Phoneme/GraphemeMappingIntroductionConsonantSoundsL =/L/SyllabificationBlendand ReadWordsReadPhrasesandSentencess =/s/Rhymingt = /t/m =/m/SortSecond CheckUnderstandingVowelSoundsa =/a/First CheckUnderstandingPhoneme/GraphemeMappingIntroductionConsonantSoundsL =/L/SyllabificationBlendand ReadWordsReadPhrasesandSentencess =/s/Rhymingt = /t/m =/m/SortSecond CheckUnderstandingVowelSoundsa =/a/First CheckUnderstanding

Level 1, Unit 1, Lesson 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Phoneme/ Grapheme Mapping
  2. Introduction
  3. Consonant Sounds
  4. L = /L/
  5. Syllabification
  6. Blend and Read Words
  7. Read Phrases and Sentences
  8. s = /s/
  9. Rhyming
  10. t = /t/
  11. m = /m/
  12. Sort
  13. Second Check Understanding
  14. Vowel Sounds
  15. a = /a/
  16. First Check Understanding