REWARD,OR SEIZINGTHESWORDARGUMENTWITH THEFATHERTHESUPREMEORDEALTHEORDINARYWORLDTHEROADBACKMEETINGWITHTHEMENTORCROSSINGTHETHRESHOLDFREEDOMTO LIVETHE CALL TOADVENTURETESTS,ALLIES,ANDENEMIESMEETING WITH THEGODDESS/TEMPTRESSTHEREFUSALOF THECALLHEROSPACE!RETURNWITHTHEELIXIRAPPROACHTO THEINNERMOSTCAVERESURRECTIONREWARD,OR SEIZINGTHESWORDARGUMENTWITH THEFATHERTHESUPREMEORDEALTHEORDINARYWORLDTHEROADBACKMEETINGWITHTHEMENTORCROSSINGTHETHRESHOLDFREEDOMTO LIVETHE CALL TOADVENTURETESTS,ALLIES,ANDENEMIESMEETING WITH THEGODDESS/TEMPTRESSTHEREFUSALOF THECALLHEROSPACE!RETURNWITHTHEELIXIRAPPROACHTO THEINNERMOSTCAVERESURRECTION

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. REWARD, OR SEIZING THE SWORD
  2. ARGUMENT WITH THE FATHER
  3. THE SUPREME ORDEAL
  4. THE ORDINARY WORLD
  5. THE ROAD BACK
  6. MEETING WITH THE MENTOR
  7. CROSSING THE THRESHOLD
  8. FREEDOM TO LIVE
  9. THE CALL TO ADVENTURE
  10. TESTS, ALLIES, AND ENEMIES
  11. MEETING WITH THE GODDESS/TEMPTRESS
  12. THE REFUSAL OF THE CALL
  13. HERO SPACE!
  14. RETURN WITH THE ELIXIR
  15. APPROACH TO THE INNERMOST CAVE
  16. RESURRECTION