ClimaxManvs. SelfInternalConflictSuspenseDramaticIronyExpositionNarrativeHookHyperboleFallingActionManvs.ManManvs.SocietyExternalConflictVerbalIronyManvs.NatureMoodPersonificationForeshadowingSettingToneSituationalIronyRisingActionResolutionConflictPlotThemeClimaxManvs. SelfInternalConflictSuspenseDramaticIronyExpositionNarrativeHookHyperboleFallingActionManvs.ManManvs.SocietyExternalConflictVerbalIronyManvs.NatureMoodPersonificationForeshadowingSettingToneSituationalIronyRisingActionResolutionConflictPlotTheme

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Man vs. Self
  3. Internal Conflict
  4. Suspense
  5. Dramatic Irony
  6. Exposition
  7. Narrative Hook
  8. Hyperbole
  9. Falling Action
  10. Man vs. Man
  11. Man vs. Society
  12. External Conflict
  13. Verbal Irony
  14. Man vs. Nature
  15. Mood
  16. Personification
  17. Foreshadowing
  18. Setting
  19. Tone
  20. Situational Irony
  21. Rising Action
  22. Resolution
  23. Conflict
  24. Plot
  25. Theme