STMMisinformationEffectOverextensionSerialPositionEffectOverregularizationFunctionalFixednessRetrogradeAmnesiaDeepProcessingTelegraphicSpeechMorphemesBeliefPerserveranceAlgorithmEffortfulProcessingEpisodicSemanticAvailabilityHeuristicProspectiveRetrospectiveProceduralLanguageAcquisitionDeviceProactiveInterferenceHeuristicMethodof LociRepresentativeHeuristicSTMMisinformationEffectOverextensionSerialPositionEffectOverregularizationFunctionalFixednessRetrogradeAmnesiaDeepProcessingTelegraphicSpeechMorphemesBeliefPerserveranceAlgorithmEffortfulProcessingEpisodicSemanticAvailabilityHeuristicProspectiveRetrospectiveProceduralLanguageAcquisitionDeviceProactiveInterferenceHeuristicMethodof LociRepresentativeHeuristic

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STM
  2. Misinformation Effect
  3. Overextension
  4. Serial Position Effect
  5. Overregularization
  6. Functional Fixedness
  7. Retrograde Amnesia
  8. Deep Processing
  9. Telegraphic Speech
  10. Morphemes
  11. Belief Perserverance
  12. Algorithm
  13. Effortful Processing
  14. Episodic
  15. Semantic
  16. Availability Heuristic
  17. Prospective
  18. Retrospective
  19. Procedural
  20. Language Acquisition Device
  21. Proactive Interference
  22. Heuristic
  23. Method of Loci
  24. Representative Heuristic