POV-NarratorbiasPathos:appeal toemotionsContrastingcharactersPersonificationDialogueDialectSyntax:Run onsentencesSyntax:SentenceFragmentsFOILAlliterationAnaphoraTone:bitterImagerySimileTone:jealousFlashbacktochildhoodRepetitionof imagesThemeLoss ofInnocenceRepetitionof wordsTone:hopefulRhetoricalquestionForeshadowingMetaphorPOV-NarratorbiasPathos:appeal toemotionsContrastingcharactersPersonificationDialogueDialectSyntax:Run onsentencesSyntax:SentenceFragmentsFOILAlliterationAnaphoraTone:bitterImagerySimileTone:jealousFlashbacktochildhoodRepetitionof imagesThemeLoss ofInnocenceRepetitionof wordsTone:hopefulRhetoricalquestionForeshadowingMetaphor

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. POV- Narrator bias
  2. Pathos: appeal to emotions
  3. Contrasting characters
  4. Personification
  5. Dialogue
  6. Dialect
  7. Syntax: Run on sentences
  8. Syntax: Sentence Fragments
  9. FOIL
  10. Alliteration
  11. Anaphora
  12. Tone: bitter
  13. Imagery
  14. Simile
  15. Tone: jealous
  16. Flashback to childhood
  17. Repetition of images
  18. Theme
  19. Loss of Innocence
  20. Repetition of words
  21. Tone: hopeful
  22. Rhetorical question
  23. Foreshadowing
  24. Metaphor