Mood Flashback Suspense External conflict Round character Setting Motivation Omniscient narrator Exposition Indirect Character- ization Flat Character Fore- shadowing Resolution Protagonist Dynamic Character Direct Character- ization Third- Person limited narrator Rising Action Antagonist Climax First- person narrator Static Character Internal Conflict Tone Mood Flashback Suspense External conflict Round character Setting Motivation Omniscient narrator Exposition Indirect Character- ization Flat Character Fore- shadowing Resolution Protagonist Dynamic Character Direct Character- ization Third- Person limited narrator Rising Action Antagonist Climax First- person narrator Static Character Internal Conflict Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Flashback
Suspense
External conflict
Round character
Setting
Motivation
Omniscient narrator
Exposition
Indirect Character-ization
Flat Character
Fore- shadowing
Resolution
Protagonist
Dynamic
Character
Direct Character-ization
Third-Person limited narrator
Rising Action
Antagonist
Climax
First-person narrator
Static Character
Internal Conflict
Tone