Newton's 3rd Law mass 1 kg/m inertia 9.8 m/s^2 system Frictional force perpendicular force applied force gravitational force Resolution vertical (y-axis) angle launched projectile F=ma horizontal (x-axis) Dynamics impulse Free- body diagram m x g x Cos (Theta) parabolic path normal force Projectile motion center of mass friction force trajectory m x g x Sin (Theta) apex/peak vector Law of inertia velocity Resultant net force four fundamental forces acceleration horizontal velocity Component Newton's 2nd Law Newton's 1st Law ground launched projectile vertical projectile tension external force simultaneous/ yet independent weight scalar horizontally launched projectile range Newton's 3rd Law mass 1 kg/m inertia 9.8 m/s^2 system Frictional force perpendicular force applied force gravitational force Resolution vertical (y-axis) angle launched projectile F=ma horizontal (x-axis) Dynamics impulse Free- body diagram m x g x Cos (Theta) parabolic path normal force Projectile motion center of mass friction force trajectory m x g x Sin (Theta) apex/peak vector Law of inertia velocity Resultant net force four fundamental forces acceleration horizontal velocity Component Newton's 2nd Law Newton's 1st Law ground launched projectile vertical projectile tension external force simultaneous/ yet independent weight scalar horizontally launched projectile range
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Newton's 3rd Law
mass
1 kg/m
inertia
9.8 m/s^2
system
Frictional force
perpendicular force
applied force
gravitational force
Resolution
vertical (y-axis)
angle launched projectile
F=ma
horizontal (x-axis)
Dynamics
impulse
Free-body diagram
m x g x Cos (Theta)
parabolic path
normal force
Projectile motion
center of mass
friction force
trajectory
m x g x Sin (Theta)
apex/peak
vector
Law of inertia
velocity
Resultant
net force
four fundamental forces
acceleration
horizontal velocity
Component
Newton's 2nd Law
Newton's 1st Law
ground launched projectile
vertical projectile
tension
external force
simultaneous/ yet independent
weight
scalar
horizontally launched projectile
range