ground launched projectile weight friction force applied force system net force vector perpendicular force tension 9.8 m/s^2 trajectory Frictional force Free- body diagram center of mass Newton's 2nd Law Component acceleration apex/peak external force Newton's 3rd Law gravitational force horizontally launched projectile range m x g x Sin (Theta) Resolution horizontal (x-axis) velocity angle launched projectile vertical (y-axis) impulse normal force four fundamental forces 1 kg/m horizontal velocity scalar Law of inertia Dynamics Resultant m x g x Cos (Theta) Newton's 1st Law F=ma Projectile motion simultaneous/ yet independent inertia vertical projectile parabolic path mass ground launched projectile weight friction force applied force system net force vector perpendicular force tension 9.8 m/s^2 trajectory Frictional force Free- body diagram center of mass Newton's 2nd Law Component acceleration apex/peak external force Newton's 3rd Law gravitational force horizontally launched projectile range m x g x Sin (Theta) Resolution horizontal (x-axis) velocity angle launched projectile vertical (y-axis) impulse normal force four fundamental forces 1 kg/m horizontal velocity scalar Law of inertia Dynamics Resultant m x g x Cos (Theta) Newton's 1st Law F=ma Projectile motion simultaneous/ yet independent inertia vertical projectile parabolic path mass
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ground launched projectile
weight
friction force
applied force
system
net force
vector
perpendicular force
tension
9.8 m/s^2
trajectory
Frictional force
Free-body diagram
center of mass
Newton's 2nd Law
Component
acceleration
apex/peak
external force
Newton's 3rd Law
gravitational force
horizontally launched projectile
range
m x g x Sin (Theta)
Resolution
horizontal (x-axis)
velocity
angle launched projectile
vertical (y-axis)
impulse
normal force
four fundamental forces
1 kg/m
horizontal velocity
scalar
Law of inertia
Dynamics
Resultant
m x g x Cos (Theta)
Newton's 1st Law
F=ma
Projectile motion
simultaneous/ yet independent
inertia
vertical projectile
parabolic path
mass