Protagonistis actuallythe evil oneAnimalcheckpointsCharacter(s)is either a bitinsane /descendsinto insanitySokoban(boxpushing)puzzlesEnd isbeginning,protagonistrevealed to betrapped in acyclePuttingtroubledspirit(s) torestIt's all ahallucination /dream,protagonist isdissociating / indenialGoes throughthe samething thatgraduallygets worseFairy tale/ religiousimageries★Bonusroom★MedievalEuropeanaesthetics orbackgroundScientistsresearchedthe monstersin the gameTaller malelead that isprotective ofprotagonistMurderinginnocentcrittersYoungfemaleprotagonistCutegame witha twistSymmetrypuzzlesTrue endingis actuallyworst endingTaking theplace of acursedcharacterAllendingssuckMusic boxsoundtracksProtagonistoften portrayedwith bladedweapons infanartsChaseSilentprotagonistProtagonistis actuallythe evil oneAnimalcheckpointsCharacter(s)is either a bitinsane /descendsinto insanitySokoban(boxpushing)puzzlesEnd isbeginning,protagonistrevealed to betrapped in acyclePuttingtroubledspirit(s) torestIt's all ahallucination /dream,protagonist isdissociating / indenialGoes throughthe samething thatgraduallygets worseFairy tale/ religiousimageries★Bonusroom★MedievalEuropeanaesthetics orbackgroundScientistsresearchedthe monstersin the gameTaller malelead that isprotective ofprotagonistMurderinginnocentcrittersYoungfemaleprotagonistCutegame witha twistSymmetrypuzzlesTrue endingis actuallyworst endingTaking theplace of acursedcharacterAllendingssuckMusic boxsoundtracksProtagonistoften portrayedwith bladedweapons infanartsChaseSilentprotagonist

RPGMaker Horror Games - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist is actually the evil one
  2. Animal checkpoints
  3. Character(s) is either a bit insane / descends into insanity
  4. Sokoban (box pushing) puzzles
  5. End is beginning, protagonist revealed to be trapped in a cycle
  6. Putting troubled spirit(s) to rest
  7. It's all a hallucination / dream, protagonist is dissociating / in denial
  8. Goes through the same thing that gradually gets worse
  9. Fairy tale / religious imageries
  10. ★Bonus room★
  11. Medieval European aesthetics or background
  12. Scientists researched the monsters in the game
  13. Taller male lead that is protective of protagonist
  14. Murdering innocent critters
  15. Young female protagonist
  16. Cute game with a twist
  17. Symmetry puzzles
  18. True ending is actually worst ending
  19. Taking the place of a cursed character
  20. All endings suck
  21. Music box soundtracks
  22. Protagonist often portrayed with bladed weapons in fanarts
  23. Chase
  24. Silent protagonist