MotorNeuronAbilitesDeafferentationNoveltyProblemPredictionSomaticMotorElectromyographyRelativeAgeEffectCentralPatternGeneratorMovementTimingParametersBimanualFitts TaskFitt'sLawIndex ofDifficultyMotorUnitGMPGeneralizedMotorProgramType FFMuscleFiberInnervationRatioTemporalAccuracyStorageProblemSpatialAccuracyOpenLoopControlCorrelationCoefficientMotorNeuronAbilitesDeafferentationNoveltyProblemPredictionSomaticMotorElectromyographyRelativeAgeEffectCentralPatternGeneratorMovementTimingParametersBimanualFitts TaskFitt'sLawIndex ofDifficultyMotorUnitGMPGeneralizedMotorProgramType FFMuscleFiberInnervationRatioTemporalAccuracyStorageProblemSpatialAccuracyOpenLoopControlCorrelationCoefficient

Motor Learning Review Unit #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motor Neuron
  2. Abilites
  3. Deafferentation
  4. Novelty Problem
  5. Prediction
  6. Somatic Motor
  7. Electromyography
  8. Relative Age Effect
  9. Central Pattern Generator
  10. Movement Timing
  11. Parameters
  12. Bimanual Fitts Task
  13. Fitt's Law
  14. Index of Difficulty
  15. Motor Unit
  16. GMP
  17. Generalized Motor Program
  18. Type FF Muscle Fiber
  19. Innervation Ratio
  20. Temporal Accuracy
  21. Storage Problem
  22. Spatial Accuracy
  23. Open Loop Control
  24. Correlation Coefficient