TheScarletIbisCoffinRisingactionTheJungleHelearnedto walkHechangedthe futureIt wasbadluckButterflyMoneycan't buyyouhappinessclimaxPlaceEarly1900sEckelsgettingkilledResolutionChangeThemeThefuture isalteredConflictPrideSettingforeshadowingGoingback intimeCharacterFallingActionThefeeling thestorygives youDoodlediesExpositionThethunderstormPlotTheScarletIbisCoffinRisingactionTheJungleHelearnedto walkHechangedthe futureIt wasbadluckButterflyMoneycan't buyyouhappinessclimaxPlaceEarly1900sEckelsgettingkilledResolutionChangeThemeThefuture isalteredConflictPrideSettingforeshadowingGoingback intimeCharacterFallingActionThefeeling thestorygives youDoodlediesExpositionThethunderstormPlot

Short Stories - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Scarlet Ibis
  2. Coffin
  3. Rising action
  4. The Jungle
  5. He learned to walk
  6. He changed the future
  7. It was bad luck
  8. Butterfly
  9. Money can't buy you happiness
  10. climax
  11. Place
  12. Early 1900s
  13. Eckels getting killed
  14. Resolution
  15. Change
  16. Theme
  17. The future is altered
  18. Conflict
  19. Pride
  20. Setting
  21. foreshadowing
  22. Going back in time
  23. Character
  24. Falling Action
  25. The feeling the story gives you
  26. Doodle dies
  27. Exposition
  28. The thunderstorm
  29. Plot