MoodAntagonistFallingActionSettingImagerySTEALToneExpositionAnecdoteHyperboleInternalConflictClimaxConnotationAlliterationOnomatopoeiaFlashbackPersonificationSymbolismProtagonistClaimConflictOxymoronSimileCharacterizationforeshadowingResolutionAllusionIdiomContextcluesSarcasmThemeRisingActionIronyMetaphorExternalconflictMoodAntagonistFallingActionSettingImagerySTEALToneExpositionAnecdoteHyperboleInternalConflictClimaxConnotationAlliterationOnomatopoeiaFlashbackPersonificationSymbolismProtagonistClaimConflictOxymoronSimileCharacterizationforeshadowingResolutionAllusionIdiomContextcluesSarcasmThemeRisingActionIronyMetaphorExternalconflict

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
B
4
G
5
G
6
O
7
N
8
N
9
O
10
G
11
N
12
O
13
N
14
B
15
O
16
I
17
O
18
B
19
I
20
G
21
I
22
B
23
I
24
B
25
O
26
I
27
I
28
N
29
B
30
O
31
I
32
G
33
B
34
N
35
G
  1. G-Mood
  2. N-Antagonist
  3. B-Falling Action
  4. G-Setting
  5. G-Imagery
  6. O-STEAL
  7. N-Tone
  8. N-Exposition
  9. O-Anecdote
  10. G-Hyperbole
  11. N-Internal Conflict
  12. O-Climax
  13. N-Connotation
  14. B-Alliteration
  15. O-Onomatopoeia
  16. I-Flashback
  17. O-Personification
  18. B-Symbolism
  19. I-Protagonist
  20. G-Claim
  21. I-Conflict
  22. B-Oxymoron
  23. I-Simile
  24. B-Characterization
  25. O-foreshadowing
  26. I-Resolution
  27. I-Allusion
  28. N-Idiom
  29. B-Context clues
  30. O-Sarcasm
  31. I-Theme
  32. G-Rising Action
  33. B-Irony
  34. N-Metaphor
  35. G-External conflict