POV- Narrator bias Pathos: appeal to emotions Contrasting characters Personification Dialogue Dialect Syntax: Run on sentences Syntax: Sentence Fragments FOIL Alliteration Anaphora Tone: bitter Imagery Simile Tone: jealous Flashback to childhood Repetition of images Theme Loss of Innocence Repetition of words Tone: hopeful Rhetorical question Foreshadowing Metaphor POV- Narrator bias Pathos: appeal to emotions Contrasting characters Personification Dialogue Dialect Syntax: Run on sentences Syntax: Sentence Fragments FOIL Alliteration Anaphora Tone: bitter Imagery Simile Tone: jealous Flashback to childhood Repetition of images Theme Loss of Innocence Repetition of words Tone: hopeful Rhetorical question Foreshadowing Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
POV- Narrator bias
Pathos: appeal to emotions
Contrasting characters
Personification
Dialogue
Dialect
Syntax: Run on sentences
Syntax: Sentence Fragments
FOIL
Alliteration
Anaphora
Tone: bitter
Imagery
Simile
Tone: jealous
Flashback to childhood
Repetition of images
Theme
Loss of Innocence
Repetition of words
Tone: hopeful
Rhetorical question
Foreshadowing
Metaphor