EpisodicMorphemesRetrogradeAmnesiaProactiveInterferenceSTMRetrospectiveMisinformationEffectSemanticProceduralFunctionalFixednessHeuristicOverextensionSerialPositionEffectAvailabilityHeuristicLanguageAcquisitionDeviceEffortfulProcessingBeliefPerserveranceProspectiveMethodof LociAlgorithmTelegraphicSpeechRepresentativeHeuristicDeepProcessingOverregularizationEpisodicMorphemesRetrogradeAmnesiaProactiveInterferenceSTMRetrospectiveMisinformationEffectSemanticProceduralFunctionalFixednessHeuristicOverextensionSerialPositionEffectAvailabilityHeuristicLanguageAcquisitionDeviceEffortfulProcessingBeliefPerserveranceProspectiveMethodof LociAlgorithmTelegraphicSpeechRepresentativeHeuristicDeepProcessingOverregularization

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Episodic
  2. Morphemes
  3. Retrograde Amnesia
  4. Proactive Interference
  5. STM
  6. Retrospective
  7. Misinformation Effect
  8. Semantic
  9. Procedural
  10. Functional Fixedness
  11. Heuristic
  12. Overextension
  13. Serial Position Effect
  14. Availability Heuristic
  15. Language Acquisition Device
  16. Effortful Processing
  17. Belief Perserverance
  18. Prospective
  19. Method of Loci
  20. Algorithm
  21. Telegraphic Speech
  22. Representative Heuristic
  23. Deep Processing
  24. Overregularization