RhymingPhoneme/GraphemeMappingm =/m/VowelSoundss =/s/a =/a/ReadPhrasesandSentencesBlendand ReadWordsCheckUnderstandingSyllabificationL =/L/t = /t/ConsonantSoundsCheckUnderstandingIntroducationSortRhymingPhoneme/GraphemeMappingm =/m/VowelSoundss =/s/a =/a/ReadPhrasesandSentencesBlendand ReadWordsCheckUnderstandingSyllabificationL =/L/t = /t/ConsonantSoundsCheckUnderstandingIntroducationSort

Level 1 Unit 1 Lesson 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyming
  2. Phoneme/ Grapheme Mapping
  3. m = /m/
  4. Vowel Sounds
  5. s = /s/
  6. a = /a/
  7. Read Phrases and Sentences
  8. Blend and Read Words
  9. Check Understanding
  10. Syllabification
  11. L = /L/
  12. t = /t/
  13. Consonant Sounds
  14. Check Understanding
  15. Introducation
  16. Sort