climax setting symbolism plot limerick dialogue hyperbole idioms mood primary source rising action alliteration conflict foreshadow root internal conflict onomatopoeia couplet context clue indirect characterization 3rd person limited secondary source bibliography metaphor 1st person point of view suffix chronological flashback external conflict antagonist resolution exposition theme 3rd person omniscient falling action personification simile prose analogy direct characterization climax setting symbolism plot limerick dialogue hyperbole idioms mood primary source rising action alliteration conflict foreshadow root internal conflict onomatopoeia couplet context clue indirect characterization 3rd person limited secondary source bibliography metaphor 1st person point of view suffix chronological flashback external conflict antagonist resolution exposition theme 3rd person omniscient falling action personification simile prose analogy direct characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
climax
setting
symbolism
plot
limerick
dialogue
hyperbole
idioms
mood
primary source
rising action
alliteration
conflict
foreshadow
root
internal conflict
onomatopoeia
couplet
context clue
indirect characterization
3rd person limited
secondary source
bibliography
metaphor
1st person point of view
suffix
chronological
flashback
external conflict
antagonist
resolution
exposition
theme
3rd person omniscient
falling action
personification
simile
prose
analogy
direct characterization