Abstraction User Abstraction Autonomous Reflect Anthropomorphize Glow and grow Problem solving process Empathy Autonomous Critique Prepare Decomposition Morality Glow and grow Define Anthropomorphize Try Artificial intelligence Try Empathy Tech ethics Tech ethics Aesthetically pleasing Algorithm Pattern recognition User Aesthetically pleasing Computational thinking Pattern recognition Algorithm Ethics Robot Reflect Problem solving process Usability Artificial intelligence Decomposition Computational thinking Usability Prepare Define Critique Usability Abstraction User Abstraction Autonomous Reflect Anthropomorphize Glow and grow Problem solving process Empathy Autonomous Critique Prepare Decomposition Morality Glow and grow Define Anthropomorphize Try Artificial intelligence Try Empathy Tech ethics Tech ethics Aesthetically pleasing Algorithm Pattern recognition User Aesthetically pleasing Computational thinking Pattern recognition Algorithm Ethics Robot Reflect Problem solving process Usability Artificial intelligence Decomposition Computational thinking Usability Prepare Define Critique Usability
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Abstraction
User
Abstraction
Autonomous
Reflect
Anthropomorphize
Glow and grow
Problem solving process
Empathy
Autonomous
Critique
Prepare
Decomposition
Morality
Glow and grow
Define
Anthropomorphize
Try
Artificial intelligence
Try
Empathy
Tech ethics
Tech ethics
Aesthetically pleasing
Algorithm
Pattern recognition
User
Aesthetically pleasing
Computational thinking
Pattern recognition
Algorithm
Ethics
Robot
Reflect
Problem solving process
Usability
Artificial intelligence
Decomposition
Computational thinking
Usability
Prepare
Define
Critique
Usability