vectorhorizontal(x-axis)ProjectilemotionFrictionalforceNewton's3rd Lawsimultaneous/yetindependentgravitationalforcecenterofmassLaw ofinertiahorizontalvelocityscalarvertical(y-axis)rangetensionparabolicpathnetforceinertiam x g xCos(Theta)normalforcehorizontallylaunchedprojectilefourfundamentalforcesaccelerationNewton's1st LawimpulseexternalforceanglelaunchedprojectileweightResolution9.8m/s^2systemapex/peak1kg/mappliedforcegroundlaunchedprojectileFree-bodydiagramvelocitytrajectorym x g xSin(Theta)Newton's2nd LawverticalprojectileperpendicularforceComponentDynamicsfrictionforceResultantmassF=mavectorhorizontal(x-axis)ProjectilemotionFrictionalforceNewton's3rd Lawsimultaneous/yetindependentgravitationalforcecenterofmassLaw ofinertiahorizontalvelocityscalarvertical(y-axis)rangetensionparabolicpathnetforceinertiam x g xCos(Theta)normalforcehorizontallylaunchedprojectilefourfundamentalforcesaccelerationNewton's1st LawimpulseexternalforceanglelaunchedprojectileweightResolution9.8m/s^2systemapex/peak1kg/mappliedforcegroundlaunchedprojectileFree-bodydiagramvelocitytrajectorym x g xSin(Theta)Newton's2nd LawverticalprojectileperpendicularforceComponentDynamicsfrictionforceResultantmassF=ma

3.3 Projectile Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. vector
  2. horizontal (x-axis)
  3. Projectile motion
  4. Frictional force
  5. Newton's 3rd Law
  6. simultaneous/ yet independent
  7. gravitational force
  8. center of mass
  9. Law of inertia
  10. horizontal velocity
  11. scalar
  12. vertical (y-axis)
  13. range
  14. tension
  15. parabolic path
  16. net force
  17. inertia
  18. m x g x Cos (Theta)
  19. normal force
  20. horizontally launched projectile
  21. four fundamental forces
  22. acceleration
  23. Newton's 1st Law
  24. impulse
  25. external force
  26. angle launched projectile
  27. weight
  28. Resolution
  29. 9.8 m/s^2
  30. system
  31. apex/peak
  32. 1 kg/m
  33. applied force
  34. ground launched projectile
  35. Free-body diagram
  36. velocity
  37. trajectory
  38. m x g x Sin (Theta)
  39. Newton's 2nd Law
  40. vertical projectile
  41. perpendicular force
  42. Component
  43. Dynamics
  44. friction force
  45. Resultant
  46. mass
  47. F=ma