SEE theNEWLatheTRY aMotorClampmeterLAYOUTaMachiningProjectTEST a200-in-1ProjectLabUSE aMicrometerFIND theMotorTrainerBUILD aHydraulicsSystemTRYzSpaceTRY a"No-Dog"LevelSEE aPneumaticTrainerFIND theRadialDrillTIE aHalf-HitchSEE aGroundRodTesterASK aQuestionaboutApprenticeshipMEASUREaWaveboardWIREanOutletUSE aTorqueWrenchTEST aCAT 5CableFIND theRiggingCageBENDConduitMEETBerthaMAKE aCAT 5CableFIND theCometMillSEE theClimaxKeywayMillSEE theNEWLatheTRY aMotorClampmeterLAYOUTaMachiningProjectTEST a200-in-1ProjectLabUSE aMicrometerFIND theMotorTrainerBUILD aHydraulicsSystemTRYzSpaceTRY a"No-Dog"LevelSEE aPneumaticTrainerFIND theRadialDrillTIE aHalf-HitchSEE aGroundRodTesterASK aQuestionaboutApprenticeshipMEASUREaWaveboardWIREanOutletUSE aTorqueWrenchTEST aCAT 5CableFIND theRiggingCageBENDConduitMEETBerthaMAKE aCAT 5CableFIND theCometMillSEE theClimaxKeywayMill

Apprenticeship - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SEE the NEW Lathe
  2. TRY a Motor Clampmeter
  3. LAYOUT a Machining Project
  4. TEST a 200-in-1 Project Lab
  5. USE a Micrometer
  6. FIND the Motor Trainer
  7. BUILD a Hydraulics System
  8. TRY zSpace
  9. TRY a "No-Dog" Level
  10. SEE a Pneumatic Trainer
  11. FIND the Radial Drill
  12. TIE a Half-Hitch
  13. SEE a Ground Rod Tester
  14. ASK a Question about Apprenticeship
  15. MEASURE a Waveboard
  16. WIRE an Outlet
  17. USE a Torque Wrench
  18. TEST a CAT 5 Cable
  19. FIND the Rigging Cage
  20. BEND Conduit
  21. MEET Bertha
  22. MAKE a CAT 5 Cable
  23. FIND the Comet Mill
  24. SEE the Climax Keyway Mill