A gridsquare ishow big50 by50SuperMarioBros.ConditionalsStatementsthat only rununder certainconditionsPlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesFinding andfixingproblems inan algorithmor programDebuggingProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineAnimationMovingimagesSequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureComputerScienceUsing thepower ofcomputers tosolveproblemsSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.TetrisExtremeExpressionAny validunit of codethat resolvesto a valueProgrammingThe art ofcreating aprogramFroggerAlgorithmA list ofsteps tofinish ataskAn extra pieceof informationpassed to afunction tocustomize it fora specific needParameterFrameA singleimagewithin ananimation.problemsolving is theheart ofcomputerscience!The writtenwords andSymbols of aprogramminglanguageSyntaxBooleanA singlevalue ofeither TRUEor FALSEVariableA placeholderfor a piece ofinformationthat canchangeGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeAllows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementAlso called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementPropertyAttributes thatdescribe anobject'scharacteristics.Person who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammerComputerAnimationThe processused forgeneratinganimationWhen theprogramproducesunexpected orundesiredresultsLogicerrorSyntaxThe writtenwords andSymbols of aprogramminglanguage.A gridsquare ishow big50 by50SuperMarioBros.ConditionalsStatementsthat only rununder certainconditionsPlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesFinding andfixingproblems inan algorithmor programDebuggingProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineAnimationMovingimagesSequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureComputerScienceUsing thepower ofcomputers tosolveproblemsSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.TetrisExtremeExpressionAny validunit of codethat resolvesto a valueProgrammingThe art ofcreating aprogramFroggerAlgorithmA list ofsteps tofinish ataskAn extra pieceof informationpassed to afunction tocustomize it fora specific needParameterFrameA singleimagewithin ananimation.problemsolving is theheart ofcomputerscience!The writtenwords andSymbols of aprogramminglanguageSyntaxBooleanA singlevalue ofeither TRUEor FALSEVariableA placeholderfor a piece ofinformationthat canchangeGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeAllows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementAlso called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementPropertyAttributes thatdescribe anobject'scharacteristics.Person who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammerComputerAnimationThe processused forgeneratinganimationWhen theprogramproducesunexpected orundesiredresultsLogicerrorSyntaxThe writtenwords andSymbols of aprogramminglanguage.

UNIT 3 ANIMATION PRACTICE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 50 by 50
    A grid square is how big
  2. Super Mario Bros.
  3. Statements that only run under certain conditions
    Conditionals
  4. Placing a point on a coordinate plane (or grid) by using X and Y coordinates
    Plotting
  5. Debugging
    Finding and fixing problems in an algorithm or program
  6. An algorithm that has been coded into something that can be run by a machine
    Program
  7. Moving images
    Animation
  8. Sequential Structure
    Sequence of instructions followed in order by the computer, individually, top to bottom
  9. Using the power of computers to solve problems
    Computer Science
  10. A graphic character on the screen with properties that describe its location, movement, and look.
    Sprite
  11. Tetris Extreme
  12. Any valid unit of code that resolves to a value
    Expression
  13. The art of creating a program
    Programming
  14. Frogger
  15. A list of steps to finish a task
    Algorithm
  16. Parameter
    An extra piece of information passed to a function to customize it for a specific need
  17. A single image within an animation.
    Frame
  18. problem solving is the heart of computer science!
  19. Syntax
    The written words and Symbols of a programming language
  20. A single value of either TRUE or FALSE
    Boolean
  21. A placeholder for a piece of information that can change
    Variable
  22. a pattern or structure made from horizontal and vertical lines crossing each other to form squares. In math, a _____is a coordinate plane
    Grid
  23. Selection statement
    Allows the computer to follow a particular path of instructions based on a condition that exists
  24. Repetition statement
    Also called loops, they are statements that allow a program to repeat a series of instructions while a condition is met
  25. Attributes that describe an object's characteristics.
    Property
  26. Programmer
    Person who writes a series of instructions using the proper syntax of a programming language
  27. The process used for generating animation
    Computer Animation
  28. Logic error
    When the program produces unexpected or undesired results
  29. The written words and Symbols of a programming language.
    Syntax