Dramatic Irony Situational Irony Consonance Metaphor External Conflict Onomatopoeia Protagonist Alliteration Internal Rhyme Hyperbole Climax Connotation Irony Assonance 3rd Person Omniscient Symbol Quatrain Stanza Couplet Slant Rhyme Denotation Figurative Language Protagonist Imagery Point of View Antagonist Personification 3rd Person Objective Rhythm Alliteration Rhyme Tone Stream of Consciousness Reliable Narrator Repetition Allusion Simile Foreshadow Repetition Unreliable Narrator Mood Resolution Diction Internal Conflict Dramatic Irony Situational Irony Consonance Metaphor External Conflict Onomatopoeia Protagonist Alliteration Internal Rhyme Hyperbole Climax Connotation Irony Assonance 3rd Person Omniscient Symbol Quatrain Stanza Couplet Slant Rhyme Denotation Figurative Language Protagonist Imagery Point of View Antagonist Personification 3rd Person Objective Rhythm Alliteration Rhyme Tone Stream of Consciousness Reliable Narrator Repetition Allusion Simile Foreshadow Repetition Unreliable Narrator Mood Resolution Diction Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Situational Irony
Consonance
Metaphor
External Conflict
Onomatopoeia
Protagonist
Alliteration
Internal Rhyme
Hyperbole
Climax
Connotation
Irony
Assonance
3rd Person Omniscient
Symbol
Quatrain
Stanza
Couplet
Slant Rhyme
Denotation
Figurative Language
Protagonist
Imagery
Point of View
Antagonist
Personification
3rd Person Objective
Rhythm
Alliteration
Rhyme
Tone
Stream of Consciousness
Reliable Narrator
Repetition
Allusion
Simile
Foreshadow
Repetition
Unreliable Narrator
Mood
Resolution
Diction
Internal Conflict