EckelsgettingkilledChangeCharacterRisingactionIt wasbadluckTheScarletIbisforeshadowingThethunderstormPlotMoneycan't buyyouhappinessEarly1900sFallingActionHechangedthe futureSettingclimaxHelearnedto walkDoodlediesExpositionThemeConflictThefuture isalteredThefeeling thestorygives youPlaceResolutionPrideCoffinButterflyGoingback intimeTheJungleEckelsgettingkilledChangeCharacterRisingactionIt wasbadluckTheScarletIbisforeshadowingThethunderstormPlotMoneycan't buyyouhappinessEarly1900sFallingActionHechangedthe futureSettingclimaxHelearnedto walkDoodlediesExpositionThemeConflictThefuture isalteredThefeeling thestorygives youPlaceResolutionPrideCoffinButterflyGoingback intimeTheJungle

Short Stories - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eckels getting killed
  2. Change
  3. Character
  4. Rising action
  5. It was bad luck
  6. The Scarlet Ibis
  7. foreshadowing
  8. The thunderstorm
  9. Plot
  10. Money can't buy you happiness
  11. Early 1900s
  12. Falling Action
  13. He changed the future
  14. Setting
  15. climax
  16. He learned to walk
  17. Doodle dies
  18. Exposition
  19. Theme
  20. Conflict
  21. The future is altered
  22. The feeling the story gives you
  23. Place
  24. Resolution
  25. Pride
  26. Coffin
  27. Butterfly
  28. Going back in time
  29. The Jungle