Manvs. SelfNarrativeHookSituationalIronyExternalConflictExpositionRisingActionToneHyperboleInternalConflictForeshadowingFallingActionResolutionMoodVerbalIronyThemeSettingPersonificationClimaxManvs.ManSuspenseManvs.NatureConflictManvs.SocietyDramaticIronyPlotManvs. SelfNarrativeHookSituationalIronyExternalConflictExpositionRisingActionToneHyperboleInternalConflictForeshadowingFallingActionResolutionMoodVerbalIronyThemeSettingPersonificationClimaxManvs.ManSuspenseManvs.NatureConflictManvs.SocietyDramaticIronyPlot

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man vs. Self
  2. Narrative Hook
  3. Situational Irony
  4. External Conflict
  5. Exposition
  6. Rising Action
  7. Tone
  8. Hyperbole
  9. Internal Conflict
  10. Foreshadowing
  11. Falling Action
  12. Resolution
  13. Mood
  14. Verbal Irony
  15. Theme
  16. Setting
  17. Personification
  18. Climax
  19. Man vs. Man
  20. Suspense
  21. Man vs. Nature
  22. Conflict
  23. Man vs. Society
  24. Dramatic Irony
  25. Plot