Actions haveconsequencesRuleslawyeringJoonasdeal over100 dmgin a turnPlayersderailStandardLore isreferenced inhomebrewsituationNat20LoreBombSomeoneis tiredRealWorldScienceSocialCombat toavoid fightOnlyEliasRP´sA playerdies incombatMatias hasno cluewhatshappeningSnakeEyesOld Manpulls acardSteelyDies incombatNat1A 1fromd100Clashis UsedA trapdowns aplayerBossesMechanicsareignoredVoidServantA 100fromd100SomeonementionsVoid outof contextActions haveconsequencesRuleslawyeringJoonasdeal over100 dmgin a turnPlayersderailStandardLore isreferenced inhomebrewsituationNat20LoreBombSomeoneis tiredRealWorldScienceSocialCombat toavoid fightOnlyEliasRP´sA playerdies incombatMatias hasno cluewhatshappeningSnakeEyesOld Manpulls acardSteelyDies incombatNat1A 1fromd100Clashis UsedA trapdowns aplayerBossesMechanicsareignoredVoidServantA 100fromd100SomeonementionsVoid outof context

DnD Spelljammer Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
G
5
I
6
O
7
B
8
I
9
O
10
N
11
O
12
O
13
I
14
B
15
N
16
G
17
N
18
O
19
B
20
N
21
G
22
I
23
I
24
G
  1. B-Actions have consequences
  2. G-Rules lawyering
  3. B-Joonas deal over 100 dmg in a turn
  4. G-Players derail
  5. I-Standard Lore is referenced in homebrew situation
  6. O-Nat 20
  7. B-Lore Bomb
  8. I-Someone is tired
  9. O-Real World Science
  10. N-Social Combat to avoid fight
  11. O-Only Elias RP´s
  12. O-A player dies in combat
  13. I-Matias has no clue whats happening
  14. B-Snake Eyes
  15. N-Old Man pulls a card
  16. G-Steely Dies in combat
  17. N-Nat 1
  18. O-A 1 from d100
  19. B-Clash is Used
  20. N-A trap downs a player
  21. G-Bosses Mechanics are ignored
  22. I-Void Servant
  23. I-A 100 from d100
  24. G-Someone mentions Void out of context