SituationalIronyManvs. SelfManvs.NatureVerbalIronyMoodClimaxExternalConflictSuspenseThemeManvs.ManRisingActionFallingActionPersonificationToneInternalConflictNarrativeHookHyperboleForeshadowingConflictPlotSettingResolutionExpositionManvs.SocietyDramaticIronySituationalIronyManvs. SelfManvs.NatureVerbalIronyMoodClimaxExternalConflictSuspenseThemeManvs.ManRisingActionFallingActionPersonificationToneInternalConflictNarrativeHookHyperboleForeshadowingConflictPlotSettingResolutionExpositionManvs.SocietyDramaticIrony

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Man vs. Self
  3. Man vs. Nature
  4. Verbal Irony
  5. Mood
  6. Climax
  7. External Conflict
  8. Suspense
  9. Theme
  10. Man vs. Man
  11. Rising Action
  12. Falling Action
  13. Personification
  14. Tone
  15. Internal Conflict
  16. Narrative Hook
  17. Hyperbole
  18. Foreshadowing
  19. Conflict
  20. Plot
  21. Setting
  22. Resolution
  23. Exposition
  24. Man vs. Society
  25. Dramatic Irony