Dynamicshorizontal(x-axis)appliedforceweightm x g xSin(Theta)vectorProjectilemotionnetforcenormalforcegravitationalforceverticalprojectiletensionm x g xCos(Theta)Resolutionsimultaneous/yetindependent9.8m/s^2perpendicularforcehorizontallylaunchedprojectilevertical(y-axis)horizontalvelocityrangeimpulsesystemNewton's1st LawexternalforcetrajectoryscalarComponentNewton's2nd LawmassinertiaResultantF=maNewton's3rd Lawaccelerationfrictionforceparabolicpathfourfundamentalforces1kg/mFree-bodydiagramapex/peakcenterofmassLaw ofinertiavelocityanglelaunchedprojectilegroundlaunchedprojectileFrictionalforceDynamicshorizontal(x-axis)appliedforceweightm x g xSin(Theta)vectorProjectilemotionnetforcenormalforcegravitationalforceverticalprojectiletensionm x g xCos(Theta)Resolutionsimultaneous/yetindependent9.8m/s^2perpendicularforcehorizontallylaunchedprojectilevertical(y-axis)horizontalvelocityrangeimpulsesystemNewton's1st LawexternalforcetrajectoryscalarComponentNewton's2nd LawmassinertiaResultantF=maNewton's3rd Lawaccelerationfrictionforceparabolicpathfourfundamentalforces1kg/mFree-bodydiagramapex/peakcenterofmassLaw ofinertiavelocityanglelaunchedprojectilegroundlaunchedprojectileFrictionalforce

3.3 Projectile Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamics
  2. horizontal (x-axis)
  3. applied force
  4. weight
  5. m x g x Sin (Theta)
  6. vector
  7. Projectile motion
  8. net force
  9. normal force
  10. gravitational force
  11. vertical projectile
  12. tension
  13. m x g x Cos (Theta)
  14. Resolution
  15. simultaneous/ yet independent
  16. 9.8 m/s^2
  17. perpendicular force
  18. horizontally launched projectile
  19. vertical (y-axis)
  20. horizontal velocity
  21. range
  22. impulse
  23. system
  24. Newton's 1st Law
  25. external force
  26. trajectory
  27. scalar
  28. Component
  29. Newton's 2nd Law
  30. mass
  31. inertia
  32. Resultant
  33. F=ma
  34. Newton's 3rd Law
  35. acceleration
  36. friction force
  37. parabolic path
  38. four fundamental forces
  39. 1 kg/m
  40. Free-body diagram
  41. apex/peak
  42. center of mass
  43. Law of inertia
  44. velocity
  45. angle launched projectile
  46. ground launched projectile
  47. Frictional force