SerialPositionEffectDeepProcessingHeuristicSTMEpisodicTelegraphicSpeechMisinformationEffectOverregularizationEffortfulProcessingBeliefPerserveranceSemanticProspectiveAlgorithmRepresentativeHeuristicAvailabilityHeuristicRetrogradeAmnesiaMethodof LociProceduralOverextensionLanguageAcquisitionDeviceMorphemesProactiveInterferenceFunctionalFixednessRetrospectiveSerialPositionEffectDeepProcessingHeuristicSTMEpisodicTelegraphicSpeechMisinformationEffectOverregularizationEffortfulProcessingBeliefPerserveranceSemanticProspectiveAlgorithmRepresentativeHeuristicAvailabilityHeuristicRetrogradeAmnesiaMethodof LociProceduralOverextensionLanguageAcquisitionDeviceMorphemesProactiveInterferenceFunctionalFixednessRetrospective

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Serial Position Effect
  2. Deep Processing
  3. Heuristic
  4. STM
  5. Episodic
  6. Telegraphic Speech
  7. Misinformation Effect
  8. Overregularization
  9. Effortful Processing
  10. Belief Perserverance
  11. Semantic
  12. Prospective
  13. Algorithm
  14. Representative Heuristic
  15. Availability Heuristic
  16. Retrograde Amnesia
  17. Method of Loci
  18. Procedural
  19. Overextension
  20. Language Acquisition Device
  21. Morphemes
  22. Proactive Interference
  23. Functional Fixedness
  24. Retrospective