Man vs. Nature Setting Flashback Verbal Irony Climax Mood External Conflict Foreshadowing Rising Action Man vs. Self Man vs. Society Falling Action Hyperbole Point of View Metaphor Internal Conflict Theme Allusion Tone Situational Irony Direct Characterization Simile Plot Man vs. Man Conflict Resolution Direct Foreshadowing Characterization Indirect Characterization Imagery Suspense Onomatopoeia Symbolism Indirect Foreshadowing Personification Protagonist Exposition Antagonist Dramatic Irony Narrative Hook Man vs. Nature Setting Flashback Verbal Irony Climax Mood External Conflict Foreshadowing Rising Action Man vs. Self Man vs. Society Falling Action Hyperbole Point of View Metaphor Internal Conflict Theme Allusion Tone Situational Irony Direct Characterization Simile Plot Man vs. Man Conflict Resolution Direct Foreshadowing Characterization Indirect Characterization Imagery Suspense Onomatopoeia Symbolism Indirect Foreshadowing Personification Protagonist Exposition Antagonist Dramatic Irony Narrative Hook
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man vs. Nature
Setting
Flashback
Verbal Irony
Climax
Mood
External Conflict
Foreshadowing
Rising Action
Man vs. Self
Man vs. Society
Falling Action
Hyperbole
Point of View
Metaphor
Internal Conflict
Theme
Allusion
Tone
Situational Irony
Direct Characterization
Simile
Plot
Man vs. Man
Conflict
Resolution
Direct Foreshadowing
Characterization
Indirect Characterization
Imagery
Suspense
Onomatopoeia
Symbolism
Indirect Foreshadowing
Personification
Protagonist
Exposition
Antagonist
Dramatic Irony
Narrative Hook