FigurativeLanguageTextEvidenceCharactersMetaphorSimileMoodFictionPointof ViewHierarchyNonFictionDialoguePrologueSettingCastleDiaryInferencePlotNarratorClimaxMainIdeaWit andWisdomNoticeandWonderChartTopicSentenceThemeProtagonistFigurativeLanguageTextEvidenceCharactersMetaphorSimileMoodFictionPointof ViewHierarchyNonFictionDialoguePrologueSettingCastleDiaryInferencePlotNarratorClimaxMainIdeaWit andWisdomNoticeandWonderChartTopicSentenceThemeProtagonist

ELA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Text Evidence
  3. Characters
  4. Metaphor
  5. Simile
  6. Mood
  7. Fiction
  8. Point of View
  9. Hierarchy
  10. Non Fiction
  11. Dialogue
  12. Prologue
  13. Setting
  14. Castle Diary
  15. Inference
  16. Plot
  17. Narrator
  18. Climax
  19. Main Idea
  20. Wit and Wisdom
  21. Notice and Wonder Chart
  22. Topic Sentence
  23. Theme
  24. Protagonist