FeedbackBenefitTimeOpticalSubsystemOptimizationSystemsThinkingQualityControlTrade-off/spinoffMechanicalClosed-LoopSystemAestheticsEnergyBinaryCodeToolsCapitalMachinesCriteriaOpportunityCostSystemScienceSocialSystemResourcesforTechnologyInformationBiotechnologyOpen-LoopSystemElectronicMathematicsMaterialConstraintsGeodomesScarcityProcessFluidEfficiencyEnvironmentalSystemInterdependenceThermalInputPeopleSystemFailureTechnologicalSystemsStructuralComplexSystemCoreTechnologyFunctionElectricalOutputTechnologyFeedbackBenefitTimeOpticalSubsystemOptimizationSystemsThinkingQualityControlTrade-off/spinoffMechanicalClosed-LoopSystemAestheticsEnergyBinaryCodeToolsCapitalMachinesCriteriaOpportunityCostSystemScienceSocialSystemResourcesforTechnologyInformationBiotechnologyOpen-LoopSystemElectronicMathematicsMaterialConstraintsGeodomesScarcityProcessFluidEfficiencyEnvironmentalSystemInterdependenceThermalInputPeopleSystemFailureTechnologicalSystemsStructuralComplexSystemCoreTechnologyFunctionElectricalOutputTechnology

Unit 2 & 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Feedback
  2. Benefit
  3. Time
  4. Optical
  5. Subsystem
  6. Optimization
  7. Systems Thinking
  8. Quality Control
  9. Trade-off/spinoff
  10. Mechanical
  11. Closed- Loop System
  12. Aesthetics
  13. Energy
  14. Binary Code
  15. Tools
  16. Capital
  17. Machines
  18. Criteria
  19. Opportunity Cost
  20. System
  21. Science
  22. Social System
  23. Resources for Technology
  24. Information
  25. Biotechnology
  26. Open-Loop System
  27. Electronic
  28. Mathematics
  29. Material
  30. Constraints
  31. Geodomes
  32. Scarcity
  33. Process
  34. Fluid
  35. Efficiency
  36. Environmental System
  37. Interdependence
  38. Thermal
  39. Input
  40. People
  41. System Failure
  42. Technological Systems
  43. Structural
  44. Complex System
  45. Core Technology
  46. Function
  47. Electrical
  48. Output
  49. Technology