Slant Rhyme Tone Personification Irony Situational Irony Imagery Allusion Antagonist Hyperbole Onomatopoeia Resolution Metaphor Diction External Conflict Unreliable Narrator Reliable Narrator Simile Symbol Assonance Foreshadow Dramatic Irony Point of View Rhythm Climax Stream of Consciousness Denotation Stanza Rhyme Protagonist Quatrain Alliteration Connotation Repetition Consonance 3rd Person Omniscient Figurative Language Protagonist 3rd Person Objective Internal Rhyme Mood Internal Conflict Couplet Slant Rhyme Tone Personification Irony Situational Irony Imagery Allusion Antagonist Hyperbole Onomatopoeia Resolution Metaphor Diction External Conflict Unreliable Narrator Reliable Narrator Simile Symbol Assonance Foreshadow Dramatic Irony Point of View Rhythm Climax Stream of Consciousness Denotation Stanza Rhyme Protagonist Quatrain Alliteration Connotation Repetition Consonance 3rd Person Omniscient Figurative Language Protagonist 3rd Person Objective Internal Rhyme Mood Internal Conflict Couplet
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slant Rhyme
Tone
Personification
Irony
Situational Irony
Imagery
Allusion
Antagonist
Hyperbole
Onomatopoeia
Resolution
Metaphor
Diction
External Conflict
Unreliable Narrator
Reliable Narrator
Simile
Symbol
Assonance
Foreshadow
Dramatic Irony
Point of View
Rhythm
Climax
Stream of Consciousness
Denotation
Stanza
Rhyme
Protagonist
Quatrain
Alliteration
Connotation
Repetition
Consonance
3rd Person Omniscient
Figurative Language
Protagonist
3rd Person Objective
Internal Rhyme
Mood
Internal Conflict
Couplet