Manvs.ManSituationalIronyHyperboleConflictVerbalIronyManvs.NaturePersonificationManvs. SelfDramaticIronyExpositionClimaxMoodThemeRisingActionManvs.SocietyExternalConflictSettingNarrativeHookInternalConflictPlotForeshadowingToneSuspenseFallingActionResolutionManvs.ManSituationalIronyHyperboleConflictVerbalIronyManvs.NaturePersonificationManvs. SelfDramaticIronyExpositionClimaxMoodThemeRisingActionManvs.SocietyExternalConflictSettingNarrativeHookInternalConflictPlotForeshadowingToneSuspenseFallingActionResolution

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man vs. Man
  2. Situational Irony
  3. Hyperbole
  4. Conflict
  5. Verbal Irony
  6. Man vs. Nature
  7. Personification
  8. Man vs. Self
  9. Dramatic Irony
  10. Exposition
  11. Climax
  12. Mood
  13. Theme
  14. Rising Action
  15. Man vs. Society
  16. External Conflict
  17. Setting
  18. Narrative Hook
  19. Internal Conflict
  20. Plot
  21. Foreshadowing
  22. Tone
  23. Suspense
  24. Falling Action
  25. Resolution