Repetitionof wordsTone:bitterTone:jealousSimilePersonificationForeshadowingSyntax:Run onsentencesDialogueAlliterationPOV-NarratorbiasFlashbacktochildhoodTone:hopefulRepetitionof imagesPathos:appeal toemotionsFOILRhetoricalquestionAnaphoraImageryDialectLoss ofInnocenceSyntax:SentenceFragmentsMetaphorThemeContrastingcharactersRepetitionof wordsTone:bitterTone:jealousSimilePersonificationForeshadowingSyntax:Run onsentencesDialogueAlliterationPOV-NarratorbiasFlashbacktochildhoodTone:hopefulRepetitionof imagesPathos:appeal toemotionsFOILRhetoricalquestionAnaphoraImageryDialectLoss ofInnocenceSyntax:SentenceFragmentsMetaphorThemeContrastingcharacters

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repetition of words
  2. Tone: bitter
  3. Tone: jealous
  4. Simile
  5. Personification
  6. Foreshadowing
  7. Syntax: Run on sentences
  8. Dialogue
  9. Alliteration
  10. POV- Narrator bias
  11. Flashback to childhood
  12. Tone: hopeful
  13. Repetition of images
  14. Pathos: appeal to emotions
  15. FOIL
  16. Rhetorical question
  17. Anaphora
  18. Imagery
  19. Dialect
  20. Loss of Innocence
  21. Syntax: Sentence Fragments
  22. Metaphor
  23. Theme
  24. Contrasting characters