MetaphorTone:bitterRepetitionof imagesTone:hopefulSyntax:SentenceFragmentsImagerySyntax:Run onsentencesPathos:appeal toemotionsForeshadowingSimileAlliterationPersonificationFOILRhetoricalquestionPOV-NarratorbiasContrastingcharactersLoss ofInnocenceAnaphoraFlashbacktochildhoodTone:jealousRepetitionof wordsDialogueDialectThemeMetaphorTone:bitterRepetitionof imagesTone:hopefulSyntax:SentenceFragmentsImagerySyntax:Run onsentencesPathos:appeal toemotionsForeshadowingSimileAlliterationPersonificationFOILRhetoricalquestionPOV-NarratorbiasContrastingcharactersLoss ofInnocenceAnaphoraFlashbacktochildhoodTone:jealousRepetitionof wordsDialogueDialectTheme

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Tone: bitter
  3. Repetition of images
  4. Tone: hopeful
  5. Syntax: Sentence Fragments
  6. Imagery
  7. Syntax: Run on sentences
  8. Pathos: appeal to emotions
  9. Foreshadowing
  10. Simile
  11. Alliteration
  12. Personification
  13. FOIL
  14. Rhetorical question
  15. POV- Narrator bias
  16. Contrasting characters
  17. Loss of Innocence
  18. Anaphora
  19. Flashback to childhood
  20. Tone: jealous
  21. Repetition of words
  22. Dialogue
  23. Dialect
  24. Theme