Characterization Man vs. Society Tone Personification Direct Characterization Point of View Suspense Exposition Conflict Setting Climax Indirect Characterization Imagery Man vs. Nature Allusion Protagonist Antagonist Rising Action Man vs. Man Verbal Irony External Conflict Plot Man vs. Self Direct Foreshadowing Simile Situational Irony Dramatic Irony Falling Action Foreshadowing Theme Resolution Flashback Hyperbole Metaphor Mood Onomatopoeia Narrative Hook Indirect Foreshadowing Symbolism Internal Conflict Characterization Man vs. Society Tone Personification Direct Characterization Point of View Suspense Exposition Conflict Setting Climax Indirect Characterization Imagery Man vs. Nature Allusion Protagonist Antagonist Rising Action Man vs. Man Verbal Irony External Conflict Plot Man vs. Self Direct Foreshadowing Simile Situational Irony Dramatic Irony Falling Action Foreshadowing Theme Resolution Flashback Hyperbole Metaphor Mood Onomatopoeia Narrative Hook Indirect Foreshadowing Symbolism Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characterization
Man vs. Society
Tone
Personification
Direct Characterization
Point of View
Suspense
Exposition
Conflict
Setting
Climax
Indirect Characterization
Imagery
Man vs. Nature
Allusion
Protagonist
Antagonist
Rising Action
Man vs. Man
Verbal Irony
External Conflict
Plot
Man vs. Self
Direct Foreshadowing
Simile
Situational Irony
Dramatic Irony
Falling Action
Foreshadowing
Theme
Resolution
Flashback
Hyperbole
Metaphor
Mood
Onomatopoeia
Narrative Hook
Indirect Foreshadowing
Symbolism
Internal Conflict