foreshadowingThethunderstormRisingactionThemeMoneycan't buyyouhappinessCharacterPlaceThefuture isalteredSettingIt wasbadluckGoingback intimeEarly1900sPlotPrideHelearnedto walkTheScarletIbisConflictclimaxButterflyExpositionThefeeling thestorygives youFallingActionDoodlediesEckelsgettingkilledChangeTheJungleCoffinHechangedthe futureResolutionforeshadowingThethunderstormRisingactionThemeMoneycan't buyyouhappinessCharacterPlaceThefuture isalteredSettingIt wasbadluckGoingback intimeEarly1900sPlotPrideHelearnedto walkTheScarletIbisConflictclimaxButterflyExpositionThefeeling thestorygives youFallingActionDoodlediesEckelsgettingkilledChangeTheJungleCoffinHechangedthe futureResolution

Short Stories - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. foreshadowing
  2. The thunderstorm
  3. Rising action
  4. Theme
  5. Money can't buy you happiness
  6. Character
  7. Place
  8. The future is altered
  9. Setting
  10. It was bad luck
  11. Going back in time
  12. Early 1900s
  13. Plot
  14. Pride
  15. He learned to walk
  16. The Scarlet Ibis
  17. Conflict
  18. climax
  19. Butterfly
  20. Exposition
  21. The feeling the story gives you
  22. Falling Action
  23. Doodle dies
  24. Eckels getting killed
  25. Change
  26. The Jungle
  27. Coffin
  28. He changed the future
  29. Resolution