gravitational force Component acceleration normal force vertical (y-axis) 9.8 m/s^2 horizontal velocity Frictional force mass range net force inertia applied force Free- body diagram scalar horizontally launched projectile 1 kg/m impulse Law of inertia horizontal (x-axis) vertical projectile ground launched projectile simultaneous/ yet independent m x g x Sin (Theta) external force apex/peak vector tension friction force four fundamental forces parabolic path Projectile motion Newton's 3rd Law F=ma Resultant Newton's 2nd Law Resolution system Newton's 1st Law perpendicular force velocity m x g x Cos (Theta) weight trajectory Dynamics angle launched projectile center of mass gravitational force Component acceleration normal force vertical (y-axis) 9.8 m/s^2 horizontal velocity Frictional force mass range net force inertia applied force Free- body diagram scalar horizontally launched projectile 1 kg/m impulse Law of inertia horizontal (x-axis) vertical projectile ground launched projectile simultaneous/ yet independent m x g x Sin (Theta) external force apex/peak vector tension friction force four fundamental forces parabolic path Projectile motion Newton's 3rd Law F=ma Resultant Newton's 2nd Law Resolution system Newton's 1st Law perpendicular force velocity m x g x Cos (Theta) weight trajectory Dynamics angle launched projectile center of mass
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
gravitational force
Component
acceleration
normal force
vertical (y-axis)
9.8 m/s^2
horizontal velocity
Frictional force
mass
range
net force
inertia
applied force
Free-body diagram
scalar
horizontally launched projectile
1 kg/m
impulse
Law of inertia
horizontal (x-axis)
vertical projectile
ground launched projectile
simultaneous/ yet independent
m x g x Sin (Theta)
external force
apex/peak
vector
tension
friction force
four fundamental forces
parabolic path
Projectile motion
Newton's 3rd Law
F=ma
Resultant
Newton's 2nd Law
Resolution
system
Newton's 1st Law
perpendicular force
velocity
m x g x Cos (Theta)
weight
trajectory
Dynamics
angle launched projectile
center of mass