ThemeSyntax:SentenceFragmentsDialogueMetaphorPersonificationDialectPOV-NarratorbiasSimileAnaphoraSyntax:Run onsentencesTone:hopefulRhetoricalquestionAlliterationRepetitionof wordsLoss ofInnocenceFlashbacktochildhoodPathos:appeal toemotionsContrastingcharactersImageryRepetitionof imagesFOILTone:bitterForeshadowingTone:jealousThemeSyntax:SentenceFragmentsDialogueMetaphorPersonificationDialectPOV-NarratorbiasSimileAnaphoraSyntax:Run onsentencesTone:hopefulRhetoricalquestionAlliterationRepetitionof wordsLoss ofInnocenceFlashbacktochildhoodPathos:appeal toemotionsContrastingcharactersImageryRepetitionof imagesFOILTone:bitterForeshadowingTone:jealous

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Syntax: Sentence Fragments
  3. Dialogue
  4. Metaphor
  5. Personification
  6. Dialect
  7. POV- Narrator bias
  8. Simile
  9. Anaphora
  10. Syntax: Run on sentences
  11. Tone: hopeful
  12. Rhetorical question
  13. Alliteration
  14. Repetition of words
  15. Loss of Innocence
  16. Flashback to childhood
  17. Pathos: appeal to emotions
  18. Contrasting characters
  19. Imagery
  20. Repetition of images
  21. FOIL
  22. Tone: bitter
  23. Foreshadowing
  24. Tone: jealous