User Pattern recognition Try Try Pattern recognition Decomposition Critique Anthropomorphize Computational thinking Aesthetically pleasing Problem solving process Abstraction Abstraction Empathy Computational thinking User Autonomous Ethics Artificial intelligence Reflect Anthropomorphize Algorithm Define Morality Glow and grow Glow and grow Autonomous Critique Prepare Reflect Prepare Define Usability Tech ethics Robot Empathy Tech ethics Usability Problem solving process Artificial intelligence Usability Algorithm Aesthetically pleasing Decomposition User Pattern recognition Try Try Pattern recognition Decomposition Critique Anthropomorphize Computational thinking Aesthetically pleasing Problem solving process Abstraction Abstraction Empathy Computational thinking User Autonomous Ethics Artificial intelligence Reflect Anthropomorphize Algorithm Define Morality Glow and grow Glow and grow Autonomous Critique Prepare Reflect Prepare Define Usability Tech ethics Robot Empathy Tech ethics Usability Problem solving process Artificial intelligence Usability Algorithm Aesthetically pleasing Decomposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
User
Pattern recognition
Try
Try
Pattern recognition
Decomposition
Critique
Anthropomorphize
Computational thinking
Aesthetically pleasing
Problem solving process
Abstraction
Abstraction
Empathy
Computational thinking
User
Autonomous
Ethics
Artificial intelligence
Reflect
Anthropomorphize
Algorithm
Define
Morality
Glow and grow
Glow and grow
Autonomous
Critique
Prepare
Reflect
Prepare
Define
Usability
Tech ethics
Robot
Empathy
Tech ethics
Usability
Problem solving process
Artificial intelligence
Usability
Algorithm
Aesthetically pleasing
Decomposition