Eckels getting killed Change Character Rising action It was bad luck The Scarlet Ibis foreshadowing The thunderstorm Plot Money can't buy you happiness Early 1900s Falling Action He changed the future Setting climax He learned to walk Doodle dies Exposition Theme Conflict The future is altered The feeling the story gives you Place Resolution Pride Coffin Butterfly Going back in time The Jungle Eckels getting killed Change Character Rising action It was bad luck The Scarlet Ibis foreshadowing The thunderstorm Plot Money can't buy you happiness Early 1900s Falling Action He changed the future Setting climax He learned to walk Doodle dies Exposition Theme Conflict The future is altered The feeling the story gives you Place Resolution Pride Coffin Butterfly Going back in time The Jungle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Eckels getting killed
Change
Character
Rising action
It was bad luck
The Scarlet Ibis
foreshadowing
The thunderstorm
Plot
Money can't buy you happiness
Early 1900s
Falling Action
He changed the future
Setting
climax
He learned to walk
Doodle dies
Exposition
Theme
Conflict
The future is altered
The feeling the story gives you
Place
Resolution
Pride
Coffin
Butterfly
Going back in time
The Jungle