Montytries to Killthe badguysKraulBlacksmith's*KraulBreathesin*KraulswitchesweaponsHelp meMurdermanDammicktries tosave thebad guysKraulBlacksmithsAlararuins thedm's turnKraul*breathesin*Montytries to killthe badguys.Radiant/NecroticDamageThat onecave mapnext tolavaDammicktries tosave thebad guys.Alararuins thedm turnUlrichshowsupNaiveMontytries to Killthe badguysKraulBlacksmith's*KraulBreathesin*KraulswitchesweaponsHelp meMurdermanDammicktries tosave thebad guysKraulBlacksmithsAlararuins thedm's turnKraul*breathesin*Montytries to killthe badguys.Radiant/NecroticDamageThat onecave mapnext tolavaDammicktries tosave thebad guys.Alararuins thedm turnUlrichshowsupNaive

Greyfell 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Monty tries to Kill the bad guys
  2. Kraul Blacksmith's
  3. *Kraul Breathes in*
  4. Kraul switches weapons
  5. Help me Murder man
  6. Dammick tries to save the bad guys
  7. Kraul Blacksmiths
  8. Alara ruins the dm's turn
  9. Kraul* breathes in*
  10. Monty tries to kill the bad guys.
  11. Radiant/Necrotic Damage
  12. That one cave map next to lava
  13. Dammick tries to save the bad guys.
  14. Alara ruins the dm turn
  15. Ulrich shows up
  16. Naive