(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
A placeholder for a piece of information that can change
Variable
The written words and Symbols of a programming language.
Syntax
Moving images
Animation
An algorithm that has been coded into something that can be run by a machine
Program
problem solving is the heart of computer science!
Statements that only run under certain conditions
Conditionals
a pattern or structure made from horizontal and vertical lines crossing each other to form squares. In math, a _____is a coordinate plane
Grid
Programmer
Person who writes a series of instructions using the proper syntax of a programming language
50 by 50
A grid square is how big
Parameter
An extra piece of information passed to a function to customize it for a specific need
A single value of either TRUE or FALSE
Boolean
A list of steps to finish a task
Algorithm
A graphic character on the screen with properties that describe its location, movement, and look.
Sprite
Repetition statement
Also called loops, they are statements that allow a program to repeat a series of instructions while a condition is met
Sequential Structure
Sequence of instructions followed in order by the computer, individually, top to bottom
Tetris Extreme
Logic error
When the program produces unexpected or undesired results
The process used for generating animation
Computer Animation
A single image within an animation.
Frame
The art of creating a program
Programming
Super Mario Bros.
Syntax
The written words and Symbols of a programming language
Using the power of computers to solve problems
Computer Science
Any valid unit of code that resolves to a value
Expression
Debugging
Finding and fixing problems in an algorithm or program
Attributes that describe an object's characteristics.
Property
Selection statement
Allows the computer to follow a particular path of instructions based on a condition that exists
Frogger
Placing a point on a coordinate plane (or grid) by using X and Y coordinates
Plotting