ObtuseAngletheorem360degress144ParallelLines36PerpendicularBisector180degressRightAngleAcuteAngleRayTransversalStraightAngleComplementaryAnglesAngleBisectorPostulatePerpendicularLines49SupplementaryAngles15degress898degressRightAngleCongruentAnglesObtuseAngletheorem360degress144ParallelLines36PerpendicularBisector180degressRightAngleAcuteAngleRayTransversalStraightAngleComplementaryAnglesAngleBisectorPostulatePerpendicularLines49SupplementaryAngles15degress898degressRightAngleCongruentAngles

Geometry Bingo Ch. 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obtuse Angle
  2. theorem
  3. 360 degress
  4. 144
  5. Parallel Lines
  6. 36
  7. Perpendicular Bisector
  8. 180 degress
  9. Right Angle
  10. Acute Angle
  11. Ray
  12. Transversal
  13. Straight Angle
  14. Complementary Angles
  15. Angle Bisector
  16. Postulate
  17. Perpendicular Lines
  18. 49
  19. Supplementary Angles
  20. 15 degress
  21. 8
  22. 98 degress
  23. Right Angle
  24. Congruent Angles