SymbolsA person, place,color, or thing thathas meaning butalso represents orstands forsomething else aswellStaticCharacteris one that does notundergo importantchange in the courseof the story,remaining essentiallythe same at the endHyperboleExtremeexaggeration toexpress strongemotion, make apoint, or evokehumorShapeshiftersAnything andeverythingthatrepresentschangeDynamicCharactera character whoundergoes someimportantchange in thecourse of thestoryoxymorona figure of speechin whichapparentlycontradictoryterms appear inconjunctionreward/returnThe hero returnshome in their newnow changed world,the hero takes thereward andcompletes their taskTricksterMischiefmakers,eitherphysical orpsychologicalAlliesCharacterswho help theHero throughchangeHeraldPersonwho bringsthe call ofadventureThemeuniversal idea,lesson, ormessage exploredthroughout a workof literatureRefusalof theCallThe herodoes notaccept thetask given tothemIndirectCharacterizationa method of indicatingwhat a character is likeby revealing theirpersonality throughdescriptions of theiractions, speech,appearance, andinteractions with othercharacters.Kenninga compoundexpression in OldEnglish and OldNorse poetry withmetaphoricalmeaning, e.g. oar-steed = ship.alliterationRepetitionofconsonantsoundsHeroCentralFigure whoovercomesobstaclesSmileAcomparisonof two unlikethings usinglike or asidioma widely used sayingor expression thatcontains a figurativemeaning that isdifferent from thephrase's literalmeaningPersonificationA figure of speechin which an objector animal is givenhuman feelings,thoughts, orattitudesShadowVillains andEnemies,Eitherphysical orPsychologicalTheCallThe mainprotagonist isgiven a task orfinds a problemthey mustsolve.ironyA contrast betweenwhat is stated andwhat is really meant(verbal), or what isexpected to happenand what actuallydoes happen(situational) MentorHero'sguide orguidingprinciplesOrdealDeath/RebirthThefinalstruggleThresholdGuardianForces thatstand in theway atimportantturning points.MetaphorA comparisonof two unlikethings withoutusing the wordlike or as.DirectCharacterizationa method ofindicating what acharacter is like bydirectly statingtheir personalitytraits.RoadBackThe summaryof events thathappen as theHero andCompanyreturn homeTreasureThe heroreceives aprecioustreasure such asa weapon, a kissor acclaimonomatopoeiaA word thatimitates thesound itrepresents.allusionAn allusion is areference, typicallybrief, to a person,place, thing, event, orother literary workwith which the readeris presumablyfamiliar.ForeshadowingA narrative devicethat hints atcoming events;often buildssuspense oranxiety in thereader CrossingtheThresholdThe hero, mentor,and possibly others,cross the linebetween the normalrealm and the onewhere their tasksawaitImageryDescription thatappeals to thesenses (sight,sound, smell,touch, taste) inother words, wordpicturesSymbolsA person, place,color, or thing thathas meaning butalso represents orstands forsomething else aswellStaticCharacteris one that does notundergo importantchange in the courseof the story,remaining essentiallythe same at the endHyperboleExtremeexaggeration toexpress strongemotion, make apoint, or evokehumorShapeshiftersAnything andeverythingthatrepresentschangeDynamicCharactera character whoundergoes someimportantchange in thecourse of thestoryoxymorona figure of speechin whichapparentlycontradictoryterms appear inconjunctionreward/returnThe hero returnshome in their newnow changed world,the hero takes thereward andcompletes their taskTricksterMischiefmakers,eitherphysical orpsychologicalAlliesCharacterswho help theHero throughchangeHeraldPersonwho bringsthe call ofadventureThemeuniversal idea,lesson, ormessage exploredthroughout a workof literatureRefusalof theCallThe herodoes notaccept thetask given tothemIndirectCharacterizationa method of indicatingwhat a character is likeby revealing theirpersonality throughdescriptions of theiractions, speech,appearance, andinteractions with othercharacters.Kenninga compoundexpression in OldEnglish and OldNorse poetry withmetaphoricalmeaning, e.g. oar-steed = ship.alliterationRepetitionofconsonantsoundsHeroCentralFigure whoovercomesobstaclesSmileAcomparisonof two unlikethings usinglike or asidioma widely used sayingor expression thatcontains a figurativemeaning that isdifferent from thephrase's literalmeaningPersonificationA figure of speechin which an objector animal is givenhuman feelings,thoughts, orattitudesShadowVillains andEnemies,Eitherphysical orPsychologicalTheCallThe mainprotagonist isgiven a task orfinds a problemthey mustsolve.ironyA contrast betweenwhat is stated andwhat is really meant(verbal), or what isexpected to happenand what actuallydoes happen(situational) MentorHero'sguide orguidingprinciplesOrdealDeath/RebirthThefinalstruggleThresholdGuardianForces thatstand in theway atimportantturning points.MetaphorA comparisonof two unlikethings withoutusing the wordlike or as.DirectCharacterizationa method ofindicating what acharacter is like bydirectly statingtheir personalitytraits.RoadBackThe summaryof events thathappen as theHero andCompanyreturn homeTreasureThe heroreceives aprecioustreasure such asa weapon, a kissor acclaimonomatopoeiaA word thatimitates thesound itrepresents.allusionAn allusion is areference, typicallybrief, to a person,place, thing, event, orother literary workwith which the readeris presumablyfamiliar.ForeshadowingA narrative devicethat hints atcoming events;often buildssuspense oranxiety in thereader CrossingtheThresholdThe hero, mentor,and possibly others,cross the linebetween the normalrealm and the onewhere their tasksawaitImageryDescription thatappeals to thesenses (sight,sound, smell,touch, taste) inother words, wordpictures

Literary Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A person, place, color, or thing that has meaning but also represents or stands for something else as well
    Symbols
  2. is one that does not undergo important change in the course of the story, remaining essentially the same at the end
    Static Character
  3. Extreme exaggeration to express strong emotion, make a point, or evoke humor
    Hyperbole
  4. Anything and everything that represents change
    Shapeshifters
  5. a character who undergoes some important change in the course of the story
    Dynamic Character
  6. a figure of speech in which apparently contradictory terms appear in conjunction
    oxymoron
  7. The hero returns home in their new now changed world, the hero takes the reward and completes their task
    reward/return
  8. Mischief makers, either physical or psychological
    Trickster
  9. Characters who help the Hero through change
    Allies
  10. Person who brings the call of adventure
    Herald
  11. universal idea, lesson, or message explored throughout a work of literature
    Theme
  12. The hero does not accept the task given to them
    Refusal of the Call
  13. a method of indicating what a character is like by revealing their personality through descriptions of their actions, speech, appearance, and interactions with other characters.
    Indirect Characterization
  14. a compound expression in Old English and Old Norse poetry with metaphorical meaning, e.g. oar-steed = ship.
    Kenning
  15. Repetition of consonant sounds
    alliteration
  16. Central Figure who overcomes obstacles
    Hero
  17. A comparison of two unlike things using like or as
    Smile
  18. a widely used saying or expression that contains a figurative meaning that is different from the phrase's literal meaning
    idiom
  19. A figure of speech in which an object or animal is given human feelings, thoughts, or attitudes
    Personification
  20. Villains and Enemies, Either physical or Psychological
    Shadow
  21. The main protagonist is given a task or finds a problem they must solve.
    The Call
  22. A contrast between what is stated and what is really meant (verbal), or what is expected to happen and what actually does happen (situational)
    irony
  23. Hero's guide or guiding principles
    Mentor
  24. The final struggle
    Ordeal Death/Rebirth
  25. Forces that stand in the way at important turning points.
    Threshold Guardian
  26. A comparison of two unlike things without using the word like or as.
    Metaphor
  27. a method of indicating what a character is like by directly stating their personality traits.
    Direct Characterization
  28. The summary of events that happen as the Hero and Company return home
    Road Back
  29. The hero receives a precious treasure such as a weapon, a kiss or acclaim
    Treasure
  30. A word that imitates the sound it represents.
    onomatopoeia
  31. An allusion is a reference, typically brief, to a person, place, thing, event, or other literary work with which the reader is presumably familiar.
    allusion
  32. A narrative device that hints at coming events; often builds suspense or anxiety in the reader
    Foreshadowing
  33. The hero, mentor, and possibly others, cross the line between the normal realm and the one where their tasks await
    Crossing the Threshold
  34. Description that appeals to the senses (sight, sound, smell, touch, taste) in other words, word pictures
    Imagery