Rhymingt = /t/Phoneme/GraphemeMappingBlendand ReadWordss =/s/CheckUnderstandingm =/m/ReadPhrasesandSentencesa =/a/L =/L/IntroducationSyllabificationConsonantSoundsSortVowelSoundsCheckUnderstandingRhymingt = /t/Phoneme/GraphemeMappingBlendand ReadWordss =/s/CheckUnderstandingm =/m/ReadPhrasesandSentencesa =/a/L =/L/IntroducationSyllabificationConsonantSoundsSortVowelSoundsCheckUnderstanding

Level 1 Unit 1 Lesson 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyming
  2. t = /t/
  3. Phoneme/ Grapheme Mapping
  4. Blend and Read Words
  5. s = /s/
  6. Check Understanding
  7. m = /m/
  8. Read Phrases and Sentences
  9. a = /a/
  10. L = /L/
  11. Introducation
  12. Syllabification
  13. Consonant Sounds
  14. Sort
  15. Vowel Sounds
  16. Check Understanding