Manvs.ManVerbalIronyExpositionResolutionPersonificationFallingActionRisingActionToneSuspenseManvs. SelfManvs.NatureMoodManvs.SocietyExternalConflictNarrativeHookClimaxDramaticIronyConflictHyperbolePlotInternalConflictForeshadowingThemeSituationalIronySettingManvs.ManVerbalIronyExpositionResolutionPersonificationFallingActionRisingActionToneSuspenseManvs. SelfManvs.NatureMoodManvs.SocietyExternalConflictNarrativeHookClimaxDramaticIronyConflictHyperbolePlotInternalConflictForeshadowingThemeSituationalIronySetting

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man vs. Man
  2. Verbal Irony
  3. Exposition
  4. Resolution
  5. Personification
  6. Falling Action
  7. Rising Action
  8. Tone
  9. Suspense
  10. Man vs. Self
  11. Man vs. Nature
  12. Mood
  13. Man vs. Society
  14. External Conflict
  15. Narrative Hook
  16. Climax
  17. Dramatic Irony
  18. Conflict
  19. Hyperbole
  20. Plot
  21. Internal Conflict
  22. Foreshadowing
  23. Theme
  24. Situational Irony
  25. Setting