MisinformationEffectFunctionalFixednessProceduralProspectiveRetrospectiveOverextensionLanguageAcquisitionDeviceRetrogradeAmnesiaBeliefPerserveranceHeuristicSemanticSTMSerialPositionEffectMethodof LociMorphemesAvailabilityHeuristicTelegraphicSpeechProactiveInterferenceOverregularizationEpisodicAlgorithmDeepProcessingEffortfulProcessingRepresentativeHeuristicMisinformationEffectFunctionalFixednessProceduralProspectiveRetrospectiveOverextensionLanguageAcquisitionDeviceRetrogradeAmnesiaBeliefPerserveranceHeuristicSemanticSTMSerialPositionEffectMethodof LociMorphemesAvailabilityHeuristicTelegraphicSpeechProactiveInterferenceOverregularizationEpisodicAlgorithmDeepProcessingEffortfulProcessingRepresentativeHeuristic

Ch 7 & 8: Memory, Language, Thought - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Misinformation Effect
  2. Functional Fixedness
  3. Procedural
  4. Prospective
  5. Retrospective
  6. Overextension
  7. Language Acquisition Device
  8. Retrograde Amnesia
  9. Belief Perserverance
  10. Heuristic
  11. Semantic
  12. STM
  13. Serial Position Effect
  14. Method of Loci
  15. Morphemes
  16. Availability Heuristic
  17. Telegraphic Speech
  18. Proactive Interference
  19. Overregularization
  20. Episodic
  21. Algorithm
  22. Deep Processing
  23. Effortful Processing
  24. Representative Heuristic