AllusionPointof ViewPersonificationVerbalIronyMoodCharacterizationDramaticIronyIndirectForeshadowingConflictIndirectCharacterizationAntagonistSituationalIronyExpositionRisingActionProtagonistOnomatopoeiaSuspenseManvs.NatureClimaxManvs. SelfForeshadowingManvs.SocietyExternalConflictImageryThemeFlashbackNarrativeHookFallingActionSettingPlotHyperboleDirectForeshadowingMetaphorManvs.ManResolutionDirectCharacterizationToneInternalConflictSimileSymbolismAllusionPointof ViewPersonificationVerbalIronyMoodCharacterizationDramaticIronyIndirectForeshadowingConflictIndirectCharacterizationAntagonistSituationalIronyExpositionRisingActionProtagonistOnomatopoeiaSuspenseManvs.NatureClimaxManvs. SelfForeshadowingManvs.SocietyExternalConflictImageryThemeFlashbackNarrativeHookFallingActionSettingPlotHyperboleDirectForeshadowingMetaphorManvs.ManResolutionDirectCharacterizationToneInternalConflictSimileSymbolism

Narrative Unit Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
  1. Allusion
  2. Point of View
  3. Personification
  4. Verbal Irony
  5. Mood
  6. Characterization
  7. Dramatic Irony
  8. Indirect Foreshadowing
  9. Conflict
  10. Indirect Characterization
  11. Antagonist
  12. Situational Irony
  13. Exposition
  14. Rising Action
  15. Protagonist
  16. Onomatopoeia
  17. Suspense
  18. Man vs. Nature
  19. Climax
  20. Man vs. Self
  21. Foreshadowing
  22. Man vs. Society
  23. External Conflict
  24. Imagery
  25. Theme
  26. Flashback
  27. Narrative Hook
  28. Falling Action
  29. Setting
  30. Plot
  31. Hyperbole
  32. Direct Foreshadowing
  33. Metaphor
  34. Man vs. Man
  35. Resolution
  36. Direct Characterization
  37. Tone
  38. Internal Conflict
  39. Simile
  40. Symbolism