External Conflict Rising Action Exposition Man vs. Society Onomatopoeia Falling Action Personification Man vs. Self Point of View Verbal Irony Antagonist Simile Protagonist Theme Direct Foreshadowing Suspense Conflict Indirect Characterization Climax Direct Characterization Man vs. Man Resolution Symbolism Indirect Foreshadowing Tone Hyperbole Man vs. Nature Narrative Hook Mood Situational Irony Dramatic Irony Allusion Characterization Plot Metaphor Flashback Foreshadowing Imagery Setting Internal Conflict External Conflict Rising Action Exposition Man vs. Society Onomatopoeia Falling Action Personification Man vs. Self Point of View Verbal Irony Antagonist Simile Protagonist Theme Direct Foreshadowing Suspense Conflict Indirect Characterization Climax Direct Characterization Man vs. Man Resolution Symbolism Indirect Foreshadowing Tone Hyperbole Man vs. Nature Narrative Hook Mood Situational Irony Dramatic Irony Allusion Characterization Plot Metaphor Flashback Foreshadowing Imagery Setting Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Rising Action
Exposition
Man vs. Society
Onomatopoeia
Falling Action
Personification
Man vs. Self
Point of View
Verbal Irony
Antagonist
Simile
Protagonist
Theme
Direct Foreshadowing
Suspense
Conflict
Indirect Characterization
Climax
Direct Characterization
Man vs. Man
Resolution
Symbolism
Indirect Foreshadowing
Tone
Hyperbole
Man vs. Nature
Narrative Hook
Mood
Situational Irony
Dramatic Irony
Allusion
Characterization
Plot
Metaphor
Flashback
Foreshadowing
Imagery
Setting
Internal Conflict