SettingFictionFigurativeLanguageNonFictionInferenceClimaxThemeCastleDiaryWit andWisdomPlotMetaphorNoticeandWonderChartMoodSimileHierarchyNarratorPrologueCharactersTopicSentencePointof ViewTextEvidenceProtagonistDialogueMainIdeaSettingFictionFigurativeLanguageNonFictionInferenceClimaxThemeCastleDiaryWit andWisdomPlotMetaphorNoticeandWonderChartMoodSimileHierarchyNarratorPrologueCharactersTopicSentencePointof ViewTextEvidenceProtagonistDialogueMainIdea

ELA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Fiction
  3. Figurative Language
  4. Non Fiction
  5. Inference
  6. Climax
  7. Theme
  8. Castle Diary
  9. Wit and Wisdom
  10. Plot
  11. Metaphor
  12. Notice and Wonder Chart
  13. Mood
  14. Simile
  15. Hierarchy
  16. Narrator
  17. Prologue
  18. Characters
  19. Topic Sentence
  20. Point of View
  21. Text Evidence
  22. Protagonist
  23. Dialogue
  24. Main Idea