Tone:jealousForeshadowingSyntax:Run onsentencesPersonificationRhetoricalquestionTone:bitterAlliterationSimileContrastingcharactersFlashbacktochildhoodFOILPOV-NarratorbiasDialectAnaphoraRepetitionof wordsTone:hopefulThemeLoss ofInnocenceImageryPathos:appeal toemotionsRepetitionof imagesSyntax:SentenceFragmentsMetaphorDialogueTone:jealousForeshadowingSyntax:Run onsentencesPersonificationRhetoricalquestionTone:bitterAlliterationSimileContrastingcharactersFlashbacktochildhoodFOILPOV-NarratorbiasDialectAnaphoraRepetitionof wordsTone:hopefulThemeLoss ofInnocenceImageryPathos:appeal toemotionsRepetitionof imagesSyntax:SentenceFragmentsMetaphorDialogue

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone: jealous
  2. Foreshadowing
  3. Syntax: Run on sentences
  4. Personification
  5. Rhetorical question
  6. Tone: bitter
  7. Alliteration
  8. Simile
  9. Contrasting characters
  10. Flashback to childhood
  11. FOIL
  12. POV- Narrator bias
  13. Dialect
  14. Anaphora
  15. Repetition of words
  16. Tone: hopeful
  17. Theme
  18. Loss of Innocence
  19. Imagery
  20. Pathos: appeal to emotions
  21. Repetition of images
  22. Syntax: Sentence Fragments
  23. Metaphor
  24. Dialogue