Setting Internal Conflict Rising Action First- person narrator Third- Person limited narrator Exposition Direct Character- ization Mood Flashback Protagonist Dynamic Character Resolution Climax Suspense Tone Indirect Character- ization Flat Character Round character Motivation Fore- shadowing Static Character External conflict Antagonist Omniscient narrator Setting Internal Conflict Rising Action First- person narrator Third- Person limited narrator Exposition Direct Character- ization Mood Flashback Protagonist Dynamic Character Resolution Climax Suspense Tone Indirect Character- ization Flat Character Round character Motivation Fore- shadowing Static Character External conflict Antagonist Omniscient narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Internal Conflict
Rising Action
First-person narrator
Third-Person limited narrator
Exposition
Direct Character-ization
Mood
Flashback
Protagonist
Dynamic
Character
Resolution
Climax
Suspense
Tone
Indirect Character-ization
Flat Character
Round character
Motivation
Fore- shadowing
Static Character
External conflict
Antagonist
Omniscient narrator