MEETINGWITHTHEMENTORTHEREFUSALOF THECALLTHE CALL TOADVENTURECROSSINGTHETHRESHOLDAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERRETURNWITHTHEELIXIRRESURRECTIONREWARD,OR SEIZINGTHESWORDTHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESHEROSPACE!THEORDINARYWORLDFREEDOMTO LIVETHEROADBACKMEETING WITH THEGODDESS/TEMPTRESSMEETINGWITHTHEMENTORTHEREFUSALOF THECALLTHE CALL TOADVENTURECROSSINGTHETHRESHOLDAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERRETURNWITHTHEELIXIRRESURRECTIONREWARD,OR SEIZINGTHESWORDTHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESHEROSPACE!THEORDINARYWORLDFREEDOMTO LIVETHEROADBACKMEETING WITH THEGODDESS/TEMPTRESS

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MEETING WITH THE MENTOR
  2. THE REFUSAL OF THE CALL
  3. THE CALL TO ADVENTURE
  4. CROSSING THE THRESHOLD
  5. APPROACH TO THE INNERMOST CAVE
  6. ARGUMENT WITH THE FATHER
  7. RETURN WITH THE ELIXIR
  8. RESURRECTION
  9. REWARD, OR SEIZING THE SWORD
  10. THE SUPREME ORDEAL
  11. TESTS, ALLIES, AND ENEMIES
  12. HERO SPACE!
  13. THE ORDINARY WORLD
  14. FREEDOM TO LIVE
  15. THE ROAD BACK
  16. MEETING WITH THE GODDESS/TEMPTRESS