ChaseProtagonistis actuallythe evil oneCutegame witha twistMurderinginnocentcrittersMedievalEuropeanaesthetics orbackgroundSymmetrypuzzlesIt's all ahallucination /dream,protagonist isdissociating / indenialEnd isbeginning,protagonistrevealed to betrapped in acycleSokoban(boxpushing)puzzlesCharacter(s)is either a bitinsane /descendsinto insanityAllendingssuckTaller malelead that isprotective ofprotagonistSilentprotagonistProtagonistoften portrayedwith bladedweapons infanartsPuttingtroubledspirit(s) torestYoungfemaleprotagonistGoes throughthe samething thatgraduallygets worseFairy tale/ religiousimageriesTrue endingis actuallyworst endingAnimalcheckpointsTaking theplace of acursedcharacter★Bonusroom★Music boxsoundtracksScientistsresearchedthe monstersin the gameChaseProtagonistis actuallythe evil oneCutegame witha twistMurderinginnocentcrittersMedievalEuropeanaesthetics orbackgroundSymmetrypuzzlesIt's all ahallucination /dream,protagonist isdissociating / indenialEnd isbeginning,protagonistrevealed to betrapped in acycleSokoban(boxpushing)puzzlesCharacter(s)is either a bitinsane /descendsinto insanityAllendingssuckTaller malelead that isprotective ofprotagonistSilentprotagonistProtagonistoften portrayedwith bladedweapons infanartsPuttingtroubledspirit(s) torestYoungfemaleprotagonistGoes throughthe samething thatgraduallygets worseFairy tale/ religiousimageriesTrue endingis actuallyworst endingAnimalcheckpointsTaking theplace of acursedcharacter★Bonusroom★Music boxsoundtracksScientistsresearchedthe monstersin the game

RPGMaker Horror Games - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chase
  2. Protagonist is actually the evil one
  3. Cute game with a twist
  4. Murdering innocent critters
  5. Medieval European aesthetics or background
  6. Symmetry puzzles
  7. It's all a hallucination / dream, protagonist is dissociating / in denial
  8. End is beginning, protagonist revealed to be trapped in a cycle
  9. Sokoban (box pushing) puzzles
  10. Character(s) is either a bit insane / descends into insanity
  11. All endings suck
  12. Taller male lead that is protective of protagonist
  13. Silent protagonist
  14. Protagonist often portrayed with bladed weapons in fanarts
  15. Putting troubled spirit(s) to rest
  16. Young female protagonist
  17. Goes through the same thing that gradually gets worse
  18. Fairy tale / religious imageries
  19. True ending is actually worst ending
  20. Animal checkpoints
  21. Taking the place of a cursed character
  22. ★Bonus room★
  23. Music box soundtracks
  24. Scientists researched the monsters in the game