Have 70 gold inyour bankwithout theRich get Richeraugment.Give an AD item toan AP carry or viceversa, or put atank item on acarry. (don'tcheese)Activatethe 4Scraptrait.Sell your carry(must be atleast a 2 starand 4 cost orhigher)Activatethe 5Chemtechtrait.Have four2 starredYordles.Choose a traitaugment (i.e.Syndicate spat) andproceed to not use itfor at least 1consecutive stage.End thegame in2nd, 4th,6th, or 8th.Yell "dude, this gamesucks" loudly in thefront of the classroomusing your bestSoju/Kiyoon/whoeverimpression.Have Socialiteon your boardbut don't use theSocialite hex for2 rounds.Activatethe 5Syndicatetrait.Activatethe 3Imperialtrait.End thegame in1st, 3rd,5th, or 7th.Lose toneutrals (lmao)or try your verybest to. Don'tcheeseDeclare verbally andspend entire planningphase out of yourown board (may notreposition, may notpurchase units)Duringcarousel, donot pick an itemand let itrandomize foryou.Put yourranged carry inthe first row fortwo rounds onor after Stage4.Have 2Collossi inyour teamfor at leastone round.Cash outfrom anyMercenarytrait.Leave acomplete itemon your benchfor oneconsecutivestage.Have nosynergies onyour board forat least oneround on orafter Stage 4.Build aRedemption.Activatethe 2Socialitetrait.Build aspatula of atrait not onyour boardor bench.Have 3Enforcerson yourboard.Activatethe 4Academytrait.Sell yourentire boardand benchafter Stage 1neutrals.Activatethe 3Enchantertrait.Build aGunblade.Feed TahmKench at least10 gold's worthof units. (canbe 2 starred)Draw one of theseemotes on the boardto the best of yourability duringplanning phase(OkaygeBusiness,HandsUp, Wokege)3 staranyunit.Activatethe 5Innovatortrait.Activatethe 5Mercenarytrait.Run a laparound theclassroomduring planningphase.Have 70 gold inyour bankwithout theRich get Richeraugment.Give an AD item toan AP carry or viceversa, or put atank item on acarry. (don'tcheese)Activatethe 4Scraptrait.Sell your carry(must be atleast a 2 starand 4 cost orhigher)Activatethe 5Chemtechtrait.Have four2 starredYordles.Choose a traitaugment (i.e.Syndicate spat) andproceed to not use itfor at least 1consecutive stage.End thegame in2nd, 4th,6th, or 8th.Yell "dude, this gamesucks" loudly in thefront of the classroomusing your bestSoju/Kiyoon/whoeverimpression.Have Socialiteon your boardbut don't use theSocialite hex for2 rounds.Activatethe 5Syndicatetrait.Activatethe 3Imperialtrait.End thegame in1st, 3rd,5th, or 7th.Lose toneutrals (lmao)or try your verybest to. Don'tcheeseDeclare verbally andspend entire planningphase out of yourown board (may notreposition, may notpurchase units)Duringcarousel, donot pick an itemand let itrandomize foryou.Put yourranged carry inthe first row fortwo rounds onor after Stage4.Have 2Collossi inyour teamfor at leastone round.Cash outfrom anyMercenarytrait.Leave acomplete itemon your benchfor oneconsecutivestage.Have nosynergies onyour board forat least oneround on orafter Stage 4.Build aRedemption.Activatethe 2Socialitetrait.Build aspatula of atrait not onyour boardor bench.Have 3Enforcerson yourboard.Activatethe 4Academytrait.Sell yourentire boardand benchafter Stage 1neutrals.Activatethe 3Enchantertrait.Build aGunblade.Feed TahmKench at least10 gold's worthof units. (canbe 2 starred)Draw one of theseemotes on the boardto the best of yourability duringplanning phase(OkaygeBusiness,HandsUp, Wokege)3 staranyunit.Activatethe 5Innovatortrait.Activatethe 5Mercenarytrait.Run a laparound theclassroomduring planningphase.

Set 6 Celebration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have 70 gold in your bank without the Rich get Richer augment.
  2. Give an AD item to an AP carry or vice versa, or put a tank item on a carry. (don't cheese)
  3. Activate the 4 Scrap trait.
  4. Sell your carry (must be at least a 2 star and 4 cost or higher)
  5. Activate the 5 Chemtech trait.
  6. Have four 2 starred Yordles.
  7. Choose a trait augment (i.e. Syndicate spat) and proceed to not use it for at least 1 consecutive stage.
  8. End the game in 2nd, 4th, 6th, or 8th.
  9. Yell "dude, this game sucks" loudly in the front of the classroom using your best Soju/Kiyoon/whoever impression.
  10. Have Socialite on your board but don't use the Socialite hex for 2 rounds.
  11. Activate the 5 Syndicate trait.
  12. Activate the 3 Imperial trait.
  13. End the game in 1st, 3rd, 5th, or 7th.
  14. Lose to neutrals (lmao) or try your very best to. Don't cheese
  15. Declare verbally and spend entire planning phase out of your own board (may not reposition, may not purchase units)
  16. During carousel, do not pick an item and let it randomize for you.
  17. Put your ranged carry in the first row for two rounds on or after Stage 4.
  18. Have 2 Collossi in your team for at least one round.
  19. Cash out from any Mercenary trait.
  20. Leave a complete item on your bench for one consecutive stage.
  21. Have no synergies on your board for at least one round on or after Stage 4.
  22. Build a Redemption.
  23. Activate the 2 Socialite trait.
  24. Build a spatula of a trait not on your board or bench.
  25. Have 3 Enforcers on your board.
  26. Activate the 4 Academy trait.
  27. Sell your entire board and bench after Stage 1 neutrals.
  28. Activate the 3 Enchanter trait.
  29. Build a Gunblade.
  30. Feed Tahm Kench at least 10 gold's worth of units. (can be 2 starred)
  31. Draw one of these emotes on the board to the best of your ability during planning phase (OkaygeBusiness, HandsUp, Wokege)
  32. 3 star any unit.
  33. Activate the 5 Innovator trait.
  34. Activate the 5 Mercenary trait.
  35. Run a lap around the classroom during planning phase.