TRYzSpaceFIND theMotorTrainerFIND theRiggingCageUSE aMicrometerASK aQuestionaboutApprenticeshipSEE theClimaxKeywayMillUSE aTorqueWrenchTEST aCAT 5CableTRY aMotorClampmeterWIREanOutletTEST a200-in-1ProjectLabSEE aPneumaticTrainerFIND theCometMillMEETBerthaBENDConduitTIE aHalf-HitchFIND theRadialDrillSEE aGroundRodTesterLAYOUTaMachiningProjectBUILD aHydraulicsSystemSEE theNEWLatheTRY a"No-Dog"LevelMAKE aCAT 5CableMEASUREaWaveboardTRYzSpaceFIND theMotorTrainerFIND theRiggingCageUSE aMicrometerASK aQuestionaboutApprenticeshipSEE theClimaxKeywayMillUSE aTorqueWrenchTEST aCAT 5CableTRY aMotorClampmeterWIREanOutletTEST a200-in-1ProjectLabSEE aPneumaticTrainerFIND theCometMillMEETBerthaBENDConduitTIE aHalf-HitchFIND theRadialDrillSEE aGroundRodTesterLAYOUTaMachiningProjectBUILD aHydraulicsSystemSEE theNEWLatheTRY a"No-Dog"LevelMAKE aCAT 5CableMEASUREaWaveboard

Apprenticeship - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TRY zSpace
  2. FIND the Motor Trainer
  3. FIND the Rigging Cage
  4. USE a Micrometer
  5. ASK a Question about Apprenticeship
  6. SEE the Climax Keyway Mill
  7. USE a Torque Wrench
  8. TEST a CAT 5 Cable
  9. TRY a Motor Clampmeter
  10. WIRE an Outlet
  11. TEST a 200-in-1 Project Lab
  12. SEE a Pneumatic Trainer
  13. FIND the Comet Mill
  14. MEET Bertha
  15. BEND Conduit
  16. TIE a Half-Hitch
  17. FIND the Radial Drill
  18. SEE a Ground Rod Tester
  19. LAYOUT a Machining Project
  20. BUILD a Hydraulics System
  21. SEE the NEW Lathe
  22. TRY a "No-Dog" Level
  23. MAKE a CAT 5 Cable
  24. MEASURE a Waveboard