17.219761Vertical1 and2908AB +BC =AC6 and73850Congruent3530Bisector(-0.5,0.5)(-10,-5)12(4,0)58.618013017.219761Vertical1 and2908AB +BC =AC6 and73850Congruent3530Bisector(-0.5,0.5)(-10,-5)12(4,0)58.6180130

Segments and Angles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 17.2
  2. 19
  3. 7
  4. 61
  5. Vertical
  6. 1 and 2
  7. 90
  8. 8
  9. AB + BC = AC
  10. 6 and 7
  11. 38
  12. 50
  13. Congruent
  14. 35
  15. 30
  16. Bisector
  17. (-0.5,0.5)
  18. (-10,-5)
  19. 12
  20. (4,0)
  21. 5
  22. 8.6
  23. 180
  24. 130