foreshadowingThethunderstormIt wasbadluckThefeeling thestorygives youHelearnedto walkFallingActionConflictCoffinEarly1900sclimaxChangeThemeGoingback intimeButterflyTheJungleTheScarletIbisSettingHechangedthe futurePlaceRisingactionThefuture isalteredDoodlediesPlotEckelsgettingkilledMoneycan't buyyouhappinessResolutionCharacterPrideExpositionforeshadowingThethunderstormIt wasbadluckThefeeling thestorygives youHelearnedto walkFallingActionConflictCoffinEarly1900sclimaxChangeThemeGoingback intimeButterflyTheJungleTheScarletIbisSettingHechangedthe futurePlaceRisingactionThefuture isalteredDoodlediesPlotEckelsgettingkilledMoneycan't buyyouhappinessResolutionCharacterPrideExposition

Short Stories - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. foreshadowing
  2. The thunderstorm
  3. It was bad luck
  4. The feeling the story gives you
  5. He learned to walk
  6. Falling Action
  7. Conflict
  8. Coffin
  9. Early 1900s
  10. climax
  11. Change
  12. Theme
  13. Going back in time
  14. Butterfly
  15. The Jungle
  16. The Scarlet Ibis
  17. Setting
  18. He changed the future
  19. Place
  20. Rising action
  21. The future is altered
  22. Doodle dies
  23. Plot
  24. Eckels getting killed
  25. Money can't buy you happiness
  26. Resolution
  27. Character
  28. Pride
  29. Exposition