IndirectCharacterizationDirectForeshadowingMetaphorSituationalIronyForeshadowingImageryProtagonistVerbalIronyDramaticIronyPointof ViewSettingHyperboleAntagonistPersonificationDirectCharacterizationOnomatopoeiaSymbolismIndirectForeshadowingFlashbackSuspenseCharacterizationMoodToneSimileAllusionIndirectCharacterizationDirectForeshadowingMetaphorSituationalIronyForeshadowingImageryProtagonistVerbalIronyDramaticIronyPointof ViewSettingHyperboleAntagonistPersonificationDirectCharacterizationOnomatopoeiaSymbolismIndirectForeshadowingFlashbackSuspenseCharacterizationMoodToneSimileAllusion

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Indirect Characterization
  2. Direct Foreshadowing
  3. Metaphor
  4. Situational Irony
  5. Foreshadowing
  6. Imagery
  7. Protagonist
  8. Verbal Irony
  9. Dramatic Irony
  10. Point of View
  11. Setting
  12. Hyperbole
  13. Antagonist
  14. Personification
  15. Direct Characterization
  16. Onomatopoeia
  17. Symbolism
  18. Indirect Foreshadowing
  19. Flashback
  20. Suspense
  21. Characterization
  22. Mood Tone
  23. Simile
  24. Allusion