(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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The written words and Symbols of a programming language.
Syntax
Statements that only run under certain conditions
Conditionals
Any valid unit of code that resolves to a value
Expression
Selection statement
Allows the computer to follow a particular path of instructions based on a condition that exists
The art of creating a program
Programming
Sequential Structure
Sequence of instructions followed in order by the computer, individually, top to bottom
Syntax
The written words and Symbols of a programming language
A list of steps to finish a task
Algorithm
A single image within an animation.
Frame
The process used for generating animation
Computer Animation
50 by 50
A grid square is how big
An algorithm that has been coded into something that can be run by a machine
Program
Using the power of computers to solve problems
Computer Science
Tetris Extreme
Debugging
Finding and fixing problems in an algorithm or program
A graphic character on the screen with properties that describe its location, movement, and look.
Sprite
a pattern or structure made from horizontal and vertical lines crossing each other to form squares. In math, a _____is a coordinate plane
Grid
Frogger
problem solving is the heart of computer science!
A placeholder for a piece of information that can change
Variable
A single value of either TRUE or FALSE
Boolean
Repetition statement
Also called loops, they are statements that allow a program to repeat a series of instructions while a condition is met
Logic error
When the program produces unexpected or undesired results
Placing a point on a coordinate plane (or grid) by using X and Y coordinates
Plotting
Programmer
Person who writes a series of instructions using the proper syntax of a programming language
Super Mario Bros.
Moving images
Animation
Attributes that describe an object's characteristics.
Property
Parameter
An extra piece of information passed to a function to customize it for a specific need