RETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSTHEROADBACKCROSSINGTHETHRESHOLDMEETINGWITHTHEMENTORTHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESTHEREFUSALOF THECALLHEROSPACE!RESURRECTIONFREEDOMTO LIVEAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERTHEORDINARYWORLDREWARD,OR SEIZINGTHESWORDTHE CALL TOADVENTURERETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSTHEROADBACKCROSSINGTHETHRESHOLDMEETINGWITHTHEMENTORTHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESTHEREFUSALOF THECALLHEROSPACE!RESURRECTIONFREEDOMTO LIVEAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERTHEORDINARYWORLDREWARD,OR SEIZINGTHESWORDTHE CALL TOADVENTURE

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. RETURN WITH THE ELIXIR
  2. MEETING WITH THE GODDESS/TEMPTRESS
  3. THE ROAD BACK
  4. CROSSING THE THRESHOLD
  5. MEETING WITH THE MENTOR
  6. THE SUPREME ORDEAL
  7. TESTS, ALLIES, AND ENEMIES
  8. THE REFUSAL OF THE CALL
  9. HERO SPACE!
  10. RESURRECTION
  11. FREEDOM TO LIVE
  12. APPROACH TO THE INNERMOST CAVE
  13. ARGUMENT WITH THE FATHER
  14. THE ORDINARY WORLD
  15. REWARD, OR SEIZING THE SWORD
  16. THE CALL TO ADVENTURE