Tone:jealousRepetitionof wordsDialectImageryPersonificationSimileAnaphoraMetaphorRepetitionof imagesContrastingcharactersFlashbacktochildhoodThemeSyntax:SentenceFragmentsSyntax:Run onsentencesPathos:appeal toemotionsFOILTone:bitterTone:hopefulLoss ofInnocenceDialoguePOV-NarratorbiasForeshadowingAlliterationRhetoricalquestionTone:jealousRepetitionof wordsDialectImageryPersonificationSimileAnaphoraMetaphorRepetitionof imagesContrastingcharactersFlashbacktochildhoodThemeSyntax:SentenceFragmentsSyntax:Run onsentencesPathos:appeal toemotionsFOILTone:bitterTone:hopefulLoss ofInnocenceDialoguePOV-NarratorbiasForeshadowingAlliterationRhetoricalquestion

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone: jealous
  2. Repetition of words
  3. Dialect
  4. Imagery
  5. Personification
  6. Simile
  7. Anaphora
  8. Metaphor
  9. Repetition of images
  10. Contrasting characters
  11. Flashback to childhood
  12. Theme
  13. Syntax: Sentence Fragments
  14. Syntax: Run on sentences
  15. Pathos: appeal to emotions
  16. FOIL
  17. Tone: bitter
  18. Tone: hopeful
  19. Loss of Innocence
  20. Dialogue
  21. POV- Narrator bias
  22. Foreshadowing
  23. Alliteration
  24. Rhetorical question