PlotPersonificationManvs. SelfResolutionManvs.SocietyRisingActionToneNarrativeHookForeshadowingSuspenseSituationalIronyExpositionHyperboleFallingActionThemeManvs.ManClimaxConflictMoodInternalConflictExternalConflictDramaticIronyVerbalIronySettingManvs.NaturePlotPersonificationManvs. SelfResolutionManvs.SocietyRisingActionToneNarrativeHookForeshadowingSuspenseSituationalIronyExpositionHyperboleFallingActionThemeManvs.ManClimaxConflictMoodInternalConflictExternalConflictDramaticIronyVerbalIronySettingManvs.Nature

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Personification
  3. Man vs. Self
  4. Resolution
  5. Man vs. Society
  6. Rising Action
  7. Tone
  8. Narrative Hook
  9. Foreshadowing
  10. Suspense
  11. Situational Irony
  12. Exposition
  13. Hyperbole
  14. Falling Action
  15. Theme
  16. Man vs. Man
  17. Climax
  18. Conflict
  19. Mood
  20. Internal Conflict
  21. External Conflict
  22. Dramatic Irony
  23. Verbal Irony
  24. Setting
  25. Man vs. Nature