A 100fromd100Old Manpulls acardStandardLore isreferenced inhomebrewsituationOnlyEliasRP´sSomeoneis tiredRealWorldScienceA 1fromd100VoidServantA trapdowns aplayerNat1Nat20Actions haveconsequencesClashis UsedJoonasdeal over100 dmgin a turnA playerdies incombatLoreBombBossesMechanicsareignoredRuleslawyeringSomeonementionsVoid outof contextMatias hasno cluewhatshappeningSteelyDies incombatPlayersderailSocialCombat toavoid fightSnakeEyesA 100fromd100Old Manpulls acardStandardLore isreferenced inhomebrewsituationOnlyEliasRP´sSomeoneis tiredRealWorldScienceA 1fromd100VoidServantA trapdowns aplayerNat1Nat20Actions haveconsequencesClashis UsedJoonasdeal over100 dmgin a turnA playerdies incombatLoreBombBossesMechanicsareignoredRuleslawyeringSomeonementionsVoid outof contextMatias hasno cluewhatshappeningSteelyDies incombatPlayersderailSocialCombat toavoid fightSnakeEyes

DnD Spelljammer Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
I
4
O
5
I
6
O
7
O
8
I
9
N
10
N
11
O
12
B
13
B
14
B
15
O
16
B
17
G
18
G
19
G
20
I
21
G
22
G
23
N
24
B
  1. I-A 100 from d100
  2. N-Old Man pulls a card
  3. I-Standard Lore is referenced in homebrew situation
  4. O-Only Elias RP´s
  5. I-Someone is tired
  6. O-Real World Science
  7. O-A 1 from d100
  8. I-Void Servant
  9. N-A trap downs a player
  10. N-Nat 1
  11. O-Nat 20
  12. B-Actions have consequences
  13. B-Clash is Used
  14. B-Joonas deal over 100 dmg in a turn
  15. O-A player dies in combat
  16. B-Lore Bomb
  17. G-Bosses Mechanics are ignored
  18. G-Rules lawyering
  19. G-Someone mentions Void out of context
  20. I-Matias has no clue whats happening
  21. G-Steely Dies in combat
  22. G-Players derail
  23. N-Social Combat to avoid fight
  24. B-Snake Eyes