CharacterizationSimileDramaticIronyVerbalIronyDirectForeshadowingMoodToneSituationalIronyAntagonistProtagonistHyperboleDirectCharacterizationMetaphorImagerySettingPersonificationFlashbackForeshadowingAllusionPointof ViewOnomatopoeiaSuspenseIndirectForeshadowingIndirectCharacterizationSymbolismCharacterizationSimileDramaticIronyVerbalIronyDirectForeshadowingMoodToneSituationalIronyAntagonistProtagonistHyperboleDirectCharacterizationMetaphorImagerySettingPersonificationFlashbackForeshadowingAllusionPointof ViewOnomatopoeiaSuspenseIndirectForeshadowingIndirectCharacterizationSymbolism

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characterization
  2. Simile
  3. Dramatic Irony
  4. Verbal Irony
  5. Direct Foreshadowing
  6. Mood Tone
  7. Situational Irony
  8. Antagonist
  9. Protagonist
  10. Hyperbole
  11. Direct Characterization
  12. Metaphor
  13. Imagery
  14. Setting
  15. Personification
  16. Flashback
  17. Foreshadowing
  18. Allusion
  19. Point of View
  20. Onomatopoeia
  21. Suspense
  22. Indirect Foreshadowing
  23. Indirect Characterization
  24. Symbolism