ResolutionConflictManvs. SelfVerbalIronyToneManvs.NatureMoodExpositionFallingActionClimaxThemeForeshadowingPlotRisingActionPersonificationExternalConflictManvs.SocietyManvs.ManSituationalIronySuspenseInternalConflictSettingNarrativeHookHyperboleDramaticIronyResolutionConflictManvs. SelfVerbalIronyToneManvs.NatureMoodExpositionFallingActionClimaxThemeForeshadowingPlotRisingActionPersonificationExternalConflictManvs.SocietyManvs.ManSituationalIronySuspenseInternalConflictSettingNarrativeHookHyperboleDramaticIrony

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Conflict
  3. Man vs. Self
  4. Verbal Irony
  5. Tone
  6. Man vs. Nature
  7. Mood
  8. Exposition
  9. Falling Action
  10. Climax
  11. Theme
  12. Foreshadowing
  13. Plot
  14. Rising Action
  15. Personification
  16. External Conflict
  17. Man vs. Society
  18. Man vs. Man
  19. Situational Irony
  20. Suspense
  21. Internal Conflict
  22. Setting
  23. Narrative Hook
  24. Hyperbole
  25. Dramatic Irony