Manvs. SelfClimaxPersonificationForeshadowingNarrativeHookExternalConflictConflictToneInternalConflictManvs.ManMoodDramaticIronyThemePlotHyperboleSuspenseManvs.SocietyVerbalIronyFallingActionResolutionSettingExpositionManvs.NatureSituationalIronyRisingActionManvs. SelfClimaxPersonificationForeshadowingNarrativeHookExternalConflictConflictToneInternalConflictManvs.ManMoodDramaticIronyThemePlotHyperboleSuspenseManvs.SocietyVerbalIronyFallingActionResolutionSettingExpositionManvs.NatureSituationalIronyRisingAction

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man vs. Self
  2. Climax
  3. Personification
  4. Foreshadowing
  5. Narrative Hook
  6. External Conflict
  7. Conflict
  8. Tone
  9. Internal Conflict
  10. Man vs. Man
  11. Mood
  12. Dramatic Irony
  13. Theme
  14. Plot
  15. Hyperbole
  16. Suspense
  17. Man vs. Society
  18. Verbal Irony
  19. Falling Action
  20. Resolution
  21. Setting
  22. Exposition
  23. Man vs. Nature
  24. Situational Irony
  25. Rising Action