ProspectiveBeliefPerserveranceAvailabilityHeuristicOverregularizationAlgorithmRepresentativeHeuristicProactiveInterferenceEpisodicSerialPositionEffectDeepProcessingRetrospectiveSTMRetrogradeAmnesiaFunctionalFixednessEffortfulProcessingTelegraphicSpeechMethodof LociSemanticLanguageAcquisitionDeviceHeuristicOverextensionMorphemesMisinformationEffectProceduralProspectiveBeliefPerserveranceAvailabilityHeuristicOverregularizationAlgorithmRepresentativeHeuristicProactiveInterferenceEpisodicSerialPositionEffectDeepProcessingRetrospectiveSTMRetrogradeAmnesiaFunctionalFixednessEffortfulProcessingTelegraphicSpeechMethodof LociSemanticLanguageAcquisitionDeviceHeuristicOverextensionMorphemesMisinformationEffectProcedural

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prospective
  2. Belief Perserverance
  3. Availability Heuristic
  4. Overregularization
  5. Algorithm
  6. Representative Heuristic
  7. Proactive Interference
  8. Episodic
  9. Serial Position Effect
  10. Deep Processing
  11. Retrospective
  12. STM
  13. Retrograde Amnesia
  14. Functional Fixedness
  15. Effortful Processing
  16. Telegraphic Speech
  17. Method of Loci
  18. Semantic
  19. Language Acquisition Device
  20. Heuristic
  21. Overextension
  22. Morphemes
  23. Misinformation Effect
  24. Procedural