QualityControlScienceSubsystemThermalElectricalOpportunityCostCapitalMaterialTimeComplexSystemSystemFailureFunctionToolsTechnologicalSystemsStructuralAestheticsEfficiencyScarcityMachinesEnergyInputCriteriaConstraintsCoreTechnologyOpticalTechnologyInterdependenceSystemsThinkingBinaryCodeInformationPeopleSocialSystemOptimizationOutputResourcesforTechnologyEnvironmentalSystemMathematicsBenefitClosed-LoopSystemTrade-off/spinoffElectronicFeedbackOpen-LoopSystemSystemGeodomesMechanicalBiotechnologyProcessFluidQualityControlScienceSubsystemThermalElectricalOpportunityCostCapitalMaterialTimeComplexSystemSystemFailureFunctionToolsTechnologicalSystemsStructuralAestheticsEfficiencyScarcityMachinesEnergyInputCriteriaConstraintsCoreTechnologyOpticalTechnologyInterdependenceSystemsThinkingBinaryCodeInformationPeopleSocialSystemOptimizationOutputResourcesforTechnologyEnvironmentalSystemMathematicsBenefitClosed-LoopSystemTrade-off/spinoffElectronicFeedbackOpen-LoopSystemSystemGeodomesMechanicalBiotechnologyProcessFluid

Unit 2 & 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quality Control
  2. Science
  3. Subsystem
  4. Thermal
  5. Electrical
  6. Opportunity Cost
  7. Capital
  8. Material
  9. Time
  10. Complex System
  11. System Failure
  12. Function
  13. Tools
  14. Technological Systems
  15. Structural
  16. Aesthetics
  17. Efficiency
  18. Scarcity
  19. Machines
  20. Energy
  21. Input
  22. Criteria
  23. Constraints
  24. Core Technology
  25. Optical
  26. Technology
  27. Interdependence
  28. Systems Thinking
  29. Binary Code
  30. Information
  31. People
  32. Social System
  33. Optimization
  34. Output
  35. Resources for Technology
  36. Environmental System
  37. Mathematics
  38. Benefit
  39. Closed- Loop System
  40. Trade-off/spinoff
  41. Electronic
  42. Feedback
  43. Open-Loop System
  44. System
  45. Geodomes
  46. Mechanical
  47. Biotechnology
  48. Process
  49. Fluid