AlliterationAnecdoteFallingActionClimaxMoodIronyContextcluesOnomatopoeiaSimileMetaphorAntagonistThemeFlashbackSymbolismOxymoronProtagonistPersonificationConflictAllusionRisingActionInternalConflictClaimSettingHyperboleSTEALIdiomCharacterizationSarcasmToneConnotationImageryExpositionResolutionforeshadowingExternalconflictAlliterationAnecdoteFallingActionClimaxMoodIronyContextcluesOnomatopoeiaSimileMetaphorAntagonistThemeFlashbackSymbolismOxymoronProtagonistPersonificationConflictAllusionRisingActionInternalConflictClaimSettingHyperboleSTEALIdiomCharacterizationSarcasmToneConnotationImageryExpositionResolutionforeshadowingExternalconflict

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
O
5
G
6
B
7
B
8
O
9
I
10
N
11
N
12
I
13
I
14
B
15
B
16
I
17
O
18
I
19
I
20
G
21
N
22
G
23
G
24
G
25
O
26
N
27
B
28
O
29
N
30
N
31
G
32
N
33
I
34
O
35
G
  1. B-Alliteration
  2. O-Anecdote
  3. B-Falling Action
  4. O-Climax
  5. G-Mood
  6. B-Irony
  7. B-Context clues
  8. O-Onomatopoeia
  9. I-Simile
  10. N-Metaphor
  11. N-Antagonist
  12. I-Theme
  13. I-Flashback
  14. B-Symbolism
  15. B-Oxymoron
  16. I-Protagonist
  17. O-Personification
  18. I-Conflict
  19. I-Allusion
  20. G-Rising Action
  21. N-Internal Conflict
  22. G-Claim
  23. G-Setting
  24. G-Hyperbole
  25. O-STEAL
  26. N-Idiom
  27. B-Characterization
  28. O-Sarcasm
  29. N-Tone
  30. N-Connotation
  31. G-Imagery
  32. N-Exposition
  33. I-Resolution
  34. O-foreshadowing
  35. G-External conflict