BENDConduitMEETBerthaTRY aMotorClampmeterBUILD aHydraulicsSystemUSE aMicrometerFIND theMotorTrainerWIREanOutletMAKE aCAT 5CableSEE aPneumaticTrainerTEST aCAT 5CableSEE theClimaxKeywayMillTEST a200-in-1ProjectLabMEASUREaWaveboardASK aQuestionaboutApprenticeshipLAYOUTaMachiningProjectSEE theNEWLatheFIND theRadialDrillUSE aTorqueWrenchSEE aGroundRodTesterFIND theRiggingCageTRYzSpaceFIND theCometMillTRY a"No-Dog"LevelTIE aHalf-HitchBENDConduitMEETBerthaTRY aMotorClampmeterBUILD aHydraulicsSystemUSE aMicrometerFIND theMotorTrainerWIREanOutletMAKE aCAT 5CableSEE aPneumaticTrainerTEST aCAT 5CableSEE theClimaxKeywayMillTEST a200-in-1ProjectLabMEASUREaWaveboardASK aQuestionaboutApprenticeshipLAYOUTaMachiningProjectSEE theNEWLatheFIND theRadialDrillUSE aTorqueWrenchSEE aGroundRodTesterFIND theRiggingCageTRYzSpaceFIND theCometMillTRY a"No-Dog"LevelTIE aHalf-Hitch

Apprenticeship - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BEND Conduit
  2. MEET Bertha
  3. TRY a Motor Clampmeter
  4. BUILD a Hydraulics System
  5. USE a Micrometer
  6. FIND the Motor Trainer
  7. WIRE an Outlet
  8. MAKE a CAT 5 Cable
  9. SEE a Pneumatic Trainer
  10. TEST a CAT 5 Cable
  11. SEE the Climax Keyway Mill
  12. TEST a 200-in-1 Project Lab
  13. MEASURE a Waveboard
  14. ASK a Question about Apprenticeship
  15. LAYOUT a Machining Project
  16. SEE the NEW Lathe
  17. FIND the Radial Drill
  18. USE a Torque Wrench
  19. SEE a Ground Rod Tester
  20. FIND the Rigging Cage
  21. TRY zSpace
  22. FIND the Comet Mill
  23. TRY a "No-Dog" Level
  24. TIE a Half-Hitch