Rising Action foreshadowing Context clues Flashback STEAL Imagery Antagonist Internal Conflict Theme Onomatopoeia Setting Alliteration Idiom Hyperbole Protagonist Sarcasm Allusion Oxymoron Irony Claim Anecdote External conflict Falling Action Connotation Climax Mood Conflict Symbolism Metaphor Tone Personification Simile Characterization Exposition Resolution Rising Action foreshadowing Context clues Flashback STEAL Imagery Antagonist Internal Conflict Theme Onomatopoeia Setting Alliteration Idiom Hyperbole Protagonist Sarcasm Allusion Oxymoron Irony Claim Anecdote External conflict Falling Action Connotation Climax Mood Conflict Symbolism Metaphor Tone Personification Simile Characterization Exposition Resolution
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Rising Action
O-foreshadowing
B-Context clues
I-Flashback
O-STEAL
G-Imagery
N-Antagonist
N-Internal Conflict
I-Theme
O-Onomatopoeia
G-Setting
B-Alliteration
N-Idiom
G-Hyperbole
I-Protagonist
O-Sarcasm
I-Allusion
B-Oxymoron
B-Irony
G-Claim
O-Anecdote
G-External conflict
B-Falling Action
N-Connotation
O-Climax
G-Mood
I-Conflict
B-Symbolism
N-Metaphor
N-Tone
O-Personification
I-Simile
B-Characterization
N-Exposition
I-Resolution