m =/m/First CheckUnderstandingReadPhrasesandSentencesBlendand ReadWordsL =/L/Introductiona =/a/VowelSoundss =/s/ConsonantSoundsSecond CheckUnderstandingRhymingPhoneme/GraphemeMappingSyllabificationSortt = /t/m =/m/First CheckUnderstandingReadPhrasesandSentencesBlendand ReadWordsL =/L/Introductiona =/a/VowelSoundss =/s/ConsonantSoundsSecond CheckUnderstandingRhymingPhoneme/GraphemeMappingSyllabificationSortt = /t/

Level 1, Unit 1, Lesson 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. m = /m/
  2. First Check Understanding
  3. Read Phrases and Sentences
  4. Blend and Read Words
  5. L = /L/
  6. Introduction
  7. a = /a/
  8. Vowel Sounds
  9. s = /s/
  10. Consonant Sounds
  11. Second Check Understanding
  12. Rhyming
  13. Phoneme/ Grapheme Mapping
  14. Syllabification
  15. Sort
  16. t = /t/