THEREFUSALOF THECALLRETURNWITHTHEELIXIRCROSSINGTHETHRESHOLDTHESUPREMEORDEALMEETING WITH THEGODDESS/TEMPTRESSFREEDOMTO LIVETHEORDINARYWORLDTHEROADBACKTHE CALL TOADVENTUREARGUMENTWITH THEFATHERHEROSPACE!APPROACHTO THEINNERMOSTCAVEREWARDOR SEIZINGTHESWORDRESURRECTIONTESTSALLIESANDENEMIESMEETINGWITHTHEMENTORTHEREFUSALOF THECALLRETURNWITHTHEELIXIRCROSSINGTHETHRESHOLDTHESUPREMEORDEALMEETING WITH THEGODDESS/TEMPTRESSFREEDOMTO LIVETHEORDINARYWORLDTHEROADBACKTHE CALL TOADVENTUREARGUMENTWITH THEFATHERHEROSPACE!APPROACHTO THEINNERMOSTCAVEREWARDOR SEIZINGTHESWORDRESURRECTIONTESTSALLIESANDENEMIESMEETINGWITHTHEMENTOR

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THE REFUSAL OF THE CALL
  2. RETURN WITH THE ELIXIR
  3. CROSSING THE THRESHOLD
  4. THE SUPREME ORDEAL
  5. MEETING WITH THE GODDESS/TEMPTRESS
  6. FREEDOM TO LIVE
  7. THE ORDINARY WORLD
  8. THE ROAD BACK
  9. THE CALL TO ADVENTURE
  10. ARGUMENT WITH THE FATHER
  11. HERO SPACE!
  12. APPROACH TO THE INNERMOST CAVE
  13. REWARD OR SEIZING THE SWORD
  14. RESURRECTION
  15. TESTS ALLIES AND ENEMIES
  16. MEETING WITH THE MENTOR