PersonificationProtagonistAllusionForeshadowingSuspenseIndirectCharacterizationSimileImageryDirectForeshadowingAntagonistPointof ViewSymbolismIndirectForeshadowingDirectCharacterizationMetaphorOnomatopoeiaDramaticIronySituationalIronyCharacterizationMoodToneFlashbackSettingHyperboleVerbalIronyPersonificationProtagonistAllusionForeshadowingSuspenseIndirectCharacterizationSimileImageryDirectForeshadowingAntagonistPointof ViewSymbolismIndirectForeshadowingDirectCharacterizationMetaphorOnomatopoeiaDramaticIronySituationalIronyCharacterizationMoodToneFlashbackSettingHyperboleVerbalIrony

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Personification
  2. Protagonist
  3. Allusion
  4. Foreshadowing
  5. Suspense
  6. Indirect Characterization
  7. Simile
  8. Imagery
  9. Direct Foreshadowing
  10. Antagonist
  11. Point of View
  12. Symbolism
  13. Indirect Foreshadowing
  14. Direct Characterization
  15. Metaphor
  16. Onomatopoeia
  17. Dramatic Irony
  18. Situational Irony
  19. Characterization
  20. Mood Tone
  21. Flashback
  22. Setting
  23. Hyperbole
  24. Verbal Irony