ExpositionPlotclimaxCharacterCoffinforeshadowingPrideThefuture isalteredThefeeling thestorygives youEarly1900sIt wasbadluckSettingThemeThethunderstormResolutionEckelsgettingkilledFallingActionDoodlediesMoneycan't buyyouhappinessHelearnedto walkTheScarletIbisPlaceButterflyRisingactionTheJungleChangeHechangedthe futureGoingback intimeConflictExpositionPlotclimaxCharacterCoffinforeshadowingPrideThefuture isalteredThefeeling thestorygives youEarly1900sIt wasbadluckSettingThemeThethunderstormResolutionEckelsgettingkilledFallingActionDoodlediesMoneycan't buyyouhappinessHelearnedto walkTheScarletIbisPlaceButterflyRisingactionTheJungleChangeHechangedthe futureGoingback intimeConflict

Short Stories - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Plot
  3. climax
  4. Character
  5. Coffin
  6. foreshadowing
  7. Pride
  8. The future is altered
  9. The feeling the story gives you
  10. Early 1900s
  11. It was bad luck
  12. Setting
  13. Theme
  14. The thunderstorm
  15. Resolution
  16. Eckels getting killed
  17. Falling Action
  18. Doodle dies
  19. Money can't buy you happiness
  20. He learned to walk
  21. The Scarlet Ibis
  22. Place
  23. Butterfly
  24. Rising action
  25. The Jungle
  26. Change
  27. He changed the future
  28. Going back in time
  29. Conflict