First- person narrator Protagonist Tone Flat Character Flashback Internal Conflict External conflict Resolution Omniscient narrator Dynamic Character Antagonist Direct Character- ization Suspense Motivation Rising Action Setting Indirect Character- ization Mood Static Character Climax Fore- shadowing Exposition Third- Person limited narrator Round character First- person narrator Protagonist Tone Flat Character Flashback Internal Conflict External conflict Resolution Omniscient narrator Dynamic Character Antagonist Direct Character- ization Suspense Motivation Rising Action Setting Indirect Character- ization Mood Static Character Climax Fore- shadowing Exposition Third- Person limited narrator Round character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First-person narrator
Protagonist
Tone
Flat Character
Flashback
Internal Conflict
External conflict
Resolution
Omniscient narrator
Dynamic
Character
Antagonist
Direct Character-ization
Suspense
Motivation
Rising Action
Setting
Indirect Character-ization
Mood
Static Character
Climax
Fore- shadowing
Exposition
Third-Person limited narrator
Round character