Exposition Plot climax Character Coffin foreshadowing Pride The future is altered The feeling the story gives you Early 1900s It was bad luck Setting Theme The thunderstorm Resolution Eckels getting killed Falling Action Doodle dies Money can't buy you happiness He learned to walk The Scarlet Ibis Place Butterfly Rising action The Jungle Change He changed the future Going back in time Conflict Exposition Plot climax Character Coffin foreshadowing Pride The future is altered The feeling the story gives you Early 1900s It was bad luck Setting Theme The thunderstorm Resolution Eckels getting killed Falling Action Doodle dies Money can't buy you happiness He learned to walk The Scarlet Ibis Place Butterfly Rising action The Jungle Change He changed the future Going back in time Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Plot
climax
Character
Coffin
foreshadowing
Pride
The future is altered
The feeling the story gives you
Early 1900s
It was bad luck
Setting
Theme
The thunderstorm
Resolution
Eckels getting killed
Falling Action
Doodle dies
Money can't buy you happiness
He learned to walk
The Scarlet Ibis
Place
Butterfly
Rising action
The Jungle
Change
He changed the future
Going back in time
Conflict