MEETINGWITHTHEMENTORARGUMENTWITH THEFATHERTHE CALL TOADVENTURETHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESTHEROADBACKTHEORDINARYWORLDAPPROACHTO THEINNERMOSTCAVEFREEDOMTO LIVERETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSCROSSINGTHETHRESHOLDREWARD,OR SEIZINGTHESWORDHEROSPACE!RESURRECTIONTHEREFUSALOF THECALLMEETINGWITHTHEMENTORARGUMENTWITH THEFATHERTHE CALL TOADVENTURETHESUPREMEORDEALTESTS,ALLIES,ANDENEMIESTHEROADBACKTHEORDINARYWORLDAPPROACHTO THEINNERMOSTCAVEFREEDOMTO LIVERETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSCROSSINGTHETHRESHOLDREWARD,OR SEIZINGTHESWORDHEROSPACE!RESURRECTIONTHEREFUSALOF THECALL

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MEETING WITH THE MENTOR
  2. ARGUMENT WITH THE FATHER
  3. THE CALL TO ADVENTURE
  4. THE SUPREME ORDEAL
  5. TESTS, ALLIES, AND ENEMIES
  6. THE ROAD BACK
  7. THE ORDINARY WORLD
  8. APPROACH TO THE INNERMOST CAVE
  9. FREEDOM TO LIVE
  10. RETURN WITH THE ELIXIR
  11. MEETING WITH THE GODDESS/TEMPTRESS
  12. CROSSING THE THRESHOLD
  13. REWARD, OR SEIZING THE SWORD
  14. HERO SPACE!
  15. RESURRECTION
  16. THE REFUSAL OF THE CALL