AlliterationDialectTone:hopefulDialogueContrastingcharactersAnaphoraPathos:appeal toemotionsSimileRepetitionof imagesRepetitionof wordsForeshadowingTone:jealousThemeFlashbacktochildhoodFOILRhetoricalquestionImageryMetaphorLoss ofInnocenceTone:bitterSyntax:Run onsentencesSyntax:SentenceFragmentsPersonificationPOV-NarratorbiasAlliterationDialectTone:hopefulDialogueContrastingcharactersAnaphoraPathos:appeal toemotionsSimileRepetitionof imagesRepetitionof wordsForeshadowingTone:jealousThemeFlashbacktochildhoodFOILRhetoricalquestionImageryMetaphorLoss ofInnocenceTone:bitterSyntax:Run onsentencesSyntax:SentenceFragmentsPersonificationPOV-Narratorbias

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Dialect
  3. Tone: hopeful
  4. Dialogue
  5. Contrasting characters
  6. Anaphora
  7. Pathos: appeal to emotions
  8. Simile
  9. Repetition of images
  10. Repetition of words
  11. Foreshadowing
  12. Tone: jealous
  13. Theme
  14. Flashback to childhood
  15. FOIL
  16. Rhetorical question
  17. Imagery
  18. Metaphor
  19. Loss of Innocence
  20. Tone: bitter
  21. Syntax: Run on sentences
  22. Syntax: Sentence Fragments
  23. Personification
  24. POV- Narrator bias