centerofmassapex/peakNewton's2nd Lawappliedforcem x g xCos(Theta)weightrangeResolutionResultantvectorgroundlaunchedprojectileanglelaunchedprojectilesimultaneous/yetindependentnetforcetensionComponentinertiaLaw ofinertiascalarperpendicularforceFree-bodydiagramFrictionalforcefourfundamentalforceshorizontallylaunchedprojectilevelocityNewton's1st Lawvertical(y-axis)massimpulseparabolicpathtrajectoryDynamicsnormalforceF=maProjectilemotion1kg/maccelerationhorizontalvelocityNewton's3rd Lawsystemhorizontal(x-axis)9.8m/s^2gravitationalforceverticalprojectilefrictionforceexternalforcem x g xSin(Theta)centerofmassapex/peakNewton's2nd Lawappliedforcem x g xCos(Theta)weightrangeResolutionResultantvectorgroundlaunchedprojectileanglelaunchedprojectilesimultaneous/yetindependentnetforcetensionComponentinertiaLaw ofinertiascalarperpendicularforceFree-bodydiagramFrictionalforcefourfundamentalforceshorizontallylaunchedprojectilevelocityNewton's1st Lawvertical(y-axis)massimpulseparabolicpathtrajectoryDynamicsnormalforceF=maProjectilemotion1kg/maccelerationhorizontalvelocityNewton's3rd Lawsystemhorizontal(x-axis)9.8m/s^2gravitationalforceverticalprojectilefrictionforceexternalforcem x g xSin(Theta)

3.3 Projectile Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. center of mass
  2. apex/peak
  3. Newton's 2nd Law
  4. applied force
  5. m x g x Cos (Theta)
  6. weight
  7. range
  8. Resolution
  9. Resultant
  10. vector
  11. ground launched projectile
  12. angle launched projectile
  13. simultaneous/ yet independent
  14. net force
  15. tension
  16. Component
  17. inertia
  18. Law of inertia
  19. scalar
  20. perpendicular force
  21. Free-body diagram
  22. Frictional force
  23. four fundamental forces
  24. horizontally launched projectile
  25. velocity
  26. Newton's 1st Law
  27. vertical (y-axis)
  28. mass
  29. impulse
  30. parabolic path
  31. trajectory
  32. Dynamics
  33. normal force
  34. F=ma
  35. Projectile motion
  36. 1 kg/m
  37. acceleration
  38. horizontal velocity
  39. Newton's 3rd Law
  40. system
  41. horizontal (x-axis)
  42. 9.8 m/s^2
  43. gravitational force
  44. vertical projectile
  45. friction force
  46. external force
  47. m x g x Sin (Theta)