FREEDOMTO LIVEARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVETHE CALL TOADVENTURETESTSALLIESANDENEMIESTHESUPREMEORDEALREWARDOR SEIZINGTHESWORDMEETING WITH THEGODDESS/TEMPTRESSTHEORDINARYWORLDCROSSINGTHETHRESHOLDTHEROADBACKMEETINGWITHTHEMENTORRESURRECTIONHEROSPACE!THEREFUSALOF THECALLRETURNWITHTHEELIXIRFREEDOMTO LIVEARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVETHE CALL TOADVENTURETESTSALLIESANDENEMIESTHESUPREMEORDEALREWARDOR SEIZINGTHESWORDMEETING WITH THEGODDESS/TEMPTRESSTHEORDINARYWORLDCROSSINGTHETHRESHOLDTHEROADBACKMEETINGWITHTHEMENTORRESURRECTIONHEROSPACE!THEREFUSALOF THECALLRETURNWITHTHEELIXIR

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FREEDOM TO LIVE
  2. ARGUMENT WITH THE FATHER
  3. APPROACH TO THE INNERMOST CAVE
  4. THE CALL TO ADVENTURE
  5. TESTS ALLIES AND ENEMIES
  6. THE SUPREME ORDEAL
  7. REWARD OR SEIZING THE SWORD
  8. MEETING WITH THE GODDESS/TEMPTRESS
  9. THE ORDINARY WORLD
  10. CROSSING THE THRESHOLD
  11. THE ROAD BACK
  12. MEETING WITH THE MENTOR
  13. RESURRECTION
  14. HERO SPACE!
  15. THE REFUSAL OF THE CALL
  16. RETURN WITH THE ELIXIR