SettingSuspenseManvs. SelfPlotResolutionVerbalIronyRisingActionManvs.SocietyExpositionManvs.NatureForeshadowingConflictDramaticIronyToneNarrativeHookFallingActionClimaxThemeExternalConflictHyperboleInternalConflictSituationalIronyMoodPersonificationManvs.ManSettingSuspenseManvs. SelfPlotResolutionVerbalIronyRisingActionManvs.SocietyExpositionManvs.NatureForeshadowingConflictDramaticIronyToneNarrativeHookFallingActionClimaxThemeExternalConflictHyperboleInternalConflictSituationalIronyMoodPersonificationManvs.Man

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Suspense
  3. Man vs. Self
  4. Plot
  5. Resolution
  6. Verbal Irony
  7. Rising Action
  8. Man vs. Society
  9. Exposition
  10. Man vs. Nature
  11. Foreshadowing
  12. Conflict
  13. Dramatic Irony
  14. Tone
  15. Narrative Hook
  16. Falling Action
  17. Climax
  18. Theme
  19. External Conflict
  20. Hyperbole
  21. Internal Conflict
  22. Situational Irony
  23. Mood
  24. Personification
  25. Man vs. Man