Dammicktries tosave thebad guysDammicktries tosave thebad guys.Alararuins thedm's turnMontytries to killthe badguys.KraulBlacksmith's*KraulBreathesin*NaiveHelp meMurdermanThat onecave mapnext tolavaRadiant/NecroticDamageAlararuins thedm turnKraulBlacksmithsMontytries to Killthe badguysKraulswitchesweaponsUlrichshowsupKraul*breathesin*Dammicktries tosave thebad guysDammicktries tosave thebad guys.Alararuins thedm's turnMontytries to killthe badguys.KraulBlacksmith's*KraulBreathesin*NaiveHelp meMurdermanThat onecave mapnext tolavaRadiant/NecroticDamageAlararuins thedm turnKraulBlacksmithsMontytries to Killthe badguysKraulswitchesweaponsUlrichshowsupKraul*breathesin*

Greyfell 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dammick tries to save the bad guys
  2. Dammick tries to save the bad guys.
  3. Alara ruins the dm's turn
  4. Monty tries to kill the bad guys.
  5. Kraul Blacksmith's
  6. *Kraul Breathes in*
  7. Naive
  8. Help me Murder man
  9. That one cave map next to lava
  10. Radiant/Necrotic Damage
  11. Alara ruins the dm turn
  12. Kraul Blacksmiths
  13. Monty tries to Kill the bad guys
  14. Kraul switches weapons
  15. Ulrich shows up
  16. Kraul* breathes in*