Vertical19128.617.23035861(4,0)5Bisector6 and7Congruent1 and238(-10,-5)AB +BC =AC1305090(-0.5,0.5)7180Vertical19128.617.23035861(4,0)5Bisector6 and7Congruent1 and238(-10,-5)AB +BC =AC1305090(-0.5,0.5)7180

Segments and Angles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertical
  2. 19
  3. 12
  4. 8.6
  5. 17.2
  6. 30
  7. 35
  8. 8
  9. 61
  10. (4,0)
  11. 5
  12. Bisector
  13. 6 and 7
  14. Congruent
  15. 1 and 2
  16. 38
  17. (-10,-5)
  18. AB + BC = AC
  19. 130
  20. 50
  21. 90
  22. (-0.5,0.5)
  23. 7
  24. 180