Protagonist Climax Third- Person limited narrator Indirect Character- ization Suspense Mood Flashback Fore- shadowing Internal Conflict Resolution Direct Character- ization Dynamic Character Flat Character Rising Action Round character Motivation Exposition External conflict Antagonist Setting First- person narrator Tone Omniscient narrator Static Character Protagonist Climax Third- Person limited narrator Indirect Character- ization Suspense Mood Flashback Fore- shadowing Internal Conflict Resolution Direct Character- ization Dynamic Character Flat Character Rising Action Round character Motivation Exposition External conflict Antagonist Setting First- person narrator Tone Omniscient narrator Static Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Climax
Third-Person limited narrator
Indirect Character-ization
Suspense
Mood
Flashback
Fore- shadowing
Internal Conflict
Resolution
Direct Character-ization
Dynamic
Character
Flat Character
Rising Action
Round character
Motivation
Exposition
External conflict
Antagonist
Setting
First-person narrator
Tone
Omniscient narrator
Static Character