Phoneme/GraphemeMappinga =/a/VowelSoundss =/s/m =/m/CheckUnderstandingBlendand ReadWordsSyllabificationIntroducationSortL =/L/t = /t/RhymingConsonantSoundsCheckUnderstandingReadPhrasesandSentencesPhoneme/GraphemeMappinga =/a/VowelSoundss =/s/m =/m/CheckUnderstandingBlendand ReadWordsSyllabificationIntroducationSortL =/L/t = /t/RhymingConsonantSoundsCheckUnderstandingReadPhrasesandSentences

Level 1 Unit 1 Lesson 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Phoneme/ Grapheme Mapping
  2. a = /a/
  3. Vowel Sounds
  4. s = /s/
  5. m = /m/
  6. Check Understanding
  7. Blend and Read Words
  8. Syllabification
  9. Introducation
  10. Sort
  11. L = /L/
  12. t = /t/
  13. Rhyming
  14. Consonant Sounds
  15. Check Understanding
  16. Read Phrases and Sentences