(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Leave a complete item on your bench for one consecutive stage.
Have 2 Collossi in your team for at least one round.
Have no synergies on your board for at least one round on or after Stage 4.
End the game in 1st, 3rd, 5th, or 7th.
Have 70 gold in your bank without the Rich get Richer augment.
Yell "dude, this game sucks" loudly in the front of the classroom using your best Soju/Kiyoon/whoever impression.
Lose to neutrals (lmao) or try your very best to. Don't cheese
Sell your entire board and bench after Stage 1 neutrals.
Have four 2 starred Yordles.
Choose a trait augment (i.e. Syndicate spat) and proceed to not use it for at least 1 consecutive stage.
Put your ranged carry in the first row for two rounds on or after Stage 4.
Build a spatula of a trait not on your board or bench.
Cash out from any Mercenary trait.
Draw one of these emotes on the board to the best of your ability during planning phase (OkaygeBusiness, HandsUp, Wokege)
Give an AD item to an AP carry or vice versa, or put a tank item on a carry. (don't cheese)
Activate the 5 Innovator trait.
Build a Redemption.
Run a lap around the classroom during planning phase.
Build a Gunblade.
End the game in 2nd, 4th, 6th, or 8th.
Activate the 5 Mercenary trait.
Activate the 3 Enchanter trait.
Activate the 2 Socialite trait.
Activate the 4 Scrap trait.
Sell your carry (must be at least a 2 star and 4 cost or higher)
Activate the 3 Imperial trait.
Feed Tahm Kench at least 10 gold's worth of units. (can be 2 starred)
Activate the 5 Syndicate trait.
Activate the 4 Academy trait.
3 star any unit.
Have 3 Enforcers on your board.
Activate the 5 Chemtech trait.
During carousel, do not pick an item and let it randomize for you.
Have Socialite on your board but don't use the Socialite hex for 2 rounds.
Declare verbally and spend entire planning phase out of your own board (may not reposition, may not purchase units)