Imagery Hyperbole Man vs. Society Climax Direct Foreshadowing Internal Conflict Dramatic Irony Characterization Indirect Foreshadowing Simile Suspense Metaphor Setting Exposition Plot Flashback Point of View Falling Action Tone Indirect Characterization Man vs. Self Conflict Foreshadowing Direct Characterization Verbal Irony Allusion Protagonist External Conflict Theme Situational Irony Personification Narrative Hook Man vs. Man Antagonist Mood Rising Action Man vs. Nature Onomatopoeia Resolution Symbolism Imagery Hyperbole Man vs. Society Climax Direct Foreshadowing Internal Conflict Dramatic Irony Characterization Indirect Foreshadowing Simile Suspense Metaphor Setting Exposition Plot Flashback Point of View Falling Action Tone Indirect Characterization Man vs. Self Conflict Foreshadowing Direct Characterization Verbal Irony Allusion Protagonist External Conflict Theme Situational Irony Personification Narrative Hook Man vs. Man Antagonist Mood Rising Action Man vs. Nature Onomatopoeia Resolution Symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Hyperbole
Man vs. Society
Climax
Direct Foreshadowing
Internal Conflict
Dramatic Irony
Characterization
Indirect Foreshadowing
Simile
Suspense
Metaphor
Setting
Exposition
Plot
Flashback
Point of View
Falling Action
Tone
Indirect Characterization
Man vs. Self
Conflict
Foreshadowing
Direct Characterization
Verbal Irony
Allusion
Protagonist
External Conflict
Theme
Situational Irony
Personification
Narrative Hook
Man vs. Man
Antagonist
Mood
Rising Action
Man vs. Nature
Onomatopoeia
Resolution
Symbolism