MotorUnitMovementTimingSomaticMotorFitt'sLawRelativeAgeEffectIndex ofDifficultyCorrelationCoefficientType FFMuscleFiberAbilitesMotorNeuronSpatialAccuracyNoveltyProblemGeneralizedMotorProgramPredictionInnervationRatioGMPElectromyographyCentralPatternGeneratorBimanualFitts TaskTemporalAccuracyOpenLoopControlDeafferentationParametersStorageProblemMotorUnitMovementTimingSomaticMotorFitt'sLawRelativeAgeEffectIndex ofDifficultyCorrelationCoefficientType FFMuscleFiberAbilitesMotorNeuronSpatialAccuracyNoveltyProblemGeneralizedMotorProgramPredictionInnervationRatioGMPElectromyographyCentralPatternGeneratorBimanualFitts TaskTemporalAccuracyOpenLoopControlDeafferentationParametersStorageProblem

Motor Learning Review Unit #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motor Unit
  2. Movement Timing
  3. Somatic Motor
  4. Fitt's Law
  5. Relative Age Effect
  6. Index of Difficulty
  7. Correlation Coefficient
  8. Type FF Muscle Fiber
  9. Abilites
  10. Motor Neuron
  11. Spatial Accuracy
  12. Novelty Problem
  13. Generalized Motor Program
  14. Prediction
  15. Innervation Ratio
  16. GMP
  17. Electromyography
  18. Central Pattern Generator
  19. Bimanual Fitts Task
  20. Temporal Accuracy
  21. Open Loop Control
  22. Deafferentation
  23. Parameters
  24. Storage Problem