THE CALL TOADVENTURETHEROADBACKTHESUPREMEORDEALTHEREFUSALOF THECALLRESURRECTIONFREEDOMTO LIVEMEETINGWITHTHEMENTORTESTSALLIESANDENEMIESREWARDOR SEIZINGTHESWORDCROSSINGTHETHRESHOLDTHEORDINARYWORLDHEROSPACE!RETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVETHE CALL TOADVENTURETHEROADBACKTHESUPREMEORDEALTHEREFUSALOF THECALLRESURRECTIONFREEDOMTO LIVEMEETINGWITHTHEMENTORTESTSALLIESANDENEMIESREWARDOR SEIZINGTHESWORDCROSSINGTHETHRESHOLDTHEORDINARYWORLDHEROSPACE!RETURNWITHTHEELIXIRMEETING WITH THEGODDESS/TEMPTRESSARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVE

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THE CALL TO ADVENTURE
  2. THE ROAD BACK
  3. THE SUPREME ORDEAL
  4. THE REFUSAL OF THE CALL
  5. RESURRECTION
  6. FREEDOM TO LIVE
  7. MEETING WITH THE MENTOR
  8. TESTS ALLIES AND ENEMIES
  9. REWARD OR SEIZING THE SWORD
  10. CROSSING THE THRESHOLD
  11. THE ORDINARY WORLD
  12. HERO SPACE!
  13. RETURN WITH THE ELIXIR
  14. MEETING WITH THE GODDESS/TEMPTRESS
  15. ARGUMENT WITH THE FATHER
  16. APPROACH TO THE INNERMOST CAVE