
  12. interviews
  13. helplessness
  14. symbolic prejudice
  15. reality principle
  16. biofeedback
  17. defense mechanism
  18. attention
  19. extroverted
  20. multiple aptitude tests
  21. cattell
  22. humanistic theorist
  23. linguistic relativity hypothesis
  24. projective tests
  25. defense mechanism
  26. trace decay
  27. chunking
  28. discrimination
  29. conditioned response
  30. introverted
  31. classical conditioning
  32. objective test
  33. partial reinforcement
  34. 18" - 4'
  35. anxiety
  36. experiential processing
  37. retroactive interference
  38. role conflict
  39. echoic memory
  40. delusions
  41. group think
  42. free association
  43. vicarious desensitization
  44. long-term
  45. automatic processing
  46. paranoid
  47. hoarding
  48. observational learning
  49. neutral
  50. logical thought
  51. minor tranquilizers
  52. eidetic imagery