Alliteration Anecdote Falling Action Climax Mood Irony Context clues Onomatopoeia Simile Metaphor Antagonist Theme Flashback Symbolism Oxymoron Protagonist Personification Conflict Allusion Rising Action Internal Conflict Claim Setting Hyperbole STEAL Idiom Characterization Sarcasm Tone Connotation Imagery Exposition Resolution foreshadowing External conflict Alliteration Anecdote Falling Action Climax Mood Irony Context clues Onomatopoeia Simile Metaphor Antagonist Theme Flashback Symbolism Oxymoron Protagonist Personification Conflict Allusion Rising Action Internal Conflict Claim Setting Hyperbole STEAL Idiom Characterization Sarcasm Tone Connotation Imagery Exposition Resolution foreshadowing External conflict
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Alliteration
O-Anecdote
B-Falling Action
O-Climax
G-Mood
B-Irony
B-Context clues
O-Onomatopoeia
I-Simile
N-Metaphor
N-Antagonist
I-Theme
I-Flashback
B-Symbolism
B-Oxymoron
I-Protagonist
O-Personification
I-Conflict
I-Allusion
G-Rising Action
N-Internal Conflict
G-Claim
G-Setting
G-Hyperbole
O-STEAL
N-Idiom
B-Characterization
O-Sarcasm
N-Tone
N-Connotation
G-Imagery
N-Exposition
I-Resolution
O-foreshadowing
G-External conflict