Flashback Direct Foreshadowing Tone Plot Falling Action Man vs. Man Climax Conflict Protagonist Man vs. Nature Simile Setting Narrative Hook Suspense Verbal Irony Hyperbole Internal Conflict Indirect Characterization Exposition Metaphor Symbolism Allusion Man vs. Society Characterization Resolution Point of View Onomatopoeia Dramatic Irony Imagery Antagonist Mood Indirect Foreshadowing Foreshadowing Man vs. Self Theme Direct Characterization Rising Action External Conflict Personification Situational Irony Flashback Direct Foreshadowing Tone Plot Falling Action Man vs. Man Climax Conflict Protagonist Man vs. Nature Simile Setting Narrative Hook Suspense Verbal Irony Hyperbole Internal Conflict Indirect Characterization Exposition Metaphor Symbolism Allusion Man vs. Society Characterization Resolution Point of View Onomatopoeia Dramatic Irony Imagery Antagonist Mood Indirect Foreshadowing Foreshadowing Man vs. Self Theme Direct Characterization Rising Action External Conflict Personification Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback
Direct Foreshadowing
Tone
Plot
Falling Action
Man vs. Man
Climax
Conflict
Protagonist
Man vs. Nature
Simile
Setting
Narrative Hook
Suspense
Verbal Irony
Hyperbole
Internal Conflict
Indirect Characterization
Exposition
Metaphor
Symbolism
Allusion
Man vs. Society
Characterization
Resolution
Point of View
Onomatopoeia
Dramatic Irony
Imagery
Antagonist
Mood
Indirect Foreshadowing
Foreshadowing
Man vs. Self
Theme
Direct Characterization
Rising Action
External Conflict
Personification
Situational Irony