SituationalIronyForeshadowingOnomatopoeiaMetaphorDirectCharacterizationDramaticIronyProtagonistImageryFlashbackPersonificationHyperboleVerbalIronySimileIndirectCharacterizationAllusionAntagonistSettingMoodToneSymbolismDirectForeshadowingSuspenseIndirectForeshadowingPointof ViewCharacterizationSituationalIronyForeshadowingOnomatopoeiaMetaphorDirectCharacterizationDramaticIronyProtagonistImageryFlashbackPersonificationHyperboleVerbalIronySimileIndirectCharacterizationAllusionAntagonistSettingMoodToneSymbolismDirectForeshadowingSuspenseIndirectForeshadowingPointof ViewCharacterization

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Foreshadowing
  3. Onomatopoeia
  4. Metaphor
  5. Direct Characterization
  6. Dramatic Irony
  7. Protagonist
  8. Imagery
  9. Flashback
  10. Personification
  11. Hyperbole
  12. Verbal Irony
  13. Simile
  14. Indirect Characterization
  15. Allusion
  16. Antagonist
  17. Setting
  18. Mood Tone
  19. Symbolism
  20. Direct Foreshadowing
  21. Suspense
  22. Indirect Foreshadowing
  23. Point of View
  24. Characterization