THE CALL TOADVENTURETESTSALLIESANDENEMIESMEETING WITH THEGODDESS/TEMPTRESSFREEDOMTO LIVECROSSINGTHETHRESHOLDTHESUPREMEORDEALRETURNWITHTHEELIXIRREWARDOR SEIZINGTHESWORDTHEROADBACKAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERTHEREFUSALOF THECALLHEROSPACE!RESURRECTIONTHEORDINARYWORLDMEETINGWITHTHEMENTORTHE CALL TOADVENTURETESTSALLIESANDENEMIESMEETING WITH THEGODDESS/TEMPTRESSFREEDOMTO LIVECROSSINGTHETHRESHOLDTHESUPREMEORDEALRETURNWITHTHEELIXIRREWARDOR SEIZINGTHESWORDTHEROADBACKAPPROACHTO THEINNERMOSTCAVEARGUMENTWITH THEFATHERTHEREFUSALOF THECALLHEROSPACE!RESURRECTIONTHEORDINARYWORLDMEETINGWITHTHEMENTOR

THE HERO'S JOURNEY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THE CALL TO ADVENTURE
  2. TESTS ALLIES AND ENEMIES
  3. MEETING WITH THE GODDESS/TEMPTRESS
  4. FREEDOM TO LIVE
  5. CROSSING THE THRESHOLD
  6. THE SUPREME ORDEAL
  7. RETURN WITH THE ELIXIR
  8. REWARD OR SEIZING THE SWORD
  9. THE ROAD BACK
  10. APPROACH TO THE INNERMOST CAVE
  11. ARGUMENT WITH THE FATHER
  12. THE REFUSAL OF THE CALL
  13. HERO SPACE!
  14. RESURRECTION
  15. THE ORDINARY WORLD
  16. MEETING WITH THE MENTOR