mass parabolic path simultaneous/ yet independent scalar Resultant net force inertia range Frictional force m x g x Cos (Theta) friction force applied force Projectile motion Free- body diagram vertical (y-axis) center of mass horizontally launched projectile trajectory Newton's 2nd Law acceleration Component velocity angle launched projectile horizontal velocity weight Resolution vector perpendicular force vertical projectile impulse tension external force F=ma Newton's 1st Law gravitational force horizontal (x-axis) m x g x Sin (Theta) Newton's 3rd Law ground launched projectile system Law of inertia apex/peak normal force 1 kg/m four fundamental forces 9.8 m/s^2 Dynamics mass parabolic path simultaneous/ yet independent scalar Resultant net force inertia range Frictional force m x g x Cos (Theta) friction force applied force Projectile motion Free- body diagram vertical (y-axis) center of mass horizontally launched projectile trajectory Newton's 2nd Law acceleration Component velocity angle launched projectile horizontal velocity weight Resolution vector perpendicular force vertical projectile impulse tension external force F=ma Newton's 1st Law gravitational force horizontal (x-axis) m x g x Sin (Theta) Newton's 3rd Law ground launched projectile system Law of inertia apex/peak normal force 1 kg/m four fundamental forces 9.8 m/s^2 Dynamics
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mass
parabolic path
simultaneous/ yet independent
scalar
Resultant
net force
inertia
range
Frictional force
m x g x Cos (Theta)
friction force
applied force
Projectile motion
Free-body diagram
vertical (y-axis)
center of mass
horizontally launched projectile
trajectory
Newton's 2nd Law
acceleration
Component
velocity
angle launched projectile
horizontal velocity
weight
Resolution
vector
perpendicular force
vertical projectile
impulse
tension
external force
F=ma
Newton's 1st Law
gravitational force
horizontal (x-axis)
m x g x Sin (Theta)
Newton's 3rd Law
ground launched projectile
system
Law of inertia
apex/peak
normal force
1 kg/m
four fundamental forces
9.8 m/s^2
Dynamics