Rising Action Suspense Motivation Omniscient narrator Flat Character Climax First- person narrator Internal Conflict Flashback Direct Character- ization Protagonist Round character Resolution Mood Static Character Tone Exposition Antagonist Dynamic Character Indirect Character- ization External conflict Fore- shadowing Third- Person limited narrator Setting Rising Action Suspense Motivation Omniscient narrator Flat Character Climax First- person narrator Internal Conflict Flashback Direct Character- ization Protagonist Round character Resolution Mood Static Character Tone Exposition Antagonist Dynamic Character Indirect Character- ization External conflict Fore- shadowing Third- Person limited narrator Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Suspense
Motivation
Omniscient narrator
Flat Character
Climax
First-person narrator
Internal Conflict
Flashback
Direct Character-ization
Protagonist
Round character
Resolution
Mood
Static Character
Tone
Exposition
Antagonist
Dynamic
Character
Indirect Character-ization
External conflict
Fore- shadowing
Third-Person limited narrator
Setting