MetaphorHyperboleImageryFlashbackSettingIndirectCharacterizationProtagonistSuspenseDramaticIronyVerbalIronyPointof ViewIndirectForeshadowingSituationalIronyForeshadowingOnomatopoeiaDirectCharacterizationAntagonistCharacterizationPersonificationAllusionSimileDirectForeshadowingMoodToneSymbolismMetaphorHyperboleImageryFlashbackSettingIndirectCharacterizationProtagonistSuspenseDramaticIronyVerbalIronyPointof ViewIndirectForeshadowingSituationalIronyForeshadowingOnomatopoeiaDirectCharacterizationAntagonistCharacterizationPersonificationAllusionSimileDirectForeshadowingMoodToneSymbolism

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Hyperbole
  3. Imagery
  4. Flashback
  5. Setting
  6. Indirect Characterization
  7. Protagonist
  8. Suspense
  9. Dramatic Irony
  10. Verbal Irony
  11. Point of View
  12. Indirect Foreshadowing
  13. Situational Irony
  14. Foreshadowing
  15. Onomatopoeia
  16. Direct Characterization
  17. Antagonist
  18. Characterization
  19. Personification
  20. Allusion
  21. Simile
  22. Direct Foreshadowing
  23. Mood Tone
  24. Symbolism