Man vs. Nature Climax Conflict Simile Dramatic Irony Falling Action Setting Rising Action Point of View Internal Conflict Metaphor Hyperbole Plot Man vs. Man Narrative Hook Indirect Characterization Direct Characterization Symbolism External Conflict Verbal Irony Direct Foreshadowing Indirect Foreshadowing Mood Situational Irony Foreshadowing Characterization Man vs. Self Personification Flashback Man vs. Society Resolution Onomatopoeia Imagery Protagonist Allusion Antagonist Tone Theme Suspense Exposition Man vs. Nature Climax Conflict Simile Dramatic Irony Falling Action Setting Rising Action Point of View Internal Conflict Metaphor Hyperbole Plot Man vs. Man Narrative Hook Indirect Characterization Direct Characterization Symbolism External Conflict Verbal Irony Direct Foreshadowing Indirect Foreshadowing Mood Situational Irony Foreshadowing Characterization Man vs. Self Personification Flashback Man vs. Society Resolution Onomatopoeia Imagery Protagonist Allusion Antagonist Tone Theme Suspense Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man vs. Nature
Climax
Conflict
Simile
Dramatic Irony
Falling Action
Setting
Rising Action
Point of View
Internal Conflict
Metaphor
Hyperbole
Plot
Man vs. Man
Narrative Hook
Indirect Characterization
Direct Characterization
Symbolism
External Conflict
Verbal Irony
Direct Foreshadowing
Indirect Foreshadowing
Mood
Situational Irony
Foreshadowing
Characterization
Man vs. Self
Personification
Flashback
Man vs. Society
Resolution
Onomatopoeia
Imagery
Protagonist
Allusion
Antagonist
Tone
Theme
Suspense
Exposition