Also called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementAlgorithmA list ofsteps tofinish ataskConditionalsStatementsthat only rununder certainconditionsFinding andfixingproblems inan algorithmor programDebuggingFrameA singleimagewithin ananimation.FroggerTetrisExtremeThe writtenwords andSymbols of aprogramminglanguageSyntaxGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeProgrammingThe art ofcreating aprogramPerson who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammerSuperMarioBros.ProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineVariableA placeholderfor a piece ofinformationthat canchangePropertyAttributes thatdescribe anobject'scharacteristics.PlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesComputerScienceUsing thepower ofcomputers tosolveproblemsSyntaxThe writtenwords andSymbols of aprogramminglanguage.A gridsquare ishow big50 by50Allows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.Sequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureBooleanA singlevalue ofeither TRUEor FALSEWhen theprogramproducesunexpected orundesiredresultsLogicerrorExpressionAny validunit of codethat resolvesto a valueComputerAnimationThe processused forgeneratinganimationAnimationMovingimagesproblemsolving is theheart ofcomputerscience!An extra pieceof informationpassed to afunction tocustomize it fora specific needParameterAlso called loops,they are statementsthat allow a programto repeat a series ofinstructions while acondition is metRepetitionstatementAlgorithmA list ofsteps tofinish ataskConditionalsStatementsthat only rununder certainconditionsFinding andfixingproblems inan algorithmor programDebuggingFrameA singleimagewithin ananimation.FroggerTetrisExtremeThe writtenwords andSymbols of aprogramminglanguageSyntaxGrida pattern or structuremade from horizontaland vertical linescrossing each otherto form squares. Inmath, a _____is acoordinate planeProgrammingThe art ofcreating aprogramPerson who writesa series ofinstructions usingthe proper syntaxof a programminglanguageProgrammerSuperMarioBros.ProgramAn algorithmthat has beencoded intosomething thatcan be run by amachineVariableA placeholderfor a piece ofinformationthat canchangePropertyAttributes thatdescribe anobject'scharacteristics.PlottingPlacing a pointon a coordinateplane (or grid)by using X andY coordinatesComputerScienceUsing thepower ofcomputers tosolveproblemsSyntaxThe writtenwords andSymbols of aprogramminglanguage.A gridsquare ishow big50 by50Allows the computerto follow a particularpath of instructionsbased on a conditionthat existsSelectionstatementSpriteA graphic characteron the screen withproperties thatdescribe its location,movement, and look.Sequence ofinstructionsfollowed in orderby the computer,individually, top tobottomSequentialStructureBooleanA singlevalue ofeither TRUEor FALSEWhen theprogramproducesunexpected orundesiredresultsLogicerrorExpressionAny validunit of codethat resolvesto a valueComputerAnimationThe processused forgeneratinganimationAnimationMovingimagesproblemsolving is theheart ofcomputerscience!An extra pieceof informationpassed to afunction tocustomize it fora specific needParameter

UNIT 3 ANIMATION PRACTICE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repetition statement
    Also called loops, they are statements that allow a program to repeat a series of instructions while a condition is met
  2. A list of steps to finish a task
    Algorithm
  3. Statements that only run under certain conditions
    Conditionals
  4. Debugging
    Finding and fixing problems in an algorithm or program
  5. A single image within an animation.
    Frame
  6. Frogger
  7. Tetris Extreme
  8. Syntax
    The written words and Symbols of a programming language
  9. a pattern or structure made from horizontal and vertical lines crossing each other to form squares. In math, a _____is a coordinate plane
    Grid
  10. The art of creating a program
    Programming
  11. Programmer
    Person who writes a series of instructions using the proper syntax of a programming language
  12. Super Mario Bros.
  13. An algorithm that has been coded into something that can be run by a machine
    Program
  14. A placeholder for a piece of information that can change
    Variable
  15. Attributes that describe an object's characteristics.
    Property
  16. Placing a point on a coordinate plane (or grid) by using X and Y coordinates
    Plotting
  17. Using the power of computers to solve problems
    Computer Science
  18. The written words and Symbols of a programming language.
    Syntax
  19. 50 by 50
    A grid square is how big
  20. Selection statement
    Allows the computer to follow a particular path of instructions based on a condition that exists
  21. A graphic character on the screen with properties that describe its location, movement, and look.
    Sprite
  22. Sequential Structure
    Sequence of instructions followed in order by the computer, individually, top to bottom
  23. A single value of either TRUE or FALSE
    Boolean
  24. Logic error
    When the program produces unexpected or undesired results
  25. Any valid unit of code that resolves to a value
    Expression
  26. The process used for generating animation
    Computer Animation
  27. Moving images
    Animation
  28. problem solving is the heart of computer science!
  29. Parameter
    An extra piece of information passed to a function to customize it for a specific need