Actions haveconsequencesStandardLore isreferenced inhomebrewsituationOnlyEliasRP´sA playerdies incombatLoreBombOld Manpulls acardVoidServantSteelyDies incombatSnakeEyesClashis UsedJoonasdeal over100 dmgin a turnSocialCombat toavoid fightRealWorldScienceRuleslawyeringSomeoneis tiredA 100fromd100PlayersderailMatias hasno cluewhatshappeningNat1A trapdowns aplayerNat20BossesMechanicsareignoredSomeonementionsVoid outof contextA 1fromd100Actions haveconsequencesStandardLore isreferenced inhomebrewsituationOnlyEliasRP´sA playerdies incombatLoreBombOld Manpulls acardVoidServantSteelyDies incombatSnakeEyesClashis UsedJoonasdeal over100 dmgin a turnSocialCombat toavoid fightRealWorldScienceRuleslawyeringSomeoneis tiredA 100fromd100PlayersderailMatias hasno cluewhatshappeningNat1A trapdowns aplayerNat20BossesMechanicsareignoredSomeonementionsVoid outof contextA 1fromd100

DnD Spelljammer Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
O
4
O
5
B
6
N
7
I
8
G
9
B
10
B
11
B
12
N
13
O
14
G
15
I
16
I
17
G
18
I
19
N
20
N
21
O
22
G
23
G
24
O
  1. B-Actions have consequences
  2. I-Standard Lore is referenced in homebrew situation
  3. O-Only Elias RP´s
  4. O-A player dies in combat
  5. B-Lore Bomb
  6. N-Old Man pulls a card
  7. I-Void Servant
  8. G-Steely Dies in combat
  9. B-Snake Eyes
  10. B-Clash is Used
  11. B-Joonas deal over 100 dmg in a turn
  12. N-Social Combat to avoid fight
  13. O-Real World Science
  14. G-Rules lawyering
  15. I-Someone is tired
  16. I-A 100 from d100
  17. G-Players derail
  18. I-Matias has no clue whats happening
  19. N-Nat 1
  20. N-A trap downs a player
  21. O-Nat 20
  22. G-Bosses Mechanics are ignored
  23. G-Someone mentions Void out of context
  24. O-A 1 from d100