Third- Person limited narrator Resolution Internal Conflict Exposition Dynamic Character Climax Omniscient narrator External conflict Flat Character Rising Action First- person narrator Flashback Mood Fore- shadowing Direct Character- ization Suspense Round character Protagonist Motivation Antagonist Setting Static Character Tone Indirect Character- ization Third- Person limited narrator Resolution Internal Conflict Exposition Dynamic Character Climax Omniscient narrator External conflict Flat Character Rising Action First- person narrator Flashback Mood Fore- shadowing Direct Character- ization Suspense Round character Protagonist Motivation Antagonist Setting Static Character Tone Indirect Character- ization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Third-Person limited narrator
Resolution
Internal Conflict
Exposition
Dynamic
Character
Climax
Omniscient narrator
External conflict
Flat Character
Rising Action
First-person narrator
Flashback
Mood
Fore- shadowing
Direct Character-ization
Suspense
Round character
Protagonist
Motivation
Antagonist
Setting
Static Character
Tone
Indirect Character-ization