Man vs. Nature Indirect Foreshadowing Setting Foreshadowing Suspense Theme Antagonist Conflict Man vs. Society External Conflict Mood Simile Indirect Characterization Situational Irony Exposition Man vs. Man Internal Conflict Tone Direct Characterization Rising Action Dramatic Irony Falling Action Flashback Symbolism Characterization Metaphor Verbal Irony Climax Direct Foreshadowing Hyperbole Narrative Hook Personification Onomatopoeia Point of View Resolution Allusion Plot Protagonist Imagery Man vs. Self Man vs. Nature Indirect Foreshadowing Setting Foreshadowing Suspense Theme Antagonist Conflict Man vs. Society External Conflict Mood Simile Indirect Characterization Situational Irony Exposition Man vs. Man Internal Conflict Tone Direct Characterization Rising Action Dramatic Irony Falling Action Flashback Symbolism Characterization Metaphor Verbal Irony Climax Direct Foreshadowing Hyperbole Narrative Hook Personification Onomatopoeia Point of View Resolution Allusion Plot Protagonist Imagery Man vs. Self
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man vs. Nature
Indirect Foreshadowing
Setting
Foreshadowing
Suspense
Theme
Antagonist
Conflict
Man vs. Society
External Conflict
Mood
Simile
Indirect Characterization
Situational Irony
Exposition
Man vs. Man
Internal Conflict
Tone
Direct Characterization
Rising Action
Dramatic Irony
Falling Action
Flashback
Symbolism
Characterization
Metaphor
Verbal Irony
Climax
Direct Foreshadowing
Hyperbole
Narrative Hook
Personification
Onomatopoeia
Point of View
Resolution
Allusion
Plot
Protagonist
Imagery
Man vs. Self