Pathos:appeal toemotionsContrastingcharactersTone:jealousDialogueSyntax:SentenceFragmentsPOV-NarratorbiasTone:hopefulForeshadowingRhetoricalquestionPersonificationMetaphorLoss ofInnocenceFOILDialectRepetitionof wordsAlliterationSimileSyntax:Run onsentencesAnaphoraThemeImageryRepetitionof imagesTone:bitterFlashbacktochildhoodPathos:appeal toemotionsContrastingcharactersTone:jealousDialogueSyntax:SentenceFragmentsPOV-NarratorbiasTone:hopefulForeshadowingRhetoricalquestionPersonificationMetaphorLoss ofInnocenceFOILDialectRepetitionof wordsAlliterationSimileSyntax:Run onsentencesAnaphoraThemeImageryRepetitionof imagesTone:bitterFlashbacktochildhood

Literary/Rhetorical Devices in The Kite Runner - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pathos: appeal to emotions
  2. Contrasting characters
  3. Tone: jealous
  4. Dialogue
  5. Syntax: Sentence Fragments
  6. POV- Narrator bias
  7. Tone: hopeful
  8. Foreshadowing
  9. Rhetorical question
  10. Personification
  11. Metaphor
  12. Loss of Innocence
  13. FOIL
  14. Dialect
  15. Repetition of words
  16. Alliteration
  17. Simile
  18. Syntax: Run on sentences
  19. Anaphora
  20. Theme
  21. Imagery
  22. Repetition of images
  23. Tone: bitter
  24. Flashback to childhood