TEST a200-in-1ProjectLabSEE theClimaxKeywayMillTIE aHalf-HitchASK aQuestionaboutApprenticeshipSEE aGroundRodTesterFIND theRiggingCageFIND theRadialDrillLAYOUTaMachiningProjectMEASUREaWaveboardTRY a"No-Dog"LevelMEETBerthaFIND theMotorTrainerSEE aPneumaticTrainerMAKE aCAT 5CableSEE theNEWLatheFIND theCometMillBENDConduitTRY aMotorClampmeterUSE aMicrometerUSE aTorqueWrenchTEST aCAT 5CableTRYzSpaceWIREanOutletBUILD aHydraulicsSystemTEST a200-in-1ProjectLabSEE theClimaxKeywayMillTIE aHalf-HitchASK aQuestionaboutApprenticeshipSEE aGroundRodTesterFIND theRiggingCageFIND theRadialDrillLAYOUTaMachiningProjectMEASUREaWaveboardTRY a"No-Dog"LevelMEETBerthaFIND theMotorTrainerSEE aPneumaticTrainerMAKE aCAT 5CableSEE theNEWLatheFIND theCometMillBENDConduitTRY aMotorClampmeterUSE aMicrometerUSE aTorqueWrenchTEST aCAT 5CableTRYzSpaceWIREanOutletBUILD aHydraulicsSystem

Apprenticeship - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TEST a 200-in-1 Project Lab
  2. SEE the Climax Keyway Mill
  3. TIE a Half-Hitch
  4. ASK a Question about Apprenticeship
  5. SEE a Ground Rod Tester
  6. FIND the Rigging Cage
  7. FIND the Radial Drill
  8. LAYOUT a Machining Project
  9. MEASURE a Waveboard
  10. TRY a "No-Dog" Level
  11. MEET Bertha
  12. FIND the Motor Trainer
  13. SEE a Pneumatic Trainer
  14. MAKE a CAT 5 Cable
  15. SEE the NEW Lathe
  16. FIND the Comet Mill
  17. BEND Conduit
  18. TRY a Motor Clampmeter
  19. USE a Micrometer
  20. USE a Torque Wrench
  21. TEST a CAT 5 Cable
  22. TRY zSpace
  23. WIRE an Outlet
  24. BUILD a Hydraulics System