Flynn makeshis characterthe day afterit'sannouncedWe trysomething newthat thennever getsused again(see rumours)Edon makeshalf a lvl 1characterthen goes toplay gamesRyan fightssomeone fora colourJoey makesa memecharacter orat least hasa pun name"Oh I don'tread thechat, didsomethingchange?"Omar has anunfinishedcharacterconcept forweeks"Where'sthe joinlink?"Gwyn halfreads anability anduses itwrongAt least onpersondoesn't joinuntil the weekbefore startingEdon tries toget a pet insession oneChat for thecampaigndevolves intoa randomconvoOnly half theparty hascharacterconcepts in theweek beforeplayingWiles makeshis charactertwo months inadvance or twodays no inbetweenGame startsdespite dmnot rollinghighestFlynn can'tpronounceany namesSomeonemessages one ofthe other dmsabout a questioninstead of theactual dm"Wait who'scampaignare weplayingagain?"Someone has toleave two hoursearly but doesn'tsay anything untilthe break or rightbefore they leaveDm makes along anddetailed setupthat only halfthe group readsNo morethan one(1)backstory"Feel free to askquestions"(no one asksquestions andmakeswhatever"At least oneperson doesn'tfinish theircharacter untilthe eveningbefore playingNo personalcharacteristicorbarebonesif pressedFlynn makeshis characterthe day afterit'sannouncedWe trysomething newthat thennever getsused again(see rumours)Edon makeshalf a lvl 1characterthen goes toplay gamesRyan fightssomeone fora colourJoey makesa memecharacter orat least hasa pun name"Oh I don'tread thechat, didsomethingchange?"Omar has anunfinishedcharacterconcept forweeks"Where'sthe joinlink?"Gwyn halfreads anability anduses itwrongAt least onpersondoesn't joinuntil the weekbefore startingEdon tries toget a pet insession oneChat for thecampaigndevolves intoa randomconvoOnly half theparty hascharacterconcepts in theweek beforeplayingWiles makeshis charactertwo months inadvance or twodays no inbetweenGame startsdespite dmnot rollinghighestFlynn can'tpronounceany namesSomeonemessages one ofthe other dmsabout a questioninstead of theactual dm"Wait who'scampaignare weplayingagain?"Someone has toleave two hoursearly but doesn'tsay anything untilthe break or rightbefore they leaveDm makes along anddetailed setupthat only halfthe group readsNo morethan one(1)backstory"Feel free to askquestions"(no one asksquestions andmakeswhatever"At least oneperson doesn'tfinish theircharacter untilthe eveningbefore playingNo personalcharacteristicorbarebonesif pressed

New campaign announced months in advance - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flynn makes his character the day after it's announced
  2. We try something new that then never gets used again (see rumours)
  3. Edon makes half a lvl 1 character then goes to play games
  4. Ryan fights someone for a colour
  5. Joey makes a meme character or at least has a pun name
  6. "Oh I don't read the chat, did something change?"
  7. Omar has an unfinished character concept for weeks
  8. "Where's the join link?"
  9. Gwyn half reads an ability and uses it wrong
  10. At least on person doesn't join until the week before starting
  11. Edon tries to get a pet in session one
  12. Chat for the campaign devolves into a random convo
  13. Only half the party has character concepts in the week before playing
  14. Wiles makes his character two months in advance or two days no in between
  15. Game starts despite dm not rolling highest
  16. Flynn can't pronounce any names
  17. Someone messages one of the other dms about a question instead of the actual dm
  18. "Wait who's campaign are we playing again?"
  19. Someone has to leave two hours early but doesn't say anything until the break or right before they leave
  20. Dm makes a long and detailed setup that only half the group reads
  21. No more than one (1) backstory
  22. "Feel free to ask questions" (no one asks questions and makes whatever"
  23. At least one person doesn't finish their character until the evening before playing
  24. No personal characteristic or barebones if pressed