ARTIFICER NAT 1 PARTY STARTS AT LEVEL 2+ "I WOULD LIKE TO RAGE" NAT 20 "MAKIN' MY WAY" at least 2 PCs have linked backstories NORD- VERSE AD READ HDYWTDT LIAM PLAYS A HIGH CHA CHARACTER JOKES ABOUT SAND PRE-EXISTING PC RELATIONSHIP J'MON SA ORD SOMEONE LOSES THEIR ACCENT "IT'S BEEN A WHIIIILE" WARFORGED PC COMBAT NEW OPENING IS ANIMATED "OKAY OKAY OKAY" PC INSIGHT CHECKS EACH OTHER MARISHA PERCHED ON THE CHAIR WILD MAGIC SORCERER LAURA PLAYS A MONK THERE IS AN ANIMAL COMPANION ARTIFICER NAT 1 PARTY STARTS AT LEVEL 2+ "I WOULD LIKE TO RAGE" NAT 20 "MAKIN' MY WAY" at least 2 PCs have linked backstories NORD- VERSE AD READ HDYWTDT LIAM PLAYS A HIGH CHA CHARACTER JOKES ABOUT SAND PRE-EXISTING PC RELATIONSHIP J'MON SA ORD SOMEONE LOSES THEIR ACCENT "IT'S BEEN A WHIIIILE" WARFORGED PC COMBAT NEW OPENING IS ANIMATED "OKAY OKAY OKAY" PC INSIGHT CHECKS EACH OTHER MARISHA PERCHED ON THE CHAIR WILD MAGIC SORCERER LAURA PLAYS A MONK THERE IS AN ANIMAL COMPANION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ARTIFICER
NAT
1
PARTY STARTS AT LEVEL 2+
"I WOULD LIKE TO
RAGE"
NAT 20
"MAKIN'
MY
WAY"
at least 2 PCs have linked backstories
NORD-VERSE AD READ
HDYWTDT
LIAM PLAYS A HIGH CHA CHARACTER
JOKES ABOUT SAND
PRE-EXISTING
PC RELATIONSHIP
J'MON SA ORD
SOMEONE
LOSES THEIR
ACCENT
"IT'S BEEN A
WHIIIILE"
WARFORGED
PC
COMBAT
NEW OPENING IS ANIMATED
"OKAY
OKAY
OKAY"
PC INSIGHT CHECKS EACH OTHER
MARISHA
PERCHED
ON THE
CHAIR
WILD MAGIC SORCERER
LAURA PLAYS A MONK
THERE IS AN ANIMAL COMPANION