accidentally does it correctly blames death on animation lock Somehow dodges all projectiles didn't summon fairy/carbuncle Ignores quest for TT gets rescued cries from story asks question that is answered in next dialogue adds someone to hot list dies to tank buster... somehow Falls off the edge dies to mechanics wins rare TT card Loud noises Dies to AOE instantly dies after being rezzed Jumps off the edge predicts dialogue forgets tank stance gets "rescued" actually uses elusive jump intentionally loses her eye accidentally does it correctly blames death on animation lock Somehow dodges all projectiles didn't summon fairy/carbuncle Ignores quest for TT gets rescued cries from story asks question that is answered in next dialogue adds someone to hot list dies to tank buster... somehow Falls off the edge dies to mechanics wins rare TT card Loud noises Dies to AOE instantly dies after being rezzed Jumps off the edge predicts dialogue forgets tank stance gets "rescued" actually uses elusive jump intentionally loses her eye
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
accidentally does it correctly
blames death on animation lock
Somehow dodges all projectiles
didn't summon fairy/carbuncle
Ignores quest for TT
gets rescued
cries from story
asks question that is answered in next dialogue
adds someone to hot list
dies to tank buster... somehow
Falls off the edge
dies to mechanics
wins rare TT card
Loud noises
Dies to AOE
instantly dies after being rezzed
Jumps off the edge
predicts dialogue
forgets tank stance
gets "rescued"
actually uses elusive jump intentionally
loses her eye