impulse external force center of mass velocity horizontal (x-axis) friction force tension mass ground launched projectile Law of inertia Newton's 3rd Law acceleration apex/peak Dynamics angle launched projectile scalar inertia Newton's 1st Law vertical projectile parabolic path 9.8 m/s^2 net force gravitational force four fundamental forces Free- body diagram 1 kg/m normal force trajectory Projectile motion Component vector system simultaneous/ yet independent Newton's 2nd Law F=ma range horizontally launched projectile Resultant perpendicular force m x g x Cos (Theta) vertical (y-axis) applied force horizontal velocity weight m x g x Sin (Theta) Frictional force Resolution impulse external force center of mass velocity horizontal (x-axis) friction force tension mass ground launched projectile Law of inertia Newton's 3rd Law acceleration apex/peak Dynamics angle launched projectile scalar inertia Newton's 1st Law vertical projectile parabolic path 9.8 m/s^2 net force gravitational force four fundamental forces Free- body diagram 1 kg/m normal force trajectory Projectile motion Component vector system simultaneous/ yet independent Newton's 2nd Law F=ma range horizontally launched projectile Resultant perpendicular force m x g x Cos (Theta) vertical (y-axis) applied force horizontal velocity weight m x g x Sin (Theta) Frictional force Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
impulse
external force
center of mass
velocity
horizontal (x-axis)
friction force
tension
mass
ground launched projectile
Law of inertia
Newton's 3rd Law
acceleration
apex/peak
Dynamics
angle launched projectile
scalar
inertia
Newton's 1st Law
vertical projectile
parabolic path
9.8 m/s^2
net force
gravitational force
four fundamental forces
Free-body diagram
1 kg/m
normal force
trajectory
Projectile motion
Component
vector
system
simultaneous/ yet independent
Newton's 2nd Law
F=ma
range
horizontally launched projectile
Resultant
perpendicular force
m x g x Cos (Theta)
vertical (y-axis)
applied force
horizontal velocity
weight
m x g x Sin (Theta)
Frictional force
Resolution