DialectRepetitionof imagesPathos:appeal toemotionsFlashbacktochildhoodImageryAlliterationSyntax:SentenceFragmentsTone:bitterPOV-NarratorbiasForeshadowingAnaphoraSimileFOILContrastingcharactersRepetitionof wordsRhetoricalquestionSyntax:Run onsentencesLoss ofInnocenceTone:jealousDialoguePersonificationThemeTone:hopefulMetaphorDialectRepetitionof imagesPathos:appeal toemotionsFlashbacktochildhoodImageryAlliterationSyntax:SentenceFragmentsTone:bitterPOV-NarratorbiasForeshadowingAnaphoraSimileFOILContrastingcharactersRepetitionof wordsRhetoricalquestionSyntax:Run onsentencesLoss ofInnocenceTone:jealousDialoguePersonificationThemeTone:hopefulMetaphor

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dialect
  2. Repetition of images
  3. Pathos: appeal to emotions
  4. Flashback to childhood
  5. Imagery
  6. Alliteration
  7. Syntax: Sentence Fragments
  8. Tone: bitter
  9. POV- Narrator bias
  10. Foreshadowing
  11. Anaphora
  12. Simile
  13. FOIL
  14. Contrasting characters
  15. Repetition of words
  16. Rhetorical question
  17. Syntax: Run on sentences
  18. Loss of Innocence
  19. Tone: jealous
  20. Dialogue
  21. Personification
  22. Theme
  23. Tone: hopeful
  24. Metaphor