Man vs. Nature Rising Action Narrative Hook Suspense Situational Irony Conflict Plot Metaphor Simile Imagery Onomatopoeia Falling Action Theme Symbolism Characterization Climax Verbal Irony External Conflict Mood Flashback Setting Man vs. Society Dramatic Irony Point of View Indirect Foreshadowing Protagonist Antagonist Resolution Hyperbole Tone Direct Characterization Internal Conflict Exposition Man vs. Self Direct Foreshadowing Allusion Foreshadowing Personification Indirect Characterization Man vs. Man Man vs. Nature Rising Action Narrative Hook Suspense Situational Irony Conflict Plot Metaphor Simile Imagery Onomatopoeia Falling Action Theme Symbolism Characterization Climax Verbal Irony External Conflict Mood Flashback Setting Man vs. Society Dramatic Irony Point of View Indirect Foreshadowing Protagonist Antagonist Resolution Hyperbole Tone Direct Characterization Internal Conflict Exposition Man vs. Self Direct Foreshadowing Allusion Foreshadowing Personification Indirect Characterization Man vs. Man
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man vs. Nature
Rising Action
Narrative Hook
Suspense
Situational Irony
Conflict
Plot
Metaphor
Simile
Imagery
Onomatopoeia
Falling Action
Theme
Symbolism
Characterization
Climax
Verbal Irony
External Conflict
Mood
Flashback
Setting
Man vs. Society
Dramatic Irony
Point of View
Indirect Foreshadowing
Protagonist
Antagonist
Resolution
Hyperbole
Tone
Direct Characterization
Internal Conflict
Exposition
Man vs. Self
Direct Foreshadowing
Allusion
Foreshadowing
Personification
Indirect Characterization
Man vs. Man