Foreshadowing Rhetorical question Tone: bitter Theme Contrasting characters Dialect Metaphor Loss of Innocence Repetition of words Dialogue Tone: hopeful Syntax: Run on sentences Imagery Repetition of images Personification Alliteration POV- Narrator bias Anaphora FOIL Tone: jealous Pathos: appeal to emotions Syntax: Sentence Fragments Simile Flashback to childhood Foreshadowing Rhetorical question Tone: bitter Theme Contrasting characters Dialect Metaphor Loss of Innocence Repetition of words Dialogue Tone: hopeful Syntax: Run on sentences Imagery Repetition of images Personification Alliteration POV- Narrator bias Anaphora FOIL Tone: jealous Pathos: appeal to emotions Syntax: Sentence Fragments Simile Flashback to childhood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Rhetorical question
Tone: bitter
Theme
Contrasting characters
Dialect
Metaphor
Loss of Innocence
Repetition of words
Dialogue
Tone: hopeful
Syntax: Run on sentences
Imagery
Repetition of images
Personification
Alliteration
POV- Narrator bias
Anaphora
FOIL
Tone: jealous
Pathos: appeal to emotions
Syntax: Sentence Fragments
Simile
Flashback to childhood