FrameA singleimagewithin ananimation.FroggerProgrammingThe art ofcreating aprogramConditionalsStatementsthat only rununder certainconditionsPlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesproblemsolving is theheart ofcomputerscience!SyntaxThe writtenwords andSymbols of aprogramminglanguage.Sequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureAn extra pieceof informationpassed to afunction tocustomize it fora specific needParameterGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeA gridsquare ishow big50 by50VariableA placeholderfor a piece ofinformationthat canchangeSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.PropertyAttributes thatdescribe anobject'scharacteristics.ExpressionAny validunit of codethat resolvesto a valueAllows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementAnimationMovingimagesProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineComputerScienceUsing thepower ofcomputers tosolveproblemsThe writtenwords andSymbols of aprogramminglanguageSyntaxBooleanA singlevalue ofeither TRUEor FALSEAlgorithmA list ofsteps tofinish ataskWhen theprogramproducesunexpected orundesiredresultsLogicerrorFinding andfixingproblems inan algorithmor programDebuggingAlso called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementSuperMarioBros.TetrisExtremeComputerAnimationThe processused forgeneratinganimationPerson who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammerFrameA singleimagewithin ananimation.FroggerProgrammingThe art ofcreating aprogramConditionalsStatementsthat only rununder certainconditionsPlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesproblemsolving is theheart ofcomputerscience!SyntaxThe writtenwords andSymbols of aprogramminglanguage.Sequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureAn extra pieceof informationpassed to afunction tocustomize it fora specific needParameterGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeA gridsquare ishow big50 by50VariableA placeholderfor a piece ofinformationthat canchangeSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.PropertyAttributes thatdescribe anobject'scharacteristics.ExpressionAny validunit of codethat resolvesto a valueAllows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementAnimationMovingimagesProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineComputerScienceUsing thepower ofcomputers tosolveproblemsThe writtenwords andSymbols of aprogramminglanguageSyntaxBooleanA singlevalue ofeither TRUEor FALSEAlgorithmA list ofsteps tofinish ataskWhen theprogramproducesunexpected orundesiredresultsLogicerrorFinding andfixingproblems inan algorithmor programDebuggingAlso called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementSuperMarioBros.TetrisExtremeComputerAnimationThe processused forgeneratinganimationPerson who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammer

UNIT 3 ANIMATION PRACTICE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A single image within an animation.
    Frame
  2. Frogger
  3. The art of creating a program
    Programming
  4. Statements that only run under certain conditions
    Conditionals
  5. Placing a point on a coordinate plane (or grid) by using X and Y coordinates
    Plotting
  6. problem solving is the heart of computer science!
  7. The written words and Symbols of a programming language.
    Syntax
  8. Sequential Structure
    Sequence of instructions followed in order by the computer, individually, top to bottom
  9. Parameter
    An extra piece of information passed to a function to customize it for a specific need
  10. a pattern or structure made from horizontal and vertical lines crossing each other to form squares. In math, a _____is a coordinate plane
    Grid
  11. 50 by 50
    A grid square is how big
  12. A placeholder for a piece of information that can change
    Variable
  13. A graphic character on the screen with properties that describe its location, movement, and look.
    Sprite
  14. Attributes that describe an object's characteristics.
    Property
  15. Any valid unit of code that resolves to a value
    Expression
  16. Selection statement
    Allows the computer to follow a particular path of instructions based on a condition that exists
  17. Moving images
    Animation
  18. An algorithm that has been coded into something that can be run by a machine
    Program
  19. Using the power of computers to solve problems
    Computer Science
  20. Syntax
    The written words and Symbols of a programming language
  21. A single value of either TRUE or FALSE
    Boolean
  22. A list of steps to finish a task
    Algorithm
  23. Logic error
    When the program produces unexpected or undesired results
  24. Debugging
    Finding and fixing problems in an algorithm or program
  25. Repetition statement
    Also called loops, they are statements that allow a program to repeat a series of instructions while a condition is met
  26. Super Mario Bros.
  27. Tetris Extreme
  28. The process used for generating animation
    Computer Animation
  29. Programmer
    Person who writes a series of instructions using the proper syntax of a programming language