TESTSALLIESANDENEMIESRESURRECTIONTHE CALL TOADVENTURETHEREFUSALOF THECALLARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVEREWARDOR SEIZINGTHESWORDHEROSPACE!FREEDOMTO LIVEMEETING WITH THEGODDESS/TEMPTRESSCROSSINGTHETHRESHOLDTHESUPREMEORDEALMEETINGWITHTHEMENTORTHEORDINARYWORLDTHEROADBACKRETURNWITHTHEELIXIRTESTSALLIESANDENEMIESRESURRECTIONTHE CALL TOADVENTURETHEREFUSALOF THECALLARGUMENTWITH THEFATHERAPPROACHTO THEINNERMOSTCAVEREWARDOR SEIZINGTHESWORDHEROSPACE!FREEDOMTO LIVEMEETING WITH THEGODDESS/TEMPTRESSCROSSINGTHETHRESHOLDTHESUPREMEORDEALMEETINGWITHTHEMENTORTHEORDINARYWORLDTHEROADBACKRETURNWITHTHEELIXIR

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TESTS ALLIES AND ENEMIES
  2. RESURRECTION
  3. THE CALL TO ADVENTURE
  4. THE REFUSAL OF THE CALL
  5. ARGUMENT WITH THE FATHER
  6. APPROACH TO THE INNERMOST CAVE
  7. REWARD OR SEIZING THE SWORD
  8. HERO SPACE!
  9. FREEDOM TO LIVE
  10. MEETING WITH THE GODDESS/TEMPTRESS
  11. CROSSING THE THRESHOLD
  12. THE SUPREME ORDEAL
  13. MEETING WITH THE MENTOR
  14. THE ORDINARY WORLD
  15. THE ROAD BACK
  16. RETURN WITH THE ELIXIR