External conflict Simile Falling Action Protagonist Oxymoron Exposition Tone Alliteration Sarcasm Resolution Irony Internal Conflict Connotation Metaphor Rising Action Characterization Mood Theme Flashback Anecdote foreshadowing Setting Onomatopoeia Climax Hyperbole Idiom Personification Allusion Imagery Conflict Symbolism Claim Antagonist STEAL Context clues External conflict Simile Falling Action Protagonist Oxymoron Exposition Tone Alliteration Sarcasm Resolution Irony Internal Conflict Connotation Metaphor Rising Action Characterization Mood Theme Flashback Anecdote foreshadowing Setting Onomatopoeia Climax Hyperbole Idiom Personification Allusion Imagery Conflict Symbolism Claim Antagonist STEAL Context clues
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-External conflict
I-Simile
B-Falling Action
I-Protagonist
B-Oxymoron
N-Exposition
N-Tone
B-Alliteration
O-Sarcasm
I-Resolution
B-Irony
N-Internal Conflict
N-Connotation
N-Metaphor
G-Rising Action
B-Characterization
G-Mood
I-Theme
I-Flashback
O-Anecdote
O-foreshadowing
G-Setting
O-Onomatopoeia
O-Climax
G-Hyperbole
N-Idiom
O-Personification
I-Allusion
G-Imagery
I-Conflict
B-Symbolism
G-Claim
N-Antagonist
O-STEAL
B-Context clues