ResolutionExpositionExternalConflictSettingNarrativeHookForeshadowingPersonificationSituationalIronySuspenseManvs.SocietyDramaticIronyPlotManvs. SelfHyperboleManvs.NatureInternalConflictConflictClimaxRisingActionFallingActionVerbalIronyMoodThemeToneManvs.ManResolutionExpositionExternalConflictSettingNarrativeHookForeshadowingPersonificationSituationalIronySuspenseManvs.SocietyDramaticIronyPlotManvs. SelfHyperboleManvs.NatureInternalConflictConflictClimaxRisingActionFallingActionVerbalIronyMoodThemeToneManvs.Man

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Exposition
  3. External Conflict
  4. Setting
  5. Narrative Hook
  6. Foreshadowing
  7. Personification
  8. Situational Irony
  9. Suspense
  10. Man vs. Society
  11. Dramatic Irony
  12. Plot
  13. Man vs. Self
  14. Hyperbole
  15. Man vs. Nature
  16. Internal Conflict
  17. Conflict
  18. Climax
  19. Rising Action
  20. Falling Action
  21. Verbal Irony
  22. Mood
  23. Theme
  24. Tone
  25. Man vs. Man