Plot Man vs. Nature Onomatopoeia Mood Conflict Suspense Personification Simile Climax Man vs. Society Direct Characterization Metaphor Symbolism Flashback Hyperbole Tone Dramatic Irony Indirect Foreshadowing Characterization Narrative Hook Direct Foreshadowing Internal Conflict Falling Action Verbal Irony Allusion Setting Rising Action Indirect Characterization Protagonist Man vs. Man Situational Irony Point of View Man vs. Self Exposition Foreshadowing Imagery External Conflict Antagonist Theme Resolution Plot Man vs. Nature Onomatopoeia Mood Conflict Suspense Personification Simile Climax Man vs. Society Direct Characterization Metaphor Symbolism Flashback Hyperbole Tone Dramatic Irony Indirect Foreshadowing Characterization Narrative Hook Direct Foreshadowing Internal Conflict Falling Action Verbal Irony Allusion Setting Rising Action Indirect Characterization Protagonist Man vs. Man Situational Irony Point of View Man vs. Self Exposition Foreshadowing Imagery External Conflict Antagonist Theme Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Man vs. Nature
Onomatopoeia
Mood
Conflict
Suspense
Personification
Simile
Climax
Man vs. Society
Direct Characterization
Metaphor
Symbolism
Flashback
Hyperbole
Tone
Dramatic Irony
Indirect Foreshadowing
Characterization
Narrative Hook
Direct Foreshadowing
Internal Conflict
Falling Action
Verbal Irony
Allusion
Setting
Rising Action
Indirect Characterization
Protagonist
Man vs. Man
Situational Irony
Point of View
Man vs. Self
Exposition
Foreshadowing
Imagery
External Conflict
Antagonist
Theme
Resolution