FunctionalFixednessBeliefPerserveranceProspectiveRetrogradeAmnesiaRetrospectiveSemanticEffortfulProcessingAvailabilityHeuristicSTMDeepProcessingRepresentativeHeuristicMisinformationEffectProceduralLanguageAcquisitionDeviceHeuristicMethodof LociProactiveInterferenceTelegraphicSpeechAlgorithmOverregularizationSerialPositionEffectOverextensionMorphemesEpisodicFunctionalFixednessBeliefPerserveranceProspectiveRetrogradeAmnesiaRetrospectiveSemanticEffortfulProcessingAvailabilityHeuristicSTMDeepProcessingRepresentativeHeuristicMisinformationEffectProceduralLanguageAcquisitionDeviceHeuristicMethodof LociProactiveInterferenceTelegraphicSpeechAlgorithmOverregularizationSerialPositionEffectOverextensionMorphemesEpisodic

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Functional Fixedness
  2. Belief Perserverance
  3. Prospective
  4. Retrograde Amnesia
  5. Retrospective
  6. Semantic
  7. Effortful Processing
  8. Availability Heuristic
  9. STM
  10. Deep Processing
  11. Representative Heuristic
  12. Misinformation Effect
  13. Procedural
  14. Language Acquisition Device
  15. Heuristic
  16. Method of Loci
  17. Proactive Interference
  18. Telegraphic Speech
  19. Algorithm
  20. Overregularization
  21. Serial Position Effect
  22. Overextension
  23. Morphemes
  24. Episodic